• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef RENDER_DATA_STORE_DEFAULT_DOTFIELD_H
17 #define RENDER_DATA_STORE_DEFAULT_DOTFIELD_H
18 
19 #include <atomic>
20 #include <cstdint>
21 
22 #include <base/containers/array_view.h>
23 #include <base/containers/string.h>
24 #include <base/containers/string_view.h>
25 #include <base/containers/vector.h>
26 #include <base/util/uid.h>
27 #include <core/namespace.h>
28 #include <render/datastore/intf_render_data_store.h>
29 #include <render/intf_render_context.h>
30 #include <render/resource_handle.h>
31 
32 #include "dotfield/render/intf_render_data_store_default_dotfield.h"
33 
34 namespace RENDER_NS {
35 class IRenderContext;
36 class IGpuResourceManager;
37 class IShaderManager;
38 class IRenderDataStoreManager;
39 
40 } // namespace RENDER_NS
41 
42 namespace Dotfield {
43 /**
44 RenderDataStoreDefaultDotfield
45 
46  - Handles/Managers dotfield buffers and effects.
47 */
48 class RenderDataStoreDefaultDotfield final : public IRenderDataStoreDefaultDotfield {
49 public:
50     RenderDataStoreDefaultDotfield(RENDER_NS::IRenderContext& engine, const BASE_NS::string_view name);
51     ~RenderDataStoreDefaultDotfield() override;
52 
53     // IRenderDataStoreDefaultDotfield
54     void AddDotfieldPrimitive(const RenderDataDefaultDotfield::DotfieldPrimitive& dotfieldPrimitive) override;
55     void RemoveDotfieldPrimitive(const CORE_NS::Entity& entity) override;
56 
57     BASE_NS::array_view<RenderDataDefaultDotfield::DotfieldPrimitive> GetDotfieldPrimitives() override;
58     BASE_NS::array_view<const RenderDataDefaultDotfield::DotfieldPrimitive> GetDotfieldPrimitives() const override;
59     const RenderDataDefaultDotfield::BufferData& GetBufferData() const override;
60 
61     float GetTimeStep() const noexcept override;
62     void SetTimeStep(float time) noexcept override;
63 
64     float GetTime() const noexcept override;
65     void SetTime(float time) noexcept override;
66 
67     // IRenderDataStore
PreRender()68     void PreRender() override {}
69     // Reset and start indexing from the beginning. i.e. frame boundary reset.
70     void PostRender() override;
PreRenderBackend()71     void PreRenderBackend() override {}
PostRenderBackend()72     void PostRenderBackend() override {}
73     void Clear() override;
74 
GetFlags()75     uint32_t GetFlags() const override
76     {
77         return 0;
78     }
79 
GetTypeName()80     BASE_NS::string_view GetTypeName() const override
81     {
82         return TYPE_NAME;
83     }
84 
GetName()85     BASE_NS::string_view GetName() const override
86     {
87         return name_;
88     }
89 
GetUid()90     const BASE_NS::Uid& GetUid() const override
91     {
92         return UID;
93     }
94 
95     void Ref() override;
96     void Unref() override;
97     int32_t GetRefCount() override;
98 
99     // for plugin / factory interface
100     static constexpr char const *TYPE_NAME = "RenderDataStoreDefaultDotfield";
101     static BASE_NS::refcnt_ptr<IRenderDataStore> Create(RENDER_NS::IRenderContext& renderContext, char const *name);
102 
103 private:
104     RENDER_NS::IRenderContext& context_;
105     BASE_NS::string name_;
106     RENDER_NS::IGpuResourceManager& gpuResourceMgr_;
107 
108     BASE_NS::vector<RenