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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SCENE_EXT_IENGINE_PROPERTY_INIT_H
17 #define SCENE_EXT_IENGINE_PROPERTY_INIT_H
18 
19 #include <scene/base/types.h>
20 
SCENE_BEGIN_NAMESPACE()21 SCENE_BEGIN_NAMESPACE()
22 
23 class IEnginePropertyInit : public CORE_NS::IInterface {
24     META_INTERFACE(CORE_NS::IInterface, IEnginePropertyInit, "98e0d977-229c-4c0a-bf10-978f042f557c")
25 public:
26     virtual bool AttachEngineProperty(const META_NS::IProperty::Ptr& p, BASE_NS::string_view path) = 0;
27     virtual bool InitDynamicProperty(const META_NS::IProperty::Ptr& p, BASE_NS::string_view path) = 0;
28 };
29 
30 SCENE_END_NAMESPACE()
31 
32 META_INTERFACE_TYPE(SCENE_NS::IEnginePropertyInit)
33 
34 #endif