1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef RECTANGLE_H 17 #define RECTANGLE_H 18 19 #include <cstdint> 20 #include "shader.h" 21 #include "base_shape.h" 22 23 class Rectangle : public BaseShape { 24 public: 25 int32_t Init() override; 26 void Update(void) override; 27 int32_t Quit(void) override; 28 void Animate(void) override; 29 30 protected: 31 Shader *ourShader = nullptr; 32 unsigned int vao; 33 unsigned int vbo; 34 unsigned int ebo; 35 36 // 动画属性更新 37 float stride = 0; 38 }; 39 40 41 #endif // RECTANGLE_H 42