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1 /*
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "input_transfer_station.h"
17 
18 #include <dlfcn.h>
19 #include <thread>
20 #include <event_handler.h>
21 #include "window_manager_hilog.h"
22 #include "wm_common_inner.h"
23 #include "gtx_input_event_sender.h"
24 #include <hitrace_meter.h>
25 #include "window_input_intercept.h"
26 
27 namespace OHOS {
28 namespace Rosen {
29 namespace {
30 constexpr HiviewDFX::HiLogLabel LABEL = {LOG_CORE, HILOG_DOMAIN_WINDOW, "InputTransferStation"};
31 }
32 
33 const std::string GAME_CONTROLLER_SO_PATH = "/system/lib64/libgamecontroller_event.z.so";
34 
__anondc9223a90202(void* handle) 35 static std::unique_ptr<void, void(*)(void*)> gameControllerHandle_{nullptr, [](void* handle) {
36     if (handle) {
37         dlclose(handle);
38         TLOGI(WmsLogTag::WMS_EVENT, "[dlclose] GameController unloaded");
39     }
40 }};
41 
WM_IMPLEMENT_SINGLE_INSTANCE(InputTransferStation)42 WM_IMPLEMENT_SINGLE_INSTANCE(InputTransferStation)
43 
44 InputTransferStation::~InputTransferStation()
45 {
46     std::lock_guard<std::mutex> lock(mtx_);
47     destroyed_ = true;
48 }
49 
HandleInputEvent(std::shared_ptr<MMI::KeyEvent> keyEvent) const50 void InputEventListener::HandleInputEvent(std::shared_ptr<MMI::KeyEvent> keyEvent) const
51 {
52     if (keyEvent == nullptr) {
53         TLOGE(WmsLogTag::WMS_INPUT_KEY_FLOW, "KeyEvent is nullptr");
54         return;
55     }
56     HITRACE_METER_FMT(HITRACE_TAG_WINDOW_MANAGER, "IEL:KeyEvent id:%d", keyEvent->GetId());
57     uint32_t windowId = static_cast<uint32_t>(keyEvent->GetAgentWindowId());
58     static uint32_t eventId = 0;
59     TLOGI(WmsLogTag::WMS_INPUT_KEY_FLOW, "eid:%{public}d,InputId:%{public}d,wid:%{public}u",
60         eventId++, keyEvent->GetId(), windowId);
61     auto channel = InputTransferStation::GetInstance().GetInputChannel(windowId);
62     if (channel == nullptr) {
63         keyEvent->MarkProcessed();
64         TLOGE(WmsLogTag::WMS_INPUT_KEY_FLOW,
65             "WindowInputChannel is nullptr InputTracking id:%{public}d windowId:%{public}u",
66             keyEvent->GetId(), windowId);
67         return;
68     }
69     channel->HandleKeyEvent(keyEvent);
70 }
71 
HandleInputEvent(std::shared_ptr<MMI::PointerEvent> pointerEvent) const72 void InputEventListener::HandleInputEvent(std::shared_ptr<MMI::PointerEvent> pointerEvent) const
73 {
74     if (pointerEvent == nullptr) {
75         TLOGE(WmsLogTag::WMS_INPUT_KEY_FLOW, "PointerEvent is nullptr");
76         return;
77     }
78     HITRACE_METER_FMT(HITRACE_TAG_WINDOW_MANAGER, "IEL:PointerEvent id:%d action:%d",
79         pointerEvent->GetId(), pointerEvent->GetPointerAction());
80     if (pointerEvent->HasFlag(MMI::InputEvent::EVENT_FLAG_GESTURE_SUPPLEMENT)) {
81         MMI::InputManager::GetInstance()->TransformTouchEventToMouseEvent(pointerEvent);
82         TLOGD(WmsLogTag::WMS_INPUT_KEY_FLOW, "transfer event %{public}d to mouse event",
83             pointerEvent->GetId());
84     }
85     // If handling input event at server, client will receive pointEvent that the winId is -1, intercept log error
86     uint32_t invalidId = static_cast<uint32_t>(-1);
87     uint32_t windowId = static_cast<uint32_t>(pointerEvent->GetAgentWindowId());
88     int32_t action = pointerEvent->GetPointerAction();
89     if (action != MMI::PointerEvent::POINTER_ACTION_MOVE) {
90         static uint32_t eventId = 0;
91         TLOGI(WmsLogTag::WMS_INPUT_KEY_FLOW, "eid:%{public}d,InputId:%{public}d"
92             ",wid:%{public}u,ac:%{public}d", eventId++, pointerEvent->GetId(), windowId,
93             pointerEvent->GetPointerAction());
94     }
95     auto channel = InputTransferStation::GetInstance().GetInputChannel(windowId);
96     if (channel == nullptr) {
97         if (windowId != invalidId) {
98             TLOGE(WmsLogTag::WMS_INPUT_KEY_FLOW, "WindowInputChannel is nullptr InputTracking id:%{public}d "
99                 "windowId:%{public}u",
100                 pointerEvent->GetId(), windowId);
101         }
102         pointerEvent->MarkProcessed();
103         return;
104     }
105     channel->HandlePointerEvent(pointerEvent);
106     GtxInputEventSender::GetInstance().SetTouchEvent(channel->GetWindowRect(), pointerEvent);
107 }
108 
OnInputEvent(std::shared_ptr<MMI::KeyEvent> keyEvent) const109 void InputEventListener::OnInputEvent(std::shared_ptr<MMI::KeyEvent> keyEvent) const
110 {
111     if (WindowInputIntercept::GetInstance().IsInputIntercept(keyEvent)) {
112         return;
113     }
114     HandleInputEvent(keyEvent);
115 }
116 
OnInputEvent(std::shared_ptr<MMI::AxisEvent> axisEvent) const117 void InputEventListener::OnInputEvent(std::shared_ptr<MMI::AxisEvent> axisEvent) const
118 {
119     if (axisEvent == nullptr) {
120         TLOGE(WmsLogTag::WMS_INPUT_KEY_FLOW, "AxisEvent is nullptr");
121         return;
122     }
123     TLOGD(WmsLogTag::WMS_INPUT_KEY_FLOW, "Receive axisEvent, windowId: %{public}d", axisEvent->GetAgentWindowId());
124     axisEvent->MarkProcessed();
125 }
126 
OnInputEvent(std::shared_ptr<MMI::PointerEvent> pointerEvent) const127 void InputEventListener::OnInputEvent(std::shared_ptr<MMI::PointerEvent> pointerEvent) const
128 {
129     if (WindowInputIntercept::GetInstance().IsInputIntercept(pointerEvent)) {
130         return;
131     }
132     HandleInputEvent(pointerEvent);
133 }
134 
LoadGameController()135 void InputTransferStation::LoadGameController()
136 {
137     TLOGI(WmsLogTag::WMS_EVENT, "in");
138     isGameControllerLoaded_ = true;
139     void* handle = dlopen(GAME_CONTROLLER_SO_PATH.c_str(), RTLD_LAZY | RTLD_GLOBAL);
140     if (handle) {
141         TLOGI(WmsLogTag::WMS_EVENT, "dlopen GameController success");
142         gameControllerHandle_.reset(handle);
143     } else {
144         TLOGW(WmsLogTag::WMS_EVENT, "dlopen %{public}s failed", dlerror());
145     }
146 }
147 
AddInputWindow(const sptr<Window> & window)148 void InputTransferStation::AddInputWindow(const sptr<Window>& window)
149 {
150     uint32_t windowId = window->GetWindowId();
151     TLOGD(WmsLogTag::WMS_EVENT, "Add input window, windowId: %{public}u", windowId);
152 
153     // INPUT_WINDOW_TYPE_SKIPPED should not set input consumer
154     if (INPUT_WINDOW_TYPE_SKIPPED.find(window->GetType()) != INPUT_WINDOW_TYPE_SKIPPED.end()) {
155         TLOGW(WmsLogTag::WMS_EVENT, "skip window for InputConsumer [id:%{public}u, type:%{public}d]",
156             windowId, window->GetType());
157         return;
158     }
159 
160     if (windowInputChannels_.count(windowId) == 0) {
161         sptr<WindowInputChannel> inputChannel = new WindowInputChannel(window);
162         std::lock_guard<std::mutex> lock(mtx_);
163         if (destroyed_) {
164             TLOGW(WmsLogTag::WMS_EVENT, "Already destroyed");
165             return;
166         }
167         windowInputChannels_.insert(std::make_pair(windowId, inputChannel));
168     }
169 
170     if (inputListener_ == nullptr) {
171         TLOGD(WmsLogTag::WMS_EVENT, "Init input listener, IsMainHandlerAvailable: %{public}u",
172             window->IsMainHandlerAvailable());
