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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifdef SUPPORT_OLD_ENGINE
16 #ifndef LOG_TAG
17 #define LOG_TAG "AudioEffectChainAdapter"
18 #endif
19 
20 #include "audio_effect_chain_adapter.h"
21 #include "audio_effect_chain_manager.h"
22 #include "audio_effect.h"
23 #include "audio_errors.h"
24 #include "audio_effect_log.h"
25 #include "securec.h"
26 
27 using namespace OHOS::AudioStandard;
28 
29 static std::map<AudioChannelSet, pa_channel_position> chSetToPaPositionMap = {
30     {FRONT_LEFT, PA_CHANNEL_POSITION_FRONT_LEFT},
31     {FRONT_RIGHT, PA_CHANNEL_POSITION_FRONT_RIGHT},
32     {FRONT_CENTER, PA_CHANNEL_POSITION_FRONT_CENTER},
33     {LOW_FREQUENCY, PA_CHANNEL_POSITION_LFE},
34     {SIDE_LEFT, PA_CHANNEL_POSITION_SIDE_LEFT},
35     {SIDE_RIGHT, PA_CHANNEL_POSITION_SIDE_RIGHT},
36     {BACK_LEFT, PA_CHANNEL_POSITION_REAR_LEFT},
37     {BACK_RIGHT, PA_CHANNEL_POSITION_REAR_RIGHT},
38     {FRONT_LEFT_OF_CENTER, PA_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER},
39     {FRONT_RIGHT_OF_CENTER, PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER},
40     {BACK_CENTER, PA_CHANNEL_POSITION_REAR_CENTER},
41     {TOP_CENTER, PA_CHANNEL_POSITION_TOP_CENTER},
42     {TOP_FRONT_LEFT, PA_CHANNEL_POSITION_TOP_FRONT_LEFT},
43     {TOP_FRONT_CENTER, PA_CHANNEL_POSITION_TOP_FRONT_CENTER},
44     {TOP_FRONT_RIGHT, PA_CHANNEL_POSITION_TOP_FRONT_RIGHT},
45     {TOP_BACK_LEFT, PA_CHANNEL_POSITION_TOP_REAR_LEFT},
46     {TOP_BACK_CENTER, PA_CHANNEL_POSITION_TOP_REAR_CENTER},
47     {TOP_BACK_RIGHT, PA_CHANNEL_POSITION_TOP_REAR_RIGHT},
48     /** Channel layout positions below do not have precise mapped pulseaudio positions */
49     {STEREO_LEFT, PA_CHANNEL_POSITION_FRONT_LEFT},
50     {STEREO_RIGHT, PA_CHANNEL_POSITION_FRONT_RIGHT},
51     {WIDE_LEFT, PA_CHANNEL_POSITION_FRONT_LEFT},
52     {WIDE_RIGHT, PA_CHANNEL_POSITION_FRONT_RIGHT},
53     {SURROUND_DIRECT_LEFT, PA_CHANNEL_POSITION_SIDE_LEFT},
54     {SURROUND_DIRECT_RIGHT, PA_CHANNEL_POSITION_SIDE_LEFT},
55     {BOTTOM_FRONT_CENTER, PA_CHANNEL_POSITION_FRONT_CENTER},
56     {BOTTOM_FRONT_LEFT, PA_CHANNEL_POSITION_FRONT_LEFT},
57     {BOTTOM_FRONT_RIGHT, PA_CHANNEL_POSITION_FRONT_RIGHT},
58     {TOP_SIDE_LEFT, PA_CHANNEL_POSITION_TOP_REAR_LEFT},
59     {TOP_SIDE_RIGHT, PA_CHANNEL_POSITION_TOP_REAR_RIGHT},
60     {LOW_FREQUENCY_2, PA_CHANNEL_POSITION_LFE},
61 };
62 
EffectChainManagerProcess(char * sceneType,BufferAttr * bufferAttr)63 int32_t EffectChainManagerProcess(char *sceneType, BufferAttr *bufferAttr)
64 {
65     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
66     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
67     std::string sceneTypeString = "";
68     if (sceneType) {
69         sceneTypeString = sceneType;
70     }
71     auto eBufferAttr = std::make_unique<EffectBufferAttr>(bufferAttr->bufIn, bufferAttr->bufOut, bufferAttr->numChanIn,
72         bufferAttr->frameLen, bufferAttr->numChanOut, bufferAttr->outChanLayout);
73     if (audioEffectChainManager->ApplyAudioEffectChain(sceneTypeString, eBufferAttr) != SUCCESS) {
74         return ERROR;
75     }
76     bufferAttr->numChanOut = static_cast<int32_t>(eBufferAttr->outChannels);
77     bufferAttr->outChanLayout = eBufferAttr->outChannelLayout;
78     return SUCCESS;
79 }
80 
EffectChainManagerExist(const char * sceneType,const char * effectMode)81 bool EffectChainManagerExist(const char *sceneType, const char *effectMode)
82 {
83     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
84     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, false, "null audioEffectChainManager");
85     std::string sceneTypeString = "";
86     if (sceneType) {
87         sceneTypeString = sceneType;
88     }
89     std::string effectModeString = "";
90     if (effectMode) {
91         effectModeString = effectMode;
92     }
93     return audioEffectChainManager->ExistAudioEffectChain(sceneTypeString, effectModeString);
94 }
95 
EffectChainManagerCreateCb(const char * sceneType,const char * sessionID)96 int32_t EffectChainManagerCreateCb(const char *sceneType, const char *sessionID)
97 {
98     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
99     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
100     std::string sceneTypeString = "";
101     std::string sessionIDString = "";
102     if (sceneType) {
103         sceneTypeString = sceneType;
104     }
105     if (sessionID) {
106         sessionIDString = sessionID;
107     }
108     if (!audioEffectChainManager->CheckAndAddSessionID(sessionIDString)) {
109         return SUCCESS;
110     }
111     if (audioEffectChainManager->UpdateSceneTypeList(sceneTypeString, ADD_SCENE_TYPE) != SUCCESS) {
112         return ERROR;
113     }
114     if (audioEffectChainManager->GetOffloadEnabled()) {
115         return SUCCESS;
116     }
117     if (audioEffectChainManager->CreateAudioEffectChainDynamic(sceneTypeString) != SUCCESS) {
118         AUDIO_ERR_LOG("create effect chain fail");
119         return ERROR;
120     }
121     AUDIO_INFO_LOG("Create Audio Effect Chain Success, sessionID is %{public}s, sceneType is %{public}s",
122         sessionIDString.c_str(), sceneTypeString.c_str());
123     return SUCCESS;
124 }
125 
EffectChainManagerReleaseCb(const char * sceneType,const char * sessionID)126 int32_t EffectChainManagerReleaseCb(const char *sceneType, const char *sessionID)
127 {
128     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
129     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
130     std::string sceneTypeString = "";
131     std::string sessionIDString = "";
132     if (sceneType) {
133         sceneTypeString = sceneType;
134     }
135     if (sessionID) {
136         sessionIDString = sessionID;
137     }
138     if (!audioEffectChainManager->CheckAndRemoveSessionID(sessionIDString)) {
139         return SUCCESS;
140     }
141     if (audioEffectChainManager->UpdateSceneTypeList(sceneTypeString, REMOVE_SCENE_TYPE) != SUCCESS) {
142         return ERROR;
143     }
144     if (audioEffectChainManager->GetOffloadEnabled()) {
145         return SUCCESS;
146     }
147     if (audioEffectChainManager->ReleaseAudioEffectChainDynamic(sceneTypeString) != SUCCESS) {
148         AUDIO_ERR_LOG("release effect chain fail");
149         return ERROR;
150     }
151     AUDIO_INFO_LOG("Release Audio Effect Chain Success, sessionID is %{public}s, sceneType is %{public}s",
152         sessionIDString.c_str(), sceneTypeString.c_str());
153     return SUCCESS;
154 }
155 
EffectChainManagerMultichannelUpdate(const char * sceneType)156 int32_t EffectChainManagerMultichannelUpdate(const char *sceneType)
157 {
158     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
159     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
160     std::string sceneTypeString = "";
161     if (sceneType != nullptr && strlen(sceneType)) {
162         sceneTypeString = sceneType;
163     } else {
164         AUDIO_ERR_LOG("Scenetype is null.");
165         return ERROR;
166     }
167     if (audioEffectChainManager->UpdateMultichannelConfig(sceneTypeString) != SUCCESS) {
168         return ERROR;
169     }
170     return SUCCESS;
171 }
172 
EffectChainManagerVolumeUpdate(const char * sessionID)173 int32_t EffectChainManagerVolumeUpdate(const char *sessionID)
174 {
175     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
176     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
177     if (audioEffectChainManager->EffectVolumeUpdate() != SUCCESS) {
178         return ERROR;
179     }
180     return SUCCESS;
181 }
182 
ConvertChLayoutToPaChMap(const uint64_t channelLayout,pa_channel_map * paMap)183 uint32_t ConvertChLayoutToPaChMap(const uint64_t channelLayout, pa_channel_map *paMap)
184 {
185     if (channelLayout == CH_LAYOUT_MONO) {
186         pa_channel_map_init_mono(paMap);
187         return AudioChannel::MONO;
188     }
189     uint32_t channelNum = 0;
190     uint64_t mode = (channelLayout & CH_MODE_MASK) >> CH_MODE_OFFSET;
191     switch (mode) {
192         case 0: {
193             for (auto bit = chSetToPaPositionMap.begin(); bit != chSetToPaPositionMap.end(); ++bit) {
194                 if ((channelLayout & (bit->first)) != 0) {
195                     paMap->map[channelNum++] = bit->second;
196                 }
197             }
198             break;
199         }
200         case 1: {
201             uint64_t order = (channelLayout & CH_HOA_ORDNUM_MASK) >> CH_HOA_ORDNUM_OFFSET;
202             channelNum = (order + 1) * (order + 1);
203             for (uint32_t i = 0; i < channelNum; ++i) {
204                 paMap->map[i] = chSetToPaPositionMap[FRONT_LEFT];
205             }
206             break;
207         }
208         default:
209             channelNum = 0;
210             break;
211     }
212     return channelNum;
213 }
214 
EffectChainManagerInitCb(const char * sceneType)215 int32_t EffectChainManagerInitCb(const char *sceneType)
216 {
217     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
218     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
219     std::string sceneTypeString = "";
220     if (sceneType) {
221         sceneTypeString = sceneType;
222     }
223     if (audioEffectChainManager->InitAudioEffectChainDynamic(sceneTypeString) != SUCCESS) {
224         return ERROR;
225     }
226     return SUCCESS;
227 }
228 
EffectChainManagerCheckEffectOffload()229 bool EffectChainManagerCheckEffectOffload()
230 {
231     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
232     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, false, "null audioEffectChainManager");
233     return audioEffectChainManager->GetOffloadEnabled();
234 }
235 
EffectChainManagerAddSessionInfo(const char * sceneType,const char * sessionID,SessionInfoPack pack)236 int32_t EffectChainManagerAddSessionInfo(const char *sceneType, const char *sessionID, SessionInfoPack pack)
237 {
238     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
239     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
240 
241     uint64_t channelLayoutNum = 0;
242     int32_t streamUsage = 0;
243     int32_t systemVolumeType = 0;
244     std::string sceneTypeString = "";
245     std::string sessionIDString = "";
246     std::string sceneModeString = "";
247 
248     if (sceneType && pack.channelLayout && sessionID && pack.sceneMode && pack.streamUsage && pack.systemVolumeType) {
249         sceneTypeString = sceneType;
250         channelLayoutNum = std::strtoull(pack.channelLayout, nullptr, BASE_TEN);
251         sessionIDString = sessionID;
252         sceneModeString = pack.sceneMode;
253         streamUsage = static_cast<int32_t>(std::strtol(pack.streamUsage, nullptr, BASE_TEN));
254         systemVolumeType = static_cast<int32_t>(std::strtol(pack.systemVolumeType, nullptr, BASE_TEN));
255     } else {
256         AUDIO_ERR_LOG("map input parameters missing.");
257         return ERROR;
258     }
259 
260     SessionEffectInfo info;
261     info.sceneMode = sceneModeString;
262     info.sceneType = sceneTypeString;
263     info.channels = pack.channels;
264     info.channelLayout = channelLayoutNum;
265     info.streamUsage = streamUsage;
266     info.systemVolumeType = systemVolumeType;
267     return audioEffectChainManager->SessionInfoMapAdd(sessionIDString, info);
268 }
269 
EffectChainManagerDeleteSessionInfo(const char * sceneType,const char * sessionID)270 int32_t EffectChainManagerDeleteSessionInfo(const char *sceneType, const char *sessionID)
271 {
272     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
273     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
274 
275     std::string sceneTypeString = "";
276     std::string sessionIDString = "";
277     if (sceneType && sessionID) {
278         sceneTypeString = sceneType;
279         sessionIDString = sessionID;
280     } else {
281         AUDIO_ERR_LOG("map unlink parameters missing.");
282         return ERROR;
283     }
284     audioEffectChainManager->InitEffectBuffer(sessionIDString);
285     return audioEffectChainManager->SessionInfoMapDelete(sceneTypeString, sessionIDString);
286 }
287 
EffectChainManagerReturnEffectChannelInfo(const char * sceneType,uint32_t * channels,uint64_t * channelLayout)288 int32_t EffectChainManagerReturnEffectChannelInfo(const char *sceneType, uint32_t *channels, uint64_t *channelLayout)
289 {
290     if (sceneType == nullptr || channels == nullptr || channelLayout == nullptr) {
291         return ERROR;
292     }
293     std::string sceneTypeString = sceneType;
294     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
295     uint32_t &chans = *channels;
296     uint64_t &chLayout = *channelLayout;
297     return audioEffectChainManager->QueryEffectChannelInfo(sceneTypeString, chans, chLayout);
298 }
299 
EffectChainManagerQueryHdiSupportedChannelLayout(uint32_t * channels,uint64_t * channelLayout)300 int32_t EffectChainManagerQueryHdiSupportedChannelLayout(uint32_t *channels, uint64_t *channelLayout)
301 {
302     if (channels == nullptr || channelLayout == nullptr) {
303         return ERROR;
304     }
305 
306     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
307     uint32_t &chans = *channels;
308     uint64_t &chLayout = *channelLayout;
309     return audioEffectChainManager->QueryHdiSupportedChannelInfo(chans, chLayout);
310 }
311 
EffectChainManagerReturnMultiChannelInfo(uint32_t * channels,uint64_t * channelLayout)312 int32_t EffectChainManagerReturnMultiChannelInfo(uint32_t *channels, uint64_t *channelLayout)
313 {
314     if (channels == nullptr || channelLayout == nullptr) {
315         return ERROR;
316     }
317     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
318     return audioEffectChainManager->ReturnMultiChannelInfo(channels, channelLayout);
319 }
320 
EffectChainManagerEffectUpdate()321 void EffectChainManagerEffectUpdate()
322 {
323     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
324     CHECK_AND_RETURN_LOG(audioEffectChainManager != nullptr, "null audioEffectChainManager");
325     audioEffectChainManager->UpdateDefaultAudioEffect();
326 }
327 
EffectChainManagerStreamUsageUpdate()328 void EffectChainManagerStreamUsageUpdate()
329 {
330     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
331     CHECK_AND_RETURN_LOG(audioEffectChainManager != nullptr, "null audioEffectChainManager");
332     audioEffectChainManager->UpdateStreamUsage();
333 }
334 
EffectChainManagerSceneCheck(const char * sinkSceneType,const char * sceneType)335 bool EffectChainManagerSceneCheck(const char *sinkSceneType, const char *sceneType)
336 {
337     if (sceneType == nullptr || sinkSceneType == nullptr) {
338         return false;
339     }
340     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
341     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, false, "null audioEffectChainManager");
342     std::string sceneTypeString = sceneType;
343     std::string sinkSceneTypeString = sinkSceneType;
344     return audioEffectChainManager->CheckSceneTypeMatch(sinkSceneTypeString, sceneTypeString);
345 }
346 
EffectChainManagerGetSceneCount(const char * sceneType)347 uint32_t EffectChainManagerGetSceneCount(const char *sceneType)
348 {
349     if (sceneType == nullptr) {
350         return 0;
351     }
352     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
353     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, false, "null audioEffectChainManager");
354     std::string sceneTypeString = sceneType;
355     return audioEffectChainManager->GetSceneTypeToChainCount(sceneType);
356 }
357 #endif // SUPPORT_OLD_ENGINE