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1 // Copyright 2021 The Dawn Authors
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef DAWN_NODE_BINDING_GPUTEXTUREVIEW_H_
16 #define DAWN_NODE_BINDING_GPUTEXTUREVIEW_H_
17 
18 #include "dawn/webgpu_cpp.h"
19 #include "dawn_native/DawnNative.h"
20 #include "napi.h"
21 #include "src/dawn_node/interop/WebGPU.h"
22 
23 namespace wgpu { namespace binding {
24 
25     // GPUTextureView is an implementation of interop::GPUTextureView that wraps a
26     // wgpu::TextureView.
27     class GPUTextureView final : public interop::GPUTextureView {
28       public:
29         GPUTextureView(wgpu::TextureView view);
30 
31         // Implicit cast operator to Dawn GPU object
32         inline operator const wgpu::TextureView &() const {
33             return view_;
34         }
35 
36         // interop::GPUTextureView interface compliance
37         std::optional<std::string> getLabel(Napi::Env) override;
38         void setLabel(Napi::Env, std::optional<std::string> value) override;
39 
40       private:
41         wgpu::TextureView view_;
42     };
43 
44 }}  // namespace wgpu::binding
45 
46 #endif  // DAWN_NODE_BINDING_GPUTEXTUREVIEW_H_
47