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1 /*
2  * Copyright (c) 2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "player_server_mem_unittest.h"
17 #include "media_errors.h"
18 #include "hiplayer_impl.h"
19 
20 namespace OHOS {
21 namespace Media {
22 using namespace std;
23 using namespace testing;
24 using namespace testing::ext;
25 const static int32_t TEST_TIMES_ONE = 1;
26 const static int32_t TEST_FD = -1;
27 const static int64_t TEST_OFFSET = 0;
28 const static int64_t TEST_SIZE = 0;
29 const static int32_t TEST_PLAY_BACK_POSITION = 1;
30 const static int32_t TEST_PLAY_BACK_POSITION_DEF = 0;
31 const static uint32_t TEST_BIT_RATE = 1000;
32 constexpr int32_t CONTINUE_RESET_MAX_NUM = 5;
33 
SetUpTestCase(void)34 void PlayerServerMemUnitTest::SetUpTestCase(void)
35 {
36 }
37 
TearDownTestCase(void)38 void PlayerServerMemUnitTest::TearDownTestCase(void)
39 {
40 }
41 
SetUp(void)42 void PlayerServerMemUnitTest::SetUp(void)
43 {
44     playerServerMem_ = std::make_shared<PlayerServerMem>();
45 }
46 
TearDown(void)47 void PlayerServerMemUnitTest::TearDown(void)
48 {
49     playerServerMem_ = nullptr;
50 }
51 
52 /**
53  * @tc.name  : Test PlayerServerMem SetSourceInternal API
54  * @tc.number: SetSourceInternal_001
55  * @tc.desc  : Test SetSourceInternal recoverConfig_.sourceType == PlayerSourceType::SOURCE_TYPE_DATASRC
56  */
57 HWTEST_F(PlayerServerMemUnitTest, SetSourceInternal_001, TestSize.Level1)
58 {
59     playerServerMem_->recoverConfig_.sourceType = static_cast<int32_t>(PlayerSourceType::SOURCE_TYPE_DATASRC);
60     int32_t ret = playerServerMem_->SetSourceInternal();
61     EXPECT_EQ(ret, MSERR_INVALID_VAL);
62 }
63 
64 /**
65  * @tc.name  : Test PlayerServerMem SetSourceInternal API
66  * @tc.number: SetSourceInternal_002
67  * @tc.desc  : Test SetSourceInternal recoverConfig_.sourceType == PlayerSourceType::SOURCE_TYPE_FD
68  */
69 HWTEST_F(PlayerServerMemUnitTest, SetSourceInternal_002, TestSize.Level1)
70 {
71     playerServerMem_->recoverConfig_.sourceType = static_cast<int32_t>(PlayerSourceType::SOURCE_TYPE_FD);
72     int32_t ret = playerServerMem_->SetSourceInternal();
73     EXPECT_EQ(ret, MSERR_INVALID_VAL);
74 }
75 
76 /**
77  * @tc.name  : Test PlayerServerMem SetConfigInternal API
78  * @tc.number: SetConfigInternal_001
79  * @tc.desc  : Test SetConfigInternal recoverConfig_.bitRate != 0
80  */
81 HWTEST_F(PlayerServerMemUnitTest, SetConfigInternal_001, TestSize.Level1)
82 {
83     std::unique_ptr<MockIPlayerEngine> mockPlayerEngine = std::make_unique<MockIPlayerEngine>();
84     EXPECT_CALL(*(mockPlayerEngine), SetVideoScaleType(_))
85         .Times(TEST_TIMES_ONE)
86         .WillOnce(Return(MSERR_OK));
87     EXPECT_CALL(*(mockPlayerEngine), SelectBitRate(_, _))
88         .Times(TEST_TIMES_ONE)
89         .WillOnce(Return(MSERR_OK));
90     playerServerMem_->playerEngine_ = std::move(mockPlayerEngine);
91     playerServerMem_->recoverConfig_.videoScaleType = static_cast<int32_t>(VideoScaleType::VIDEO_SCALE_TYPE_FIT);
92     playerServerMem_->recoverConfig_.bitRate = TEST_BIT_RATE;
93     playerServerMem_->SetConfigInternal();
