1 /** 2 * Copyright 2024 Huawei Technologies Co., Ltd 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef MINDSPORE_CCSRC_RUNTIME_FRAMEWORK_ACTOR_KERNEL_ASYNC_LAUNCH_ACTOR_H_ 18 #define MINDSPORE_CCSRC_RUNTIME_FRAMEWORK_ACTOR_KERNEL_ASYNC_LAUNCH_ACTOR_H_ 19 20 #include <vector> 21 #include <memory> 22 23 #include "runtime/graph_scheduler/actor/actor_common.h" 24 #include "kernel/kernel.h" 25 #include "runtime/hardware/device_context.h" 26 #include "include/backend/visible.h" 27 28 namespace mindspore { 29 namespace runtime { 30 class KernelActor; 31 32 class BACKEND_EXPORT KernelAsyncLaunchActor : public ActorBase { 33 public: 34 static std::shared_ptr<KernelAsyncLaunchActor> &GetInstance(); 35 ~KernelAsyncLaunchActor() override = default; 36 37 void Initialize(); 38 39 void LaunchKernel(OpContext<DeviceTensor> *const context, KernelActor *kernel_actor); 40 41 void Wait(); 42 43 Future<bool> OnTaskFinish(); 44 actor_thread_id()45 const std::thread::id &actor_thread_id() const { return thread_id_; } 46 47 private: KernelAsyncLaunchActor()48 KernelAsyncLaunchActor() : ActorBase("KernelAsyncLaunchActor") {} 49 DISABLE_COPY_AND_ASSIGN(KernelAsyncLaunchActor); 50 GetThreadId()51 void GetThreadId() { thread_id_ = std::this_thread::get_id(); } 52 53 // The thread id of exclusive thread used by this actor. 54 std::thread::id thread_id_; 55 }; 56 } // namespace runtime 57 } // namespace mindspore 58 59 #endif // MINDSPORE_CCSRC_RUNTIME_FRAMEWORK_ACTOR_KERNEL_ASYNC_LAUNCH_ACTOR_H_ 60