• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SCENE_SRC_STARTABLE_HANDLER_H
17 #define SCENE_SRC_STARTABLE_HANDLER_H
18 
19 #include <scene/ext/intf_internal_scene.h>
20 #include <scene/interface/intf_node.h>
21 #include <scene/interface/intf_scene.h>
22 
SCENE_BEGIN_NAMESPACE()23 SCENE_BEGIN_NAMESPACE()
24 
25 class StartableHandler {
26 public:
27     enum class StartType : uint8_t {
28         DEFERRED = 0,
29         DIRECT = 1,
30     };
31 
32     StartableHandler() = delete;
33     StartableHandler(const INode::Ptr& node) : node_(node) {}
34     virtual ~StartableHandler() = default;
35     bool Start(const META_NS::IObject::Ptr& attachment, StartType type);
36     bool Stop(const META_NS::IObject::Ptr& attachment);
37     bool StartAll(StartType type);
38     bool StopAll();
39     bool StopAll(const META_NS::IContainer::Ptr& container);
40 
41 private:
42     IInternalScene::Ptr GetScene() const;
43     INode::WeakPtr node_;
44 };
45 
46 namespace Internal {
47 
48 bool StartStartable(
49     const IInternalScene::Ptr& scene, StartableHandler::StartType type, const META_NS::IObject::Ptr& object);
50 bool StopStartable(const META_NS::IObject::Ptr& object);
51 
52 bool StartAllStartables(
53     const IInternalScene::Ptr& scene, StartableHandler::StartType type, const META_NS::IObject::Ptr& object);
54 bool StopAllStartables(const META_NS::IObject::Ptr& object);
55 
56 } // namespace Internal
57 
58 SCENE_END_NAMESPACE()
59 
60 #endif // SCENE_SRC_STARTABLE_HANDLER_H
61