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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef RENDER_ENGINE_H
17 #define RENDER_ENGINE_H
18 
19 #include <atomic>
20 #include <memory>
21 #include <mutex>
22 #include <thread>
23 #include <vector>
24 #include <functional>
25 #include <condition_variable>
26 
27 #include <GLES2/gl2.h>
28 #include <native_image/native_image.h>
29 #include <native_window/external_window.h>
30 #include <native_vsync/native_vsync.h>
31 #include "image_render.h"
32 #include "native_render.h"
33 
34 class RenderEngine {
35 public:
36     using RenderTask = std::function<void(std::shared_ptr<ImageRender> render)>;
37 
38     RenderEngine(std::shared_ptr<ImageRender> imageRender, uint64_t width, uint64_t height, void *window);
39     ~RenderEngine();
40 
41     // 禁用拷贝和移动
42     RenderEngine(const RenderEngine &other) = delete;
43     RenderEngine &operator=(const RenderEngine &other) = delete;
44     RenderEngine(RenderEngine &&other) = delete;
45     RenderEngine &operator=(RenderEngine &&other) = delete;
46 
47     // 启动渲染引擎
48     void Start();
49 
50     // 停止渲染引擎
51     void Stop();
52 
53     // 发布任务到渲染线程
54     void PostTask(const RenderTask &task);
55 
56     // 更新 NativeWindow
57     void UpdateNativeWindow(uint64_t width, uint64_t height);
58     void OnSurfaceChanged(uint64_t width, uint64_t height);
59     void OnAppResume();
60     void OnAppPause();
61 private:
62     static void OnNativeImageFrameAvailable(void *data);
63     // Vsync 相关
64     bool InitNativeVsync();
65     void DestroyNativeVsync();
66     static void OnVsync(long long timestamp, void *data);
67 
68     // 主循环
69     void MainLoop();
70 
71     // 渲染线程初始化
72     void InitializeRendering();
73     void CleanupResources();
74 
75     // 渲染流程任务
76     void WaitForNewFrame();
77     void WaitForVsync();
78     void ExecuteRenderTasks();
79     void UpdateSurfaceImage();
80     void UpdateTextureMatrix();
81 
82     // 创建与销毁 NativeImage
83     bool CreateNativeImage();
84     bool StartNativeRenderThread();
85     void StopNativeRenderThread();
86     void DestroyNativeImage();
87 
88     bool GenerateTexture();
89     bool CreateNativeImageObject();
90     bool AttachContextAndGetSurfaceId();
91     bool SetFrameAvailableListener();
92 
93     // NativeRender 相关
94     std::shared_ptr<OHNativeRender> nativeRender_;
95     std::thread nativeRenderThread_;
96 
97     // NativeImage 相关
98     OH_OnFrameAvailableListener nativeImageFrameAvailableListener_{};
99     OH_NativeImage *nativeImage_ = nullptr;
100     GLuint nativeImageTexId_ = 0U;
101     std::mutex nativeImageSurfaceIdMutex_;
102     uint64_t nativeImageSurfaceId_ = 0;
103     std::atomic<int> availableFrameCnt_{0};
104     std::condition_variable frameCond_;
105     std::mutex frameMutex_;
106 
107     // 渲染引擎运行状态
108     std::atomic<bool> running_{false};
109     std::thread thread_;
110     std::thread::id threadId_;
111 
112     // 同步和任务队列
113     std::mutex taskMutex_;
114     std::vector<RenderTask> tasks_;
115     mutable std::mutex wakeUpMutex_;
116     std::condition_variable wakeUpCond_;
117     bool wakeUp_ = false;
118     std::atomic<int> vSyncCnt_{0};
119     OH_NativeVSync *nativeVsync_ = nullptr;
120 
121     // 关联的 ImageRender 实例
122     std::shared_ptr<ImageRender> imageRender_;
123     void *window_ = nullptr;
124     uint64_t width_ = 0;
125     uint64_t height_ = 0;
126     long long period = 0;
127     // 其他状态变量
128     std::atomic<bool> isPaused_{false};
129 };
130 
131 #endif // RENDER_ENGINE_H
132