1 /*
2 * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "command/rs_surface_node_command.h"
17
18 #include "command/rs_command_verify_helper.h"
19 #include "common/rs_vector4.h"
20 #include "pipeline/rs_surface_render_node.h"
21 #include "pipeline/rs_screen_render_node.h"
22 #include "pipeline/rs_logical_display_render_node.h"
23 #include "pipeline/rs_render_node_gc.h"
24 #include "platform/common/rs_log.h"
25 #ifndef ROSEN_CROSS_PLATFORM
26 #include "surface_type.h"
27 #endif
28
29 namespace OHOS {
30 namespace Rosen {
31
Create(RSContext & context,NodeId id,RSSurfaceNodeType type,bool isTextureExportNode)32 void SurfaceNodeCommandHelper::Create(RSContext& context, NodeId id, RSSurfaceNodeType type, bool isTextureExportNode)
33 {
34 if (!context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
35 if (!RsCommandVerifyHelper::GetInstance().IsSurfaceNodeCreateCommandVaild(ExtractPid(id))) {
36 ROSEN_LOGI("SurfaceNodeCommandHelper::Create command is not vaild because there "
37 "have been too many surfaceNodes, nodeId:%{public}" PRIu64 "", id);
38 return;
39 }
40 auto node = std::shared_ptr<RSSurfaceRenderNode>(new RSSurfaceRenderNode(id,
41 context.weak_from_this(), isTextureExportNode), RSRenderNodeGC::NodeDestructor);
42 node->SetSurfaceNodeType(type);
43 auto& nodeMap = context.GetMutableNodeMap();
44 nodeMap.RegisterRenderNode(node);
45 }
46 }
47
CreateWithConfig(RSContext & context,NodeId nodeId,std::string name,uint8_t type,enum SurfaceWindowType windowType)48 void SurfaceNodeCommandHelper::CreateWithConfig(
49 RSContext& context, NodeId nodeId, std::string name, uint8_t type, enum SurfaceWindowType windowType)
50 {
51 RSSurfaceRenderNodeConfig config = {
52 .id = nodeId, .name = name,
53 .nodeType = static_cast<RSSurfaceNodeType>(type), .surfaceWindowType = windowType
54 };
55 if (!RsCommandVerifyHelper::GetInstance().IsSurfaceNodeCreateCommandVaild(ExtractPid(nodeId))) {
56 ROSEN_LOGI("SurfaceNodeCommandHelper::CreateWithConfig command is not vaild because there "
57 "have been too many surfaceNodes, nodeId:%{public}" PRIu64 "", nodeId);
58 return;
59 }
60 auto node = std::shared_ptr<RSSurfaceRenderNode>(new RSSurfaceRenderNode(config,
61 context.weak_from_this()), RSRenderNodeGC::NodeDestructor);
62 context.GetMutableNodeMap().RegisterRenderNode(node);
63 }
64
CreateWithConfigInRS(const RSSurfaceRenderNodeConfig & config,RSContext & context,bool unobscured)65 std::shared_ptr<RSSurfaceRenderNode> SurfaceNodeCommandHelper::CreateWithConfigInRS(
66 const RSSurfaceRenderNodeConfig& config, RSContext& context, bool unobscured)
67 {
68 if (!RsCommandVerifyHelper::GetInstance().IsSurfaceNodeCreateCommandVaild(ExtractPid(config.id))) {
69 ROSEN_LOGI("SurfaceNodeCommandHelper::CreateWithConfigInRS command is not vaild because there have "
70 "been too many surfaceNodes, nodeId:%{public}" PRIu64 "", config.id);
71 return nullptr;
72 }
73 auto node = std::shared_ptr<RSSurfaceRenderNode>(new RSSurfaceRenderNode(config,
74 context.weak_from_this()), RSRenderNodeGC::NodeDestructor);
75 node->SetUIExtensionUnobscured(unobscured);
76 return node;
77 }
78
SetContextMatrix(RSContext & context,NodeId id,const std::optional<Drawing::Matrix> & matrix)79 void SurfaceNodeCommandHelper::SetContextMatrix(
80 RSContext& context, NodeId id, const std::optional<Drawing::Matrix>& matrix)
81 {
82 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
83 node->SetContextMatrix(matrix, false);
84 }
85 }