173         std::shared_ptr<InputEventListener> listener = std::make_shared<InputEventListener>();
174         auto mainEventRunner = AppExecFwk::EventRunner::GetMainEventRunner();
175         if (mainEventRunner != nullptr && window->IsMainHandlerAvailable()) {
176             TLOGD(WmsLogTag::WMS_EVENT, "MainEventRunner is available");
177             eventHandler_ = std::make_shared<AppExecFwk::EventHandler>(mainEventRunner);
178         } else {
179             TLOGD(WmsLogTag::WMS_EVENT, "MainEventRunner is not available");
180             eventHandler_ = AppExecFwk::EventHandler::Current();
181             auto curThreadId = std::this_thread::get_id();
182             if (!eventHandler_ || (mainEventRunner != nullptr &&
183                 mainEventRunner->GetThreadId() == *(reinterpret_cast<uint64_t*>(&curThreadId)))) {
184                 eventHandler_ = std::make_shared<AppExecFwk::EventHandler>(
185                     AppExecFwk::EventRunner::Create(INPUT_AND_VSYNC_THREAD));
186             }
187         }
188         MMI::InputManager::GetInstance()->SetWindowInputEventConsumer(listener, eventHandler_);
189         TLOGI(WmsLogTag::WMS_EVENT, "SetWindowInputEventConsumer success, wid:%{public}u", windowId);
190         inputListener_ = listener;
191     } else {
192         auto ret = MMI::InputManager::GetInstance()->SetWindowInputEventConsumer(inputListener_, eventHandler_);
193         TLOGI(WmsLogTag::WMS_EVENT, "SetWindowInputEventConsumer %{public}u, wid:%{public}u", ret, windowId);
194     }
195     if (!isGameControllerLoaded_) {
196         LoadGameController();
197     }
198 }
199 
RemoveInputWindow(uint32_t windowId)200 void InputTransferStation::RemoveInputWindow(uint32_t windowId)
201 {
202     TLOGI(WmsLogTag::WMS_EVENT, "wid: %{public}u", windowId);
203     sptr<WindowInputChannel> inputChannel = nullptr;
204     {
205         std::lock_guard<std::mutex> lock(mtx_);
206         if (destroyed_) {
207             WLOGFW("Already destroyed");
208             return;
209         }
210         auto iter = windowInputChannels_.find(windowId);
211         if (iter != windowInputChannels_.end()) {
212             inputChannel = iter->second;
213             windowInputChannels_.erase(windowId);
214         }
215     }
216     if (inputChannel != nullptr) {
217         inputChannel->Destroy();
218     } else {
219         TLOGE(WmsLogTag::WMS_EVENT, "Can not find windowId: %{public}u", windowId);
220     }
221 }
222 
GetInputChannel(uint32_t windowId)223 sptr<WindowInputChannel> InputTransferStation::GetInputChannel(uint32_t windowId)
224 {
225     std::lock_guard<std::mutex> lock(mtx_);
226     if (destroyed_) {
227         TLOGW(WmsLogTag::WMS_EVENT, "Already destroyed");
228         return nullptr;
229     }
230     auto iter = windowInputChannels_.find(windowId);
231     if (iter == windowInputChannels_.end()) {
232         return nullptr;
233     }
234     return iter->second;
235 }
236 
HandleInputEvent(const std::shared_ptr<MMI::KeyEvent> & keyEvent)237 void InputTransferStation::HandleInputEvent(const std::shared_ptr<MMI::KeyEvent>& keyEvent)
238 {
239     if (inputListener_ == nullptr) {
240         return;
241     }
242     inputListener_->HandleInputEvent(keyEvent);
243 }
244 
HandleInputEvent(const std::shared_ptr<MMI::PointerEvent> & pointerEvent)245 void InputTransferStation::HandleInputEvent(const std::shared_ptr<MMI::PointerEvent>& pointerEvent)
246 {
247     if (inputListener_ == nullptr) {
248         return;
249     }
250     inputListener_->HandleInputEvent(pointerEvent);
251 }
252 }
253 }
254