1 // Copyright 2020 The Tint Authors. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef SRC_AST_SAMPLED_TEXTURE_H_ 16 #define SRC_AST_SAMPLED_TEXTURE_H_ 17 18 #include <string> 19 20 #include "src/ast/texture.h" 21 22 namespace tint { 23 namespace ast { 24 25 /// A sampled texture type. 26 class SampledTexture : public Castable<SampledTexture, Texture> { 27 public: 28 /// Constructor 29 /// @param pid the identifier of the program that owns this node 30 /// @param src the source of this node 31 /// @param dim the dimensionality of the texture 32 /// @param type the data type of the sampled texture 33 SampledTexture(ProgramID pid, 34 const Source& src, 35 TextureDimension dim, 36 const Type* type); 37 /// Move constructor 38 SampledTexture(SampledTexture&&); 39 ~SampledTexture() override; 40 41 /// @param symbols the program's symbol table 42 /// @returns the name for this type that closely resembles how it would be 43 /// declared in WGSL. 44 std::string FriendlyName(const SymbolTable& symbols) const override; 45 46 /// Clones this type and all transitive types using the `CloneContext` `ctx`. 47 /// @param ctx the clone context 48 /// @return the newly cloned type 49 const SampledTexture* Clone(CloneContext* ctx) const override; 50 51 /// The subtype of the sampled texture 52 const Type* const type; 53 }; 54 55 } // namespace ast 56 } // namespace tint 57 58 #endif // SRC_AST_SAMPLED_TEXTURE_H_ 59