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1 /*
2  * Copyright (c) 2024-2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *    http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "asset_system_api.h"
17 
18 #include "securec.h"
19 
20 #include "asset_log.h"
21 #include "asset_mem.h"
22 
23 int32_t add_asset(const AssetAttr *attributes, uint32_t attr_cnt);
24 int32_t remove_asset(const AssetAttr *query, uint32_t query_cnt);
25 int32_t update_asset(const AssetAttr *query, uint32_t query_cnt,
26     const AssetAttr *attributes_to_update, uint32_t update_cnt);
27 int32_t pre_query_asset(const AssetAttr *query, uint32_t query_cnt, AssetBlob *challenge);
28 int32_t query_asset(const AssetAttr *query, uint32_t query_cnt, AssetResultSet *result_set);
29 int32_t post_query_asset(const AssetAttr *handle, uint32_t handle_cnt);
30 int32_t query_sync_result(const AssetAttr *query, uint32_t query_cnt, AssetSyncResult *sync_result);
31 
AssetAdd(const AssetAttr * attributes,uint32_t attrCnt)32 int32_t AssetAdd(const AssetAttr *attributes, uint32_t attrCnt)
33 {
34     return add_asset(attributes, attrCnt);
35 }
36 
AssetRemove(const AssetAttr * query,uint32_t queryCnt)37 int32_t AssetRemove(const AssetAttr *query, uint32_t queryCnt)
38 {
39     return remove_asset(query, queryCnt);
40 }
41 
AssetUpdate(const AssetAttr * query,uint32_t queryCnt,const AssetAttr * attributesToUpdate,uint32_t updateCnt)42 int32_t AssetUpdate(const AssetAttr *query, uint32_t queryCnt,
43     const AssetAttr *attributesToUpdate, uint32_t updateCnt)
44 {
45     return update_asset(query, queryCnt, attributesToUpdate, updateCnt);
46 }
47 
AssetPreQuery(const AssetAttr * query,uint32_t queryCnt,AssetBlob * challenge)48 int32_t AssetPreQuery(const AssetAttr *query, uint32_t queryCnt, AssetBlob *challenge)
49 {
50     return pre_query_asset(query, queryCnt, challenge);
51 }
52 
AssetQuery(const AssetAttr * query,uint32_t queryCnt,AssetResultSet * resultSet)53 int32_t AssetQuery(const AssetAttr *query, uint32_t queryCnt, AssetResultSet *resultSet)
54 {
55     return query_asset(query, queryCnt, resultSet);
56 }
57 
AssetPostQuery(const AssetAttr * handle,uint32_t handleCnt)58 int32_t AssetPostQuery(const AssetAttr *handle, uint32_t handleCnt)
59 {
60     return post_query_asset(handle, handleCnt);
61 }
62 
AssetQuerySyncResult(const AssetAttr * query,uint32_t queryCnt,AssetSyncResult * syncResult)63 int32_t AssetQuerySyncResult(const AssetAttr *query, uint32_t queryCnt, AssetSyncResult *syncResult)
64 {
65     return query_sync_result(query, queryCnt, syncResult);
66 }
67 
AssetParseAttr(const AssetResult * result,AssetTag tag)68 AssetAttr *AssetParseAttr(const AssetResult *result, AssetTag tag)
69 {
70     if (result == NULL || result->attrs == NULL || result->count == 0) {
71         LOGE("[FATAL][SDK]Argument is NULL.");
72         return NULL;
73     }
74     for (uint32_t i = 0; i < result->count; i++) {
75         if (result->attrs[i].tag == tag) {
76             return &result->attrs[i];
77         }
78     }
79     LOGE("[FATAL][SDK]Attribute not found.");
80     return NULL;
81 }
82 
AssetFreeBlob(AssetBlob * blob)83 void AssetFreeBlob(AssetBlob *blob)
84 {
85     if (blob == NULL || blob->data == NULL || blob->size == 0) {
86         return;
87     }
88     (void)memset_s(blob->data, blob->size, 0, blob->size);
89     AssetFree(blob->data);
90     blob->data = NULL;
91     blob->size = 0;
92 }
93 
AssetFreeResultSet(AssetResultSet * resultSet)94 void AssetFreeResultSet(AssetResultSet *resultSet)
95 {
96     if (resultSet == NULL || resultSet->results == NULL || resultSet->count == 0) {
97         return;
98     }
99 
100     for (uint32_t i = 0; i < resultSet->count; i++) {
101         AssetAttr *attrs = resultSet->results[i].attrs;
102         uint32_t attrCnt = resultSet->results[i].count;
103         if (attrs == NULL || attrCnt == 0) {
104             continue;
105         }
106         for (uint32_t j = 0; j < attrCnt; j++) {
107             if ((attrs[j].tag & SEC_ASSET_TAG_TYPE_MASK) == SEC_ASSET_TYPE_BYTES) {
108                 AssetFreeBlob(&attrs[j].value.blob);
109             }
110         }
111         AssetFree(resultSet->results[i].attrs);
112         resultSet->results[i].attrs = NULL;
113         resultSet->results[i].count = 0;
114     }
115     AssetFree(resultSet->results);
116     resultSet->results = NULL;
117     resultSet->count = 0;
118 }