1 /*
2 * Copyright (c) 2021 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "command/rs_canvas_node_command.h"
17
18 #include "pipeline/rs_canvas_render_node.h"
19 #include "pipeline/rs_render_node_allocator.h"
20 #include "pipeline/rs_render_node_gc.h"
21
22 #include "platform/common/rs_log.h"
23 #include "rs_trace.h"
24
25 namespace OHOS {
26 namespace Rosen {
27
Create(RSContext & context,NodeId id,bool isTextureExportNode)28 void RSCanvasNodeCommandHelper::Create(RSContext& context, NodeId id, bool isTextureExportNode)
29 {
30 auto node = RSRenderNodeAllocator::Instance().CreateRSCanvasRenderNode(id,
31 context.weak_from_this(), isTextureExportNode);
32 if (context.GetMutableNodeMap().UnRegisterUnTreeNode(id)) {
33 RS_LOGE("RSCanvasNodeCommandHelper::Create after add, id:%{public}" PRIu64 " ", id);
34 RS_TRACE_NAME_FMT("RSCanvasNodeCommandHelper::Create after add, id:%" PRIu64 " ", id);
35 }
36 context.GetMutableNodeMap().RegisterRenderNode(node);
37 }
38
AddCmdToSingleFrameComposer(std::shared_ptr<RSCanvasRenderNode> node,std::shared_ptr<Drawing::DrawCmdList> drawCmds,uint16_t modifierType)39 bool RSCanvasNodeCommandHelper::AddCmdToSingleFrameComposer(
40 std::shared_ptr<RSCanvasRenderNode> node, std::shared_ptr<Drawing::DrawCmdList> drawCmds, uint16_t modifierType)
41 {
42 if (node->GetNodeIsSingleFrameComposer()) {
43 node->UpdateRecordingNG(drawCmds, static_cast<ModifierNG::RSModifierType>(modifierType),
44 RSSingleFrameComposer::IsShouldSingleFrameComposer());
45 } else {
46 if (RSSingleFrameComposer::IsShouldSingleFrameComposer()) {
47 return true;
48 }
49 node->UpdateRecordingNG(drawCmds, static_cast<ModifierNG::RSModifierType>(modifierType));
50 }
51 return false;
52 }
53
UpdateRecording(RSContext & context,NodeId id,std::shared_ptr<Drawing::DrawCmdList> drawCmds,uint16_t modifierType)54 void RSCanvasNodeCommandHelper::UpdateRecording(
55 RSContext& context, NodeId id, std::shared_ptr<Drawing::DrawCmdList> drawCmds, uint16_t modifierType)
56 {
57 auto node = context.GetNodeMap().GetRenderNode<RSCanvasRenderNode>(id);
58 if (node == nullptr) {
59 return;
60 }
61 if (RSSystemProperties::GetSingleFrameComposerEnabled()) {
62 if (AddCmdToSingleFrameComposer(node, drawCmds, modifierType)) {
63 return;
64 }
65 } else {
66 node->UpdateRecordingNG(drawCmds, static_cast<ModifierNG::RSModifierType>(modifierType));
67 }
68 if (!drawCmds) {
69 return;
70 }
71 drawCmds->UpdateNodeIdToPicture(id);
72 }
73
ClearRecording(RSContext & context,NodeId id)74 void RSCanvasNodeCommandHelper::ClearRecording(RSContext& context, NodeId id)
75 {
76 if (auto node = context.GetNodeMap().GetRenderNode<RSCanvasRenderNode>(id)) {
77 node->ClearRecording();
78 }
79 }
80
SetHDRPresent(RSContext & context,NodeId nodeId,bool hdrPresent)81 void RSCanvasNodeCommandHelper::SetHDRPresent(RSContext& context, NodeId nodeId, bool hdrPresent)
82 {
83 if (auto node = context.GetNodeMap().GetRenderNode<RSCanvasRenderNode>(nodeId)) {
84 node->SetHDRPresent(hdrPresent);
85 }
86 }
87
88 // [Attention] Only used in PC window resize scene now
SetLinkedRootNodeId(RSContext & context,NodeId nodeId,NodeId rootNodeId)89 void RSCanvasNodeCommandHelper::SetLinkedRootNodeId(RSContext& context, NodeId nodeId, NodeId rootNodeId)
90 {
91 if (auto node = context.GetNodeMap().GetRenderNode<RSCanvasRenderNode>(nodeId)) {
92 node->SetLinkedRootNodeId(rootNodeId);
93 }
94 }
95
SetColorGamut(RSContext & context,NodeId nodeId,uint32_t colorGamut)96 void RSCanvasNodeCommandHelper::SetColorGamut(RSContext& context, NodeId nodeId, uint32_t colorGamut)
97 {
98 if (auto node = context.GetNodeMap().GetRenderNode<RSCanvasRenderNode>(nodeId)) {
99 node->SetColorGamut(colorGamut);
100 }
101 }
102
103 } // namespace Rosen
104 } // namespace OHOS
105