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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef RENDER_NODE_RENDER_NODE_RENDER_POST_PROCESSES_GENERIC_H
17 #define RENDER_NODE_RENDER_NODE_RENDER_POST_PROCESSES_GENERIC_H
18 
19 #include <base/containers/string.h>
20 #include <base/util/uid.h>
21 #include <render/datastore/intf_render_data_store_render_post_processes.h>
22 #include <render/device/pipeline_state_desc.h>
23 #include <render/namespace.h>
24 #include <render/nodecontext/intf_pipeline_descriptor_set_binder.h>
25 #include <render/nodecontext/intf_render_node.h>
26 #include <render/nodecontext/intf_render_post_process_node.h>
27 #include <render/render_data_structures.h>
28 #include <render/resource_handle.h>
29 
30 #include "nodecontext/render_node_copy_util.h"
31 
32 RENDER_BEGIN_NAMESPACE()
33 class IGpuResourceManager;
34 class IRenderCommandList;
35 class IRenderNodeContextManager;
36 class IRenderNodeRenderDataStoreManager;
37 struct RenderNodeGraphInputs;
38 
39 class RenderNodeRenderPostProcessesGeneric final : public IRenderNode {
40 public:
41     RenderNodeRenderPostProcessesGeneric() = default;
42     ~RenderNodeRenderPostProcessesGeneric() override = default;
43 
44     void InitNode(IRenderNodeContextManager& renderNodeContextMgr) override;
45     void PreExecuteFrame() override;
46     void ExecuteFrame(IRenderCommandList& cmdList) override;
47     ExecuteFlags GetExecuteFlags() const override;
48 
49     // for plugin / factory interface
50     static constexpr BASE_NS::Uid UID { "0e82f5f1-9122-40f2-bd5e-5e43728417ab" };
51     static constexpr const char* TYPE_NAME = "RenderNodeRenderPostProcessesGeneric";
52     static constexpr IRenderNode::BackendFlags BACKEND_FLAGS = IRenderNode::BackendFlagBits::BACKEND_FLAG_BITS_DEFAULT;
53     static constexpr IRenderNode::ClassType CLASS_TYPE = IRenderNode::ClassType::CLASS_TYPE_NODE;
54     static IRenderNode* Create();
55     static void Destroy(IRenderNode* instance);
56 
57 private:
58     IRenderNodeContextManager* renderNodeContextMgr_ { nullptr };
59 
60     void ParseRenderNodeInputs();
61     void UpdateImageData();
62     void ProcessPostProcessConfiguration();
63     void RegisterOutputs();
64 
65     enum class DefaultInOutImage : uint32_t {
66         OUTPUT = 0,
67         INPUT_OUTPUT_COPY = 1,
68         INPUT = 2,
69         WHITE = 3,
70         BLACK = 4,
71     };
72     // Json resources which might need re-fetching
73     struct JsonInputs {
74         RenderNodeGraphInputs::InputResources resources;
75         RenderNodeGraphInputs::RenderDataStore renderDataStore;
76 
77         DefaultInOutImage defaultOutputImage { DefaultInOutImage::OUTPUT };
78         DefaultInOutImage defaultInputImage { DefaultInOutImage::INPUT };
79 
80         uint32_t inputIdx { ~0u };
81         uint32_t outputIdx { ~0u };
82     };
83     JsonInputs jsonInputs_;
84 
85     struct BuiltInVariables {
86         RenderHandle input;
87         RenderHandle output;
88 
89         RenderHandle defInput;
90         RenderHandle defOutput;
91 
92         RenderHandle defBlackImage;
93         RenderHandle defWhiteImage;
94         RenderHandle defSampler;
95     };
96     BuiltInVariables builtInVariables_;
97 
98     RenderNodeHandles::InputResources inputResources_;
99     RenderNodeCopyUtil renderCopy_;
100     bool copyInitNeeded_ { true };
101 
102     struct PostProcessPipelineNode {
103         uint64_t id { ~0ULL };
104         IRenderPostProcessNode::Ptr ppNode;
105     };
106     struct AllPostProcesses {
107         // instanciated when there are new post processes set to the pipeline
108         BASE_NS::vector<PostProcessPipelineNode> postProcessNodeInstances;
109         // all post processes, fetched every frame
110         IRenderDataStoreRenderPostProcesses::PostProcessPipeline pipeline;
111 
112         // keep track for new post processes
113         bool newPostProcesses { false };
114         uint32_t postProcessCount { 0U };
115     };
116     AllPostProcesses allPostProcesses_;
117     bool valid_ { false };
118 };
119 RENDER_END_NAMESPACE()
120 
121 #endif // RENDER_NODE_RENDER_NODE_RENDER_POST_PROCESSES_GENERIC_H
122