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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include <gtest/gtest.h>
17 
18 #include "interfaces/include/ws_common.h"
19 #include "iremote_object_mocker.h"
20 #include "session_manager/include/scene_session_manager.h"
21 #include "session_info.h"
22 #include "session/host/include/scene_session.h"
23 #include "session_manager.h"
24 #include "screen_session_manager_client/include/screen_session_manager_client.h"
25 
26 using namespace testing;
27 using namespace testing::ext;
28 
29 namespace OHOS {
30 namespace Rosen {
31 
32 class SceneSessionManagerAnimationTest : public testing::Test {
33 public:
34     static void SetUpTestCase();
35     static void TearDownTestCase();
36     void SetUp() override;
37     void TearDown() override;
38     void InitTestSceneSession(DisplayId displayId, int32_t windowId, int32_t zOrder, bool visible, WSRect rect);
39     void InitTestSceneSessionForListWindowInfo();
40 
41     static sptr<SceneSessionManager> ssm_;
42 
43 private:
44     static constexpr uint32_t WAIT_SYNC_IN_NS = 200000;
45 };
46 
47 sptr<SceneSessionManager> SceneSessionManagerAnimationTest::ssm_ = nullptr;
48 
NotifyRecoverSceneSessionFuncTest(const sptr<SceneSession> & session,const SessionInfo & sessionInfo)49 void NotifyRecoverSceneSessionFuncTest(const sptr<SceneSession>& session, const SessionInfo& sessionInfo) {}
50 
TraverseFuncTest(const sptr<SceneSession> & session)51 bool TraverseFuncTest(const sptr<SceneSession>& session)
52 {
53     return true;
54 }
55 
WindowChangedFuncTest(int32_t persistentId,WindowUpdateType type)56 void WindowChangedFuncTest(int32_t persistentId, WindowUpdateType type) {}
57 
ProcessStatusBarEnabledChangeFuncTest(bool enable)58 void ProcessStatusBarEnabledChangeFuncTest(bool enable) {}
59 
SetUpTestCase()60 void SceneSessionManagerAnimationTest::SetUpTestCase()
61 {
62     ssm_ = &SceneSessionManager::GetInstance();
63 }
64 
TearDownTestCase()65 void SceneSessionManagerAnimationTest::TearDownTestCase()
66 {
67     ssm_ = nullptr;
68 }
69 
SetUp()70 void SceneSessionManagerAnimationTest::SetUp() {}
71 
TearDown()72 void SceneSessionManagerAnimationTest::TearDown()
73 {
74     usleep(WAIT_SYNC_IN_NS);
75 }
76 
InitTestSceneSession(DisplayId displayId,int32_t windowId,int32_t zOrder,bool visible,WSRect rect)77 void SceneSessionManagerAnimationTest::InitTestSceneSession(DisplayId displayId,
78                                                             int32_t windowId,
79                                                             int32_t zOrder,
80                                                             bool visible,
81                                                             WSRect rect)
82 {
83     SessionInfo info;
84     info.bundleName_ = "root";
85     info.persistentId_ = windowId;
86     sptr<SceneSession> sceneSession = ssm_->CreateSceneSession(info, nullptr);
87     ASSERT_NE(nullptr, sceneSession);
88     sceneSession->SetZOrder(zOrder);
89     sceneSession->SetRSVisible(visible);
90     sceneSession->SetSessionRect(rect);
91     sceneSession->property_->SetDisplayId(displayId);
92     ssm_->sceneSessionMap_.insert({ sceneSession->GetPersistentId(), sceneSession });
93     EXPECT_EQ(windowId, sceneSession->GetPersistentId());
94 }
95 
InitTestSceneSessionForListWindowInfo()96 void SceneSessionManagerAnimationTest::InitTestSceneSessionForListWindowInfo()
97 {
98     SessionInfo sessionInfo1;
99     sessionInfo1.isSystem_ = false;
100     sptr<SceneSession> sceneSession1 = sptr<SceneSession>::MakeSptr(sessionInfo1, nullptr);
101     sceneSession1->SetVisibilityState(WINDOW_VISIBILITY_STATE_TOTALLY_OCCUSION);
102     WSRect rect = { 0, 0, 100, 100 };
103     sceneSession1->SetSessionRect(rect);
104     sceneSession1->SetSessionGlobalRect(rect);
105     sceneSession1->SetSessionState(SessionState::STATE_FOREGROUND);
106     sceneSession1->GetSessionProperty()->SetDisplayId(0);
107     ssm_->sceneSessionMap_.insert({ sceneSession1->GetPersistentId(), sceneSession1 });
108 
109     SessionInfo sessionInfo2;
110     sessionInfo2.isSystem_ = false;
111     sptr<SceneSession> sceneSession2 = sptr<SceneSession>::MakeSptr(sessionInfo2, nullptr);
112     sceneSession2->SetVisibilityState(WINDOW_VISIBILITY_STATE_PARTICALLY_OCCLUSION);
113     rect = { 0, 0, 120, 120 };
114     sceneSession2->SetSessionRect(rect);
115     sceneSession2->SetSessionGlobalRect(rect);
116     sceneSession2->SetSessionState(SessionState::STATE_FOREGROUND);
117     sceneSession2->GetSessionProperty()->SetDisplayId(0);
118     ssm_->sceneSessionMap_.insert({ sceneSession2->GetPersistentId(), sceneSession2 });
119 
120     SessionInfo sessionInfo3;
121     sessionInfo3.isSystem_ = false;
122     sptr<SceneSession> sceneSession3 = sptr<SceneSession>::MakeSptr(sessionInfo3, nullptr);
123     sceneSession3->SetVisibilityState(WINDOW_VISIBILITY_STATE_NO_OCCLUSION);
124     rect = { 0, 100, 120, 120 };
125     sceneSession3->SetSessionRect(rect);
126     sceneSession3->SetSessionGlobalRect(rect);
127     sceneSession3->SetSessionState(SessionState::STATE_FOREGROUND);
128     sceneSession3->GetSessionProperty()->SetDisplayId(0);
129     ssm_->sceneSessionMap_.insert({ sceneSession3->GetPersistentId(), sceneSession3 });
130 
131     SessionInfo sessionInfo4;
132     sessionInfo4.isSystem_ = true;
133     sptr<SceneSession> sceneSession6 = sptr<SceneSession>::MakeSptr(sessionInfo4, nullptr);
134     sceneSession6->SetVisibilityState(WINDOW_VISIBILITY_STATE_NO_OCCLUSION);
135     rect = { 0, 200, 120, 120 };
136     sceneSession6->SetSessionRect(rect);
137     sceneSession6->SetSessionGlobalRect(rect);
138     sceneSession6->SetSessionState(SessionState::STATE_FOREGROUND);
139     constexpr DisplayId SECOND_DISPLAY_ID = 11;
140     sceneSession6->GetSessionProperty()->SetDisplayId(SECOND_DISPLAY_ID);
141     ssm_->sceneSessionMap_.insert({ sceneSession6->GetPersistentId(), sceneSession6 });
142 }
143 
144 namespace {
145 /**
146  * @tc.name: TestUpdateRotateAnimationConfig_01
147  * @tc.desc: Test UpdateRotateAnimationConfig with duration_ 400
148  * @tc.type: FUNC
149  */
150 HWTEST_F(SceneSessionManagerAnimationTest, TestUpdateRotateAnimationConfig_01, TestSize.Level1)
151 {
152     ASSERT_NE(ssm_, nullptr);
153     RotateAnimationConfig config = { 400 };
154     ssm_->UpdateRotateAnimationConfig(config);
155     usleep(WAIT_SYNC_IN_NS);
156     ASSERT_EQ(ssm_->rotateAnimationConfig_.duration_, 400);
157 }
158 
159 /**
160  * @tc.name: TestUpdateRotateAnimationConfig_02
161  * @tc.desc: Test UpdateRotateAnimationConfig with duration_ 600
162  * @tc.type: FUNC
163  */
164 HWTEST_F(SceneSessionManagerAnimationTest, TestUpdateRotateAnimationConfig_02, TestSize.Level1)
165 {
166     ASSERT_NE(ssm_, nullptr);
167     RotateAnimationConfig config = { 600 };
168     ssm_->UpdateRotateAnimationConfig(config);
169     usleep(WAIT_SYNC_IN_NS);
170     ASSERT_EQ(ssm_->rotateAnimationConfig_.duration_, 600);
171 }
172 } // namespace
173 } // namespace Rosen
174 } // namespace OHOS