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1 /*
2  * Copyright (c) 2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "modifier_ng/appearance/rs_shadow_render_modifier.h"
17 
18 #include "render/rs_shadow.h"
19 
20 namespace OHOS::Rosen::ModifierNG {
21 const RSShadowRenderModifier::LegacyPropertyApplierMap RSShadowRenderModifier::LegacyPropertyApplierMap_ = {
22     { RSPropertyType::SHADOW_COLOR, RSRenderModifier::PropertyApplyHelper<Color, &RSProperties::SetShadowColor> },
23     { RSPropertyType::SHADOW_OFFSET_X, RSRenderModifier::PropertyApplyHelper<float, &RSProperties::SetShadowOffsetX> },
24     { RSPropertyType::SHADOW_OFFSET_Y, RSRenderModifier::PropertyApplyHelper<float, &RSProperties::SetShadowOffsetY> },
25     { RSPropertyType::SHADOW_ALPHA, RSRenderModifier::PropertyApplyHelper<float, &RSProperties::SetShadowAlpha> },
26     { RSPropertyType::SHADOW_ELEVATION,
27         RSRenderModifier::PropertyApplyHelper<float, &RSProperties::SetShadowElevation> },
28     { RSPropertyType::SHADOW_RADIUS, RSRenderModifier::PropertyApplyHelper<float, &RSProperties::SetShadowRadius> },
29     { RSPropertyType::SHADOW_PATH,
30         RSRenderModifier::PropertyApplyHelper<std::shared_ptr<RSPath>, &RSProperties::SetShadowPath> },
31     { RSPropertyType::SHADOW_MASK, RSRenderModifier::PropertyApplyHelper<int, &RSProperties::SetShadowMask> },
32     { RSPropertyType::SHADOW_COLOR_STRATEGY,
33         RSRenderModifier::PropertyApplyHelper<int, &RSProperties::SetShadowColorStrategy> },
34     { RSPropertyType::SHADOW_IS_FILLED, RSRenderModifier::PropertyApplyHelper<bool, &RSProperties::SetShadowIsFilled> },
35     { RSPropertyType::USE_SHADOW_BATCHING,
36         RSRenderModifier::PropertyApplyHelper<bool, &RSProperties::SetUseShadowBatching> },
37 };
38 
ResetProperties(RSProperties & properties)39 void RSShadowRenderModifier::ResetProperties(RSProperties& properties)
40 {
41     properties.SetShadowColor(Color::FromArgbInt(DEFAULT_SPOT_COLOR));
42     properties.SetShadowOffsetX(0.f);
43     properties.SetShadowOffsetY(0.f);
44     properties.SetShadowAlpha(1.f);
45     properties.SetShadowElevation(0.f);
46     properties.SetShadowRadius(0.f);
47     properties.SetShadowPath(nullptr);
48     properties.SetShadowMask(SHADOW_MASK_STRATEGY::MASK_NONE);
49     properties.SetShadowColorStrategy(static_cast<int>(SHADOW_COLOR_STRATEGY::COLOR_STRATEGY_NONE));
50     properties.SetShadowIsFilled(false);
51     properties.SetUseShadowBatching(false);
52 }
53 } // namespace OHOS::Rosen::ModifierNG
54