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1 /*
2  * Copyright (c) 2025 iSoftStone Information Technology (Group) Co.,Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "gtest/gtest.h"
17 
18 #define protected public
19 #define private public
20 
21 #include "core/common/multi_thread_build_manager.h"
22 #include "core/components_ng/base/frame_node.h"
23 #include "core/components_ng/pattern/pattern.h"
24 
25 using namespace testing;
26 using namespace testing::ext;
27 
28 namespace OHOS::Ace {
29 class MultiThreadBuildManagerTest : public testing::Test {
30 public:
31     static void SetUpTestSuite();
32     static void TearDownTestSuite();
33 };
34 
SetUpTestSuite()35 void MultiThreadBuildManagerTest::SetUpTestSuite()
36 {
37 }
38 
TearDownTestSuite()39 void MultiThreadBuildManagerTest::TearDownTestSuite()
40 {
41 }
42 
43 /**
44  * @tc.name: MultiThreadBuildManagerTest
45  * @tc.desc: Test cast to CheckNodeOnValidThread
46  * @tc.type: FUNC
47  */
48 HWTEST_F(MultiThreadBuildManagerTest, CheckNodeOnValidThread001, TestSize.Level1)
49 {
50     bool result = MultiThreadBuildManager::CheckNodeOnValidThread(nullptr);
51     EXPECT_FALSE(result);
52     bool isUIThread = MultiThreadBuildManager::isUIThread_;
53     auto frameNode =
54         NG::FrameNode::CreateFrameNode("main", 1, AceType::MakeRefPtr<NG::Pattern>(), true);
55     MultiThreadBuildManager::isUIThread_ = true;
56     result = MultiThreadBuildManager::CheckNodeOnValidThread(AceType::RawPtr(frameNode));
57     EXPECT_TRUE(result);
58     MultiThreadBuildManager::isUIThread_ = isUIThread;
59 }
60 } // namespace OHOS::Ace
61