• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef META_INTERFACE_INTF_ANIMATION_CONTROLLER_H
17 #define META_INTERFACE_INTF_ANIMATION_CONTROLLER_H
18 
19 #include <base/containers/vector.h>
20 #include <base/math/vector.h>
21 #include <base/util/uid.h>
22 #include <core/plugin/intf_interface.h>
23 
24 #include <meta/base/interface_macros.h>
25 #include <meta/base/namespace.h>
26 #include <meta/base/types.h>
27 #include <meta/interface/interface_macros.h>
28 #include <meta/interface/intf_clock.h>
29 #include <meta/interface/intf_meta_object_lib.h>
30 #include <meta/interface/intf_object_registry.h>
31 #include <meta/interface/property/intf_property.h>
32 
33 META_BEGIN_NAMESPACE()
34 
35 META_REGISTER_INTERFACE(IAnimationController, "e1c2d8bf-fc1f-45e5-b43d-f290531939ec")
36 
37 class IAnimation;
38 class IClock;
39 
40 /**
41  * @brief IAnimationController defines an interface for a class which can act as
42  *        a controller for animations.
43  */
44 class IAnimationController : public CORE_NS::IInterface {
45     META_INTERFACE(CORE_NS::IInterface, IAnimationController, META_NS::InterfaceId::IAnimationController)
46 public:
47     /**
48      * @brief The StepInfo struct contains information about a Step
49      *        operation.
50      */
51     struct StepInfo {
52         /** Number of animations that were stepped. */
53         uint32_t stepped_;
54         /** Number of animations still running after step. */
55         uint32_t running_;
56     };
57     /**
58      * @brief The number of animations handled by this controller.
59      */
60     META_READONLY_PROPERTY(uint32_t, Count)
61 
62     /**
63      * @brief The number of animations running currently.
64      */
65     META_READONLY_PROPERTY(uint32_t, RunningCount)
66 
67     /**
68      * @brief Returns weak references to all animations in this controller.
69      */
70     virtual BASE_NS::vector<BASE_NS::weak_ptr<IAnimation>> GetAnimations() const = 0;
71     /**
72      * @brief Returns weak references to all active animations in this controller.
73      */
74     virtual BASE_NS::vector<BASE_NS::weak_ptr<IAnimation>> GetRunning() const = 0;
75     /**
76      * @brief AddAnimation adds an animation for this controller to handle.
77      * @param animation The animation to add.
78      * @return True if the animation is handled by the controller after the function returns, false otherwise.
79      */
80     virtual bool AddAnimation(const BASE_NS::shared_ptr<IAnimation>& animation) = 0;
81     /**
82      * @brief Removes an animation from this controller.
83      * @param animation The animation to remove.
84      * @return True if the animation was removed from the controller, false otherwise.
85      */
86     virtual bool RemoveAnimation(const BASE_NS::shared_ptr<IAnimation>& animation) = 0;
87     /**
88      * @brief Removes all animations from the controller.
89      */
90     virtual void Clear() = 0;
91     /**
92      * @brief Steps all animations controller by this controller using the
93      *        current time. To manually specify the timestamp, use
94      *        Step(int64_t time).
95      * @note The time used for stepping the animations can be retrieved
96      *       from the returned StepInfo object.
97      * @return Information about the step operation.
98      */
99     virtual StepInfo Step(const IClock::ConstPtr& clock) = 0;
100 };
101 
102 META_END_NAMESPACE()
103 
META_TYPE(META_NS::IAnimationController::WeakPtr)104 META_TYPE(META_NS::IAnimationController::WeakPtr)
105 META_TYPE(META_NS::IAnimationController::Ptr)
106 
107 META_BEGIN_NAMESPACE()
108 
109 /**
110  * @brief Get global animation controller.
111  */
112 inline META_NS::IAnimationController::Ptr GetAnimationController()
113 {
114     return GetMetaObjectLib().GetAnimationController();
115 }
116 
117 META_END_NAMESPACE()
118 
119 #endif
120