86
SetContextAlpha(RSContext & context,NodeId id,float alpha)87 void SurfaceNodeCommandHelper::SetContextAlpha(RSContext& context, NodeId id, float alpha)
88 {
89 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
90 node->SetContextAlpha(alpha, false);
91 }
92 }
93
SetContextClipRegion(RSContext & context,NodeId id,const std::optional<Drawing::Rect> & clipRect)94 void SurfaceNodeCommandHelper::SetContextClipRegion(
95 RSContext& context, NodeId id, const std::optional<Drawing::Rect>& clipRect)
96 {
97 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
98 node->SetContextClipRegion(clipRect, false);
99 }
100 }
101
SetSecurityLayer(RSContext & context,NodeId id,bool isSecurityLayer)102 void SurfaceNodeCommandHelper::SetSecurityLayer(RSContext& context, NodeId id, bool isSecurityLayer)
103 {
104 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
105 node->SetSecurityLayer(isSecurityLayer);
106 }
107 }
108
SetLeashPersistentId(RSContext & context,NodeId id,LeashPersistentId leashPersistentId)109 void SurfaceNodeCommandHelper::SetLeashPersistentId(RSContext& context, NodeId id, LeashPersistentId leashPersistentId)
110 {
111 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
112 node->SetLeashPersistentId(leashPersistentId);
113 }
114 }
115
SetIsTextureExportNode(RSContext & context,NodeId id,bool isTextureExportNode)116 void SurfaceNodeCommandHelper::SetIsTextureExportNode(RSContext& context, NodeId id, bool isTextureExportNode)
117 {
118 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
119 node->SetIsTextureExportNode(isTextureExportNode);
120 }
121 }
122
SetSkipLayer(RSContext & context,NodeId id,bool isSkipLayer)123 void SurfaceNodeCommandHelper::SetSkipLayer(RSContext& context, NodeId id, bool isSkipLayer)
124 {
125 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
126 node->SetSkipLayer(isSkipLayer);
127 }
128 }
129
SetSnapshotSkipLayer(RSContext & context,NodeId id,bool isSnapshotSkipLayer)130 void SurfaceNodeCommandHelper::SetSnapshotSkipLayer(RSContext& context, NodeId id, bool isSnapshotSkipLayer)
131 {
132 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
133 node->SetSnapshotSkipLayer(isSnapshotSkipLayer);
134 }
135 }
136
SetFingerprint(RSContext & context,NodeId id,bool hasFingerprint)137 void SurfaceNodeCommandHelper::SetFingerprint(RSContext& context, NodeId id, bool hasFingerprint)
138 {
139 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
140 node->SetFingerprint(hasFingerprint);
141 }
142 }
143
SetColorSpace(RSContext & context,NodeId id,GraphicColorGamut colorSpace)144 void SurfaceNodeCommandHelper::SetColorSpace(RSContext& context, NodeId id, GraphicColorGamut colorSpace)
145 {
146 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
147 node->SetColorSpace(colorSpace);
148 }
149 }
150
UpdateSurfaceDefaultSize(RSContext & context,NodeId id,float width,float height)151 void SurfaceNodeCommandHelper::UpdateSurfaceDefaultSize(RSContext& context, NodeId id, float width, float height)
152 {
153 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
154 node->UpdateSurfaceDefaultSize(width, height);
155 }
156 }
157
ConnectToNodeInRenderService(RSContext & context,NodeId id)158 void SurfaceNodeCommandHelper::ConnectToNodeInRenderService(RSContext& context, NodeId id)
159 {
160 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
161 node->ConnectToNodeInRenderService();
162 }
163 }
164