94 }
95 
96 /**
97  * @tc.name  : Test PlayerServerMem SetSource API
98  * @tc.number: SetSource_001
99  * @tc.desc  : Test SetSource PlayerServer::SetSource(url) != MSERR_OK
100  */
101 HWTEST_F(PlayerServerMemUnitTest, SetSource_001, TestSize.Level1)
102 {
103     playerServerMem_->isLocalResource_ = false;
104     playerServerMem_->isReleaseMemByManage_ = false;
105     int32_t ret = playerServerMem_->SetSource("");
106     EXPECT_EQ(ret, MSERR_INVALID_VAL);
107 }
108 
109 /**
110  * @tc.name  : Test PlayerServerMem SetSource API
111  * @tc.number: SetSource_002
112  * @tc.desc  : Test SetSource PlayerServer::SetSource(fd, offset, size) != MSERR_OK
113  */
114 HWTEST_F(PlayerServerMemUnitTest, SetSource_002, TestSize.Level1)
115 {
116     playerServerMem_->isLocalResource_ = false;
117     playerServerMem_->isReleaseMemByManage_ = false;
118     int32_t fd = TEST_FD;
119     int64_t offset = TEST_OFFSET;
120     int64_t size = TEST_SIZE;
121     playerServerMem_->SetSource(fd, offset, size);
122     EXPECT_EQ(playerServerMem_->isLocalResource_, false);
123 }
124 
125 /**
126  * @tc.name  : Test PlayerServerMem GetPlaybackPosition API
127  * @tc.number: GetPlaybackPosition_001
128  * @tc.desc  : Test Release RecoverMemByUser() != MSERR_OK
129  *             Test GetPlaybackPosition isLocalResource_ == false && isReleaseMemByManage_ == false
130  */
131 HWTEST_F(PlayerServerMemUnitTest, GetPlaybackPosition_001, TestSize.Level1)
132 {
133     // Test Release RecoverMemByUser() != MSERR_OK
134     playerServerMem_->isLocalResource_ = false;
135     playerServerMem_->isReleaseMemByManage_ = true;
136     playerServerMem_->Release();
137 
138     // Test GetPlaybackPosition isLocalResource_ == false && isReleaseMemByManage_ == false
139     playerServerMem_->isLocalResource_ = false;
140     playerServerMem_->isReleaseMemByManage_ = false;
141     int32_t playbackPosition = TEST_PLAY_BACK_POSITION;
142     int32_t ret = playerServerMem_->GetPlaybackPosition(playbackPosition);
143     EXPECT_EQ(ret, MSERR_INVALID_OPERATION);
144 }
145 
146 /**
147  * @tc.name  : Test PlayerServerMem GetPlaybackPosition API
148  * @tc.number: GetPlaybackPosition_002
149  * @tc.desc  : Test GetPlaybackPosition isLocalResource_ == false && isReleaseMemByManage_ == true
150  */
151 HWTEST_F(PlayerServerMemUnitTest, GetPlaybackPosition_002, TestSize.Level1)
152 {
153     playerServerMem_->isLocalResource_ = false;
154     playerServerMem_->isReleaseMemByManage_ = true;
155     int32_t playbackPosition = TEST_PLAY_BACK_POSITION;
156     int32_t ret = playerServerMem_->GetPlaybackPosition(playbackPosition);
157     EXPECT_EQ(ret, MSERR_INVALID_OPERATION);
158 }
159 
160 /**
161  * @tc.name  : Test PlayerServerMem GetPlaybackPosition API
162  * @tc.number: GetPlaybackPosition_003
163  * @tc.desc  : Test GetPlaybackPosition isLocalResource_ == true && isReleaseMemByManage_ == false
164  */
165 HWTEST_F(PlayerServerMemUnitTest, GetPlaybackPosition_003, TestSize.Level1)
166 {
167     playerServerMem_->isLocalResource_ = true;
168     playerServerMem_->isReleaseMemByManage_ = false;
169     int32_t playbackPosition = TEST_PLAY_BACK_POSITION;
170     int32_t ret = playerServerMem_->GetPlaybackPosition(playbackPosition);
171     EXPECT_EQ(ret, MSERR_INVALID_OPERATION);
172 }
173 
174 /**
175  * @tc.name  : Test PlayerServerMem GetPlaybackPosition API
176  * @tc.number: GetPlaybackPosition_004
177  * @tc.desc  : Test GetPlaybackPosition isLocalResource_ == true && isReleaseMemByManage_ == true
178  */
179 HWTEST_F(PlayerServerMemUnitTest, GetPlaybackPosition_004, TestSize.Level1)
180 {
181     playerServerMem_->isLocalResource_ = true;
182     playerServerMem_->isReleaseMemByManage_ = true;
183     int32_t playbackPosition = TEST_PLAY_BACK_POSITION;
184     int32_t ret = playerServerMem_->GetPlaybackPosition(playbackPosition);
185     EXPECT_EQ(ret, MSERR_OK);
186     EXPECT_EQ(playbackPosition, TEST_PLAY_BACK_POSITION_DEF);
187 }
188 
189 /**
190  * @tc.name  : Test PlayerServerMem ResetFrontGroundForMemManage API
191  * @tc.number: ResetFrontGroundForMemManage_001
192  * @tc.desc  : Test ResetFrontGroundForMemManage lastSetToNow.count() <= APP_FRONT_GROUND_DESTROY_MEMERY_LAST_SET_TIME
193  */
194 HWTEST_F(PlayerServerMemUnitTest, ResetFrontGroundForMemManage_001, TestSize.Level1)
195 {
196     playerServerMem_->isAudioPlayer_ = false;
197     playerServerMem_->lastOpStatus_ = PlayerStates::PLAYER_IDLE;
198     playerServerMem_->continueReset = CONTINUE_RESET_MAX_NUM;
199     playerServerMem_->lastestUserSetTime_ = std::chrono::steady_clock::now();
200     playerServerMem_->isReleaseMemByManage_ = false;
201     playerServerMem_->ResetFrontGroundForMemManage();
202     EXPECT_EQ(playerServerMem_->continueReset, 0);
203 }
204 
205 /**
206  * @tc.name  : Test PlayerServerMem ResetFrontGroundForMemManage API
207  * @tc.number: ResetFrontGroundForMemManage_002
208  * @tc.desc  : Test ResetFrontGroundForMemManage PlayerServer::IsPrepared() = false || isAudioPlayer_ = false
209  *             Test ResetFrontGroundForMemManage PlayerServer::IsPrepared() = true || isAudioPlayer_ = false
210  *             Test ResetFrontGroundForMemManage PlayerServer::IsPrepared() = false || isAudioPlayer_ = true
211  *             Test ResetFrontGroundForMemManage PlayerServer::IsPrepared() = true || isAudioPlayer_ = true
212  */
213 HWTEST_F(PlayerServerMemUnitTest, ResetFrontGroundForMemManage_002, TestSize.Level1)
214 {
215     // Test ResetFrontGroundForMemManage PlayerServer::IsPrepared() = false || isAudioPlayer_ = false
216     playerServerMem_->isAudioPlayer_ = false;
217     playerServerMem_->lastOpStatus_ = PlayerStates::PLAYER_IDLE;
218     playerServerMem_->ResetFrontGroundForMemManage();
219     EXPECT_EQ(playerServerMem_->continueReset, 0);
220 
221     // Test ResetFrontGroundForMemManage PlayerServer::IsPrepared() = true || isAudioPlayer_ = false
222     playerServerMem_->lastOpStatus_ = PlayerStates::PLAYER_PREPARED;
223     playerServerMem_->ResetFrontGroundForMemManage();
224     EXPECT_EQ(playerServerMem_->continueReset, 1);
225 
226         // Test ResetFrontGroundForMemManage PlayerServer::IsPrepared() = false || isAudioPlayer_ = true
227     playerServerMem_->isAudioPlayer_ = true;
228     playerServerMem_->lastOpStatus_ = PlayerStates::PLAYER_IDLE;
229     playerServerMem_->ResetFrontGroundForMemManage();
230     EXPECT_EQ(playerServerMem_->continueReset, 0);
231 
232     // Test ResetFrontGroundForMemManage PlayerServer::IsPrepared() = true || isAudioPlayer_ = true
233     playerServerMem_->lastOpStatus_ = PlayerStates::PLAYER_PREPARED;
234     playerServerMem_->ResetFrontGroundForMemManage();
235     EXPECT_EQ(playerServerMem_->continueReset, 0);
236 }
237 
238 /**
239  * @tc.name  : Test PlayerServerMem ResetBackGroundForMemManage API
240  * @tc.number: ResetBackGroundForMemManage_001
241  * @tc.desc  : Test ResetBackGroundForMemManage lastSetToNow.count() <= APP_BACK_GROUND_DESTROY_MEMERY_LAST_SET_TIME
242  */
243 HWTEST_F(PlayerServerMemUnitTest, ResetBackGroundForMemManage_001, TestSize.Level1)
244 {
245     playerServerMem_->isAudioPlayer_ = false;
246     playerServerMem_->lastOpStatus_ = PlayerStates::PLAYER_IDLE;
247     playerServerMem_->continueReset = CONTINUE_RESET_MAX_NUM;
248     playerServerMem_->lastestUserSetTime_ = std::chrono::steady_clock::now();
249     playerServerMem_->isReleaseMemByManage_ = false;
250     playerServerMem_->ResetBackGroundForMemManage();
251     EXPECT_EQ(playerServerMem_->continueReset, 0);
252 }
253 
254 /**
255  * @tc.name  : Test PlayerServerMem ResetMemmgrForMemManage API
256  * @tc.number: ResetMemmgrForMemManage_001
257  * @tc.desc  : Test ResetMemmgrForMemManage PlayerServer::IsPrepared() = false || isAudioPlayer_ = false
258  *             Test ResetMemmgrForMemManage PlayerServer::IsPrepared() = true || isAudioPlayer_ = false
259  *             Test ResetMemmgrForMemManage PlayerServer::IsPrepared() = false || isAudioPlayer_ = true
260  *             Test ResetMemmgrForMemManage PlayerServer::IsPrepared() = true || isAudioPlayer_ = true
261  */
262 HWTEST_F(PlayerServerMemUnitTest, ResetMemmgrForMemManage_001, TestSize.Level1)
263 {
264     // Test ResetMemmgrForMemManage PlayerServer::IsPrepared() = false || isAudioPlayer_ = false
265     playerServerMem_->isAudioPlayer_ = false;
266     playerServerMem_->lastOpStatus_ = PlayerStates::PLAYER_IDLE;
267     playerServerMem_->ResetMemmgrForMemManage();
268 
269     // Test ResetMemmgrForMemManage PlayerServer::IsPrepared() = true || isAudioPlayer_ = false
270     playerServerMem_->lastOpStatus_ = PlayerStates::PLAYER_PREPARED;
271     playerServerMem_->ResetMemmgrForMemManage();
272 
273     // Test ResetMemmgrForMemManage PlayerServer::IsPrepared() = false || isAudioPlayer_ = true
274     playerServerMem_->isAudioPlayer_ = true;
275     playerServerMem_->lastOpStatus_ = PlayerStates::PLAYER_IDLE;
276     playerServerMem_->ResetMemmgrForMemManage();
277 
278     // Test ResetMemmgrForMemManage PlayerServer::IsPrepared() = true || isAudioPlayer_ = true
279     playerServerMem_->lastOpStatus_ = PlayerStates::PLAYER_PREPARED;
280     playerServerMem_->ResetMemmgrForMemManage();
281 
282     EXPECT_EQ(playerServerMem_->isReleaseMemByManage_, false);
283 }
284 } // namespace Media
285 } // namespace OHOS