SetCallbackForRenderThreadRefresh(RSContext & context,NodeId id,bool isRefresh)165 void SurfaceNodeCommandHelper::SetCallbackForRenderThreadRefresh(
166 RSContext& context, NodeId id, bool isRefresh)
167 {
168 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
169 if (node->NeedSetCallbackForRenderThreadRefresh()) {
170 node->SetCallbackForRenderThreadRefresh(isRefresh);
171 }
172 }
173 }
174
SetContextBounds(RSContext & context,NodeId id,Vector4f bounds)175 void SurfaceNodeCommandHelper::SetContextBounds(RSContext& context, NodeId id, Vector4f bounds)
176 {
177 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
178 node->GetMutableRenderProperties().SetBounds(bounds);
179 }
180 }
181
SetAbilityBGAlpha(RSContext & context,NodeId id,uint8_t alpha)182 void SurfaceNodeCommandHelper::SetAbilityBGAlpha(RSContext& context, NodeId id, uint8_t alpha)
183 {
184 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
185 node->SetAbilityBGAlpha(alpha);
186 }
187 }
188
SetIsNotifyUIBufferAvailable(RSContext & context,NodeId id,bool available)189 void SurfaceNodeCommandHelper::SetIsNotifyUIBufferAvailable(RSContext& context, NodeId id, bool available)
190 {
191 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
192 node->SetIsNotifyUIBufferAvailable(available);
193 }
194 }
195
MarkUIHidden(RSContext & context,NodeId id,bool isHidden)196 void SurfaceNodeCommandHelper::MarkUIHidden(RSContext& context, NodeId id, bool isHidden)
197 {
198 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
199 node->MarkUIHidden(isHidden);
200 }
201 }
202
SetSurfaceNodeType(RSContext & context,NodeId nodeId,uint8_t surfaceNodeType)203 void SurfaceNodeCommandHelper::SetSurfaceNodeType(RSContext& context, NodeId nodeId, uint8_t surfaceNodeType)
204 {
205 auto type = static_cast<RSSurfaceNodeType>(surfaceNodeType);
206 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
207 node->SetSurfaceNodeType(type);
208 }
209 }
210
SetContainerWindow(RSContext & context,NodeId nodeId,bool hasContainerWindow,RRect rrect)211 void SurfaceNodeCommandHelper::SetContainerWindow(
212 RSContext& context, NodeId nodeId, bool hasContainerWindow, RRect rrect)
213 {
214 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
215 node->SetContainerWindow(hasContainerWindow, rrect);
216 }
217 }
218
SetAnimationFinished(RSContext & context,NodeId nodeId)219 void SurfaceNodeCommandHelper::SetAnimationFinished(RSContext& context, NodeId nodeId)
220 {
221 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
222 node->SetStartAnimationFinished();
223 }
224 }
225
AttachToDisplay(RSContext & context,NodeId nodeId,uint64_t screenId)226 void SurfaceNodeCommandHelper::AttachToDisplay(RSContext& context, NodeId nodeId, uint64_t screenId)
227 {
228 const auto& nodeMap = context.GetNodeMap();
229 auto surfaceRenderNode = nodeMap.GetRenderNode<RSSurfaceRenderNode>(nodeId);
230 if (surfaceRenderNode == nullptr) {
231 return;
232 }
233 nodeMap.TraverseLogicalDisplayNodes(
234 [&surfaceRenderNode, &screenId](const std::shared_ptr<RSLogicalDisplayRenderNode>& logicalDisplayRenderNode) {
235 if (logicalDisplayRenderNode == nullptr || logicalDisplayRenderNode->GetScreenId() != screenId ||
236 logicalDisplayRenderNode->GetBootAnimation() != surfaceRenderNode->GetBootAnimation() ||
237 !logicalDisplayRenderNode->IsOnTheTree()) {
238 return;
239 }
240 logicalDisplayRenderNode->AddChild(surfaceRenderNode);
241 });
242 }
243
DetachToDisplay(RSContext & context,NodeId nodeId,uint64_t screenId)244 void SurfaceNodeCommandHelper::DetachToDisplay(RSContext& context, NodeId nodeId, uint64_t screenId)
245 {
246 const auto& nodeMap = context.GetNodeMap();
247 auto surfaceRenderNode = nodeMap.GetRenderNode<RSSurfaceRenderNode>(nodeId);
248 if (surfaceRenderNode == nullptr) {
249 return;
250 }
251 nodeMap.TraverseLogicalDisplayNodes(
252 [&surfaceRenderNode, &screenId](const std::shared_ptr<RSLogicalDisplayRenderNode>& logicalDisplayRenderNode) {
253 if (logicalDisplayRenderNode == nullptr || logicalDisplayRenderNode->GetScreenId() != screenId ||
254 logicalDisplayRenderNode->GetBootAnimation() != surfaceRenderNode->GetBootAnimation()) {
255 return;
256 }
257 logicalDisplayRenderNode->RemoveChild(surfaceRenderNode);
258 });
259 }
260
SetBootAnimation(RSContext & context,NodeId nodeId,bool isBootAnimation)261 void SurfaceNodeCommandHelper::SetBootAnimation(RSContext& context, NodeId nodeId, bool isBootAnimation)
262 {
263 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
264 node->SetBootAnimation(isBootAnimation);
265 }
266 }
267
SetGlobalPositionEnabled(RSContext & context,NodeId nodeId,bool isEnabled)268 void SurfaceNodeCommandHelper::SetGlobalPositionEnabled(RSContext& context, NodeId nodeId, bool isEnabled)
269 {
270 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
271 node->SetGlobalPositionEnabled(isEnabled);
272 }
273 }
274
275 #ifdef USE_SURFACE_TEXTURE
CreateSurfaceExt(RSContext & context,NodeId id,const std::shared_ptr<RSSurfaceTexture> & surfaceExt)276 void SurfaceNodeCommandHelper::CreateSurfaceExt(RSContext& context, NodeId id,
277 const std::shared_ptr<RSSurfaceTexture>& surfaceExt)
278 {
279 auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id);
280 if (node != nullptr) {
281 node->SetSurfaceTexture(surfaceExt);
282 }
283 }
284 #endif
285
SetForceHardwareAndFixRotation(RSContext & context,NodeId nodeId,bool flag)286 void SurfaceNodeCommandHelper::SetForceHardwareAndFixRotation(RSContext& context, NodeId nodeId, bool flag)
287 {
288 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
289 node->SetForceHardwareAndFixRotation(flag);
290 }
291 }
292
SetForeground(RSContext & context,NodeId nodeId,bool isForeground)293 void SurfaceNodeCommandHelper::SetForeground(RSContext& context, NodeId nodeId, bool isForeground)
294 {
295 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
296 node->SetForeground(isForeground);
297 }
298 }
299
SetSurfaceId(RSContext & context,NodeId nodeId,SurfaceId surfaceId)300 void SurfaceNodeCommandHelper::SetSurfaceId(RSContext& context, NodeId nodeId, SurfaceId surfaceId)
301 {
302 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
303 node->SetSurfaceId(surfaceId);
304 }
305 }
306
SetClonedNodeInfo(RSContext & context,NodeId nodeId,NodeId cloneNodeId,bool needOffscreen)307 void SurfaceNodeCommandHelper::SetClonedNodeInfo(
308 RSContext& context, NodeId nodeId, NodeId cloneNodeId, bool needOffscreen)
309 {
310 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
311 node->SetClonedNodeInfo(cloneNodeId, needOffscreen);
312 }
313 }
314
SetForceUIFirst(RSContext & context,NodeId nodeId,bool forceUIFirst)315 void SurfaceNodeCommandHelper::SetForceUIFirst(RSContext& context, NodeId nodeId, bool forceUIFirst)
316 {
317 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
318 node->SetForceUIFirst(forceUIFirst);
319 }
320 }
321
SetAncoFlags(RSContext & context,NodeId nodeId,uint32_t flags)322 void SurfaceNodeCommandHelper::SetAncoFlags(RSContext& context, NodeId nodeId, uint32_t flags)
323 {
324 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
325 node->SetAncoFlags(flags);
326 }
327 }
328
SetHDRPresent(RSContext & context,NodeId nodeId,bool hdrPresent)329 void SurfaceNodeCommandHelper::SetHDRPresent(RSContext& context, NodeId nodeId, bool hdrPresent)
330 {
331 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
332 node->SetHDRPresent(hdrPresent);
333 }
334 }
335
SetSkipDraw(RSContext & context,NodeId nodeId,bool skip)336 void SurfaceNodeCommandHelper::SetSkipDraw(RSContext& context, NodeId nodeId, bool skip)
337 {
338 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
339 node->SetSkipDraw(skip);
340 }
341 }
342
SetWatermarkEnabled(RSContext & context,NodeId nodeId,const std::string & name,bool isEnabled)343 void SurfaceNodeCommandHelper::SetWatermarkEnabled(RSContext& context, NodeId nodeId,
344 const std::string& name, bool isEnabled)
345 {
346 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
347 node->SetWatermarkEnabled(name, isEnabled);
348 }
349 }
350
SetAbilityState(RSContext & context,NodeId nodeId,RSSurfaceNodeAbilityState abilityState)351 void SurfaceNodeCommandHelper::SetAbilityState(RSContext& context, NodeId nodeId,
352 RSSurfaceNodeAbilityState abilityState)
353 {
354 auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId);
355 if (!node) {
356 ROSEN_LOGE("SurfaceNodeCommandHelper::SetAbilityState node is null!");
357 return;
358 }
359 node->SetAbilityState(abilityState);
360 }
361
SetApiCompatibleVersion(RSContext & context,NodeId nodeId,uint32_t apiCompatibleVersion)362 void SurfaceNodeCommandHelper::SetApiCompatibleVersion(RSContext& context, NodeId nodeId, uint32_t apiCompatibleVersion)
363 {
364 auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId);
365 if (!node) {
366 RS_LOGE("SurfaceNodeCommandHelper::SetApiCompatibleVersion node is null!");
367 return;
368 }
369 node->SetApiCompatibleVersion(apiCompatibleVersion);
370 }
371
SetHardwareEnableHint(RSContext & context,NodeId nodeId,bool enable)372 void SurfaceNodeCommandHelper::SetHardwareEnableHint(RSContext& context, NodeId nodeId, bool enable)
373 {
374 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
375 node->SetHardwareEnableHint(enable);
376 }
377 }
378
SetSourceVirtualDisplayId(RSContext & context,NodeId nodeId,ScreenId screenId)379 void SurfaceNodeCommandHelper::SetSourceVirtualDisplayId(RSContext& context, NodeId nodeId, ScreenId screenId)
380 {
381 if (auto surfaceRenderNode = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
382 const auto& nodeMap = context.GetNodeMap();
383 nodeMap.TraverseScreenNodes(
384 [surfaceRenderNode, screenId](const std::shared_ptr<RSScreenRenderNode>& screenRenderNode) {
385 if (screenRenderNode != nullptr && screenRenderNode->GetScreenId() == screenId) {
386 surfaceRenderNode->SetSourceDisplayRenderNodeId(screenRenderNode->GetId());
387 }
388 }
389 );
390 }
391 }
392
AttachToWindowContainer(RSContext & context,NodeId nodeId,ScreenId screenId)393 void SurfaceNodeCommandHelper::AttachToWindowContainer(RSContext& context, NodeId nodeId, ScreenId screenId)
394 {
395 const auto& nodeMap = context.GetNodeMap();
396 auto surfaceRenderNode = nodeMap.GetRenderNode<RSSurfaceRenderNode>(nodeId);
397 if (surfaceRenderNode == nullptr) {
398 RS_LOGE("SurfaceNodeCommandHelper::AttachToWindowContainer Invalid surfaceRenderNode");
399 return;
400 }
401 nodeMap.TraverseLogicalDisplayNodes(
402 [surfaceRenderNode, screenId](const std::shared_ptr<RSLogicalDisplayRenderNode>& displayRenderNode) {
403 if (displayRenderNode == nullptr || displayRenderNode->GetScreenId() != screenId ||
404 displayRenderNode->GetBootAnimation() != surfaceRenderNode->GetBootAnimation()) {
405 return;
406 }
407 auto windowContainer = displayRenderNode->GetWindowContainer();
408 if (windowContainer == nullptr || !windowContainer->IsOnTheTree()) {
409 displayRenderNode->AddChild(surfaceRenderNode);
410 RS_LOGD("SurfaceNodeCommandHelper::AttachToWindowContainer %{public}" PRIu64 " attach to %{public}"
411 PRIu64, surfaceRenderNode->GetId(), displayRenderNode->GetId());
412 } else {
413 windowContainer->AddChild(surfaceRenderNode);
414 RS_LOGD("SurfaceNodeCommandHelper::AttachToWindowContainer %{public}" PRIu64 " attach to %{public}"
415 PRIu64, surfaceRenderNode->GetId(), windowContainer->GetId());
416 }
417 }
418 );
419 }
420
DetachFromWindowContainer(RSContext & context,NodeId nodeId,ScreenId screenId)421 void SurfaceNodeCommandHelper::DetachFromWindowContainer(RSContext& context, NodeId nodeId, ScreenId screenId)
422 {
423 const auto& nodeMap = context.GetNodeMap();
424 auto surfaceRenderNode = nodeMap.GetRenderNode<RSSurfaceRenderNode>(nodeId);
425 if (surfaceRenderNode == nullptr) {
426 RS_LOGE("SurfaceNodeCommandHelper::DetachFromWindowContainer Invalid surfaceRenderNode");
427 return;
428 }
429 nodeMap.TraverseLogicalDisplayNodes(
430 [surfaceRenderNode, screenId](const std::shared_ptr<RSLogicalDisplayRenderNode>& displayRenderNode) {
431 if (displayRenderNode == nullptr || displayRenderNode->GetScreenId() != screenId ||
432 displayRenderNode->GetBootAnimation() != surfaceRenderNode->GetBootAnimation()) {
433 return;
434 }
435 auto windowContainer = displayRenderNode->GetWindowContainer();
436 if (windowContainer == nullptr || !windowContainer->IsOnTheTree()) {
437 displayRenderNode->RemoveChild(surfaceRenderNode);
438 RS_LOGD("SurfaceNodeCommandHelper::DetachFromWindowContainer %{public}" PRIu64 " detach from %{public}"
439 PRIu64, surfaceRenderNode->GetId(), displayRenderNode->GetId());
440 } else {
441 windowContainer->RemoveChild(surfaceRenderNode);
442 RS_LOGD("SurfaceNodeCommandHelper::DetachFromWindowContainer %{public}" PRIu64 " detach from %{public}"
443 PRIu64, surfaceRenderNode->GetId(), windowContainer->GetId());
444 }
445 }
446 );
447 }
448
SetRegionToBeMagnified(RSContext & context,NodeId id,const Vector4<int> & regionToBeMagnified)449 void SurfaceNodeCommandHelper::SetRegionToBeMagnified(
450 RSContext& context, NodeId id, const Vector4<int>& regionToBeMagnified)
451 {
452 if (auto surfaceRenderNode = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
453 surfaceRenderNode->SetRegionToBeMagnified(regionToBeMagnified);
454 }
455 }
456
SetFrameGravityNewVersionEnabled(RSContext & context,NodeId nodeId,bool isEnabled)457 void SurfaceNodeCommandHelper::SetFrameGravityNewVersionEnabled(RSContext& context, NodeId nodeId, bool isEnabled)
458 {
459 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
460 node->SetFrameGravityNewVersionEnabled(isEnabled);
461 }
462 }
463
SetAncoSrcCrop(RSContext & context,NodeId nodeId,const Rect & srcCrop)464 void SurfaceNodeCommandHelper::SetAncoSrcCrop(RSContext& context, NodeId nodeId, const Rect& srcCrop)
465 {
466 if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
467 node->SetAncoSrcCrop(srcCrop);
468 }
469 }
470 } // namespace Rosen
471 } // namespace OHOS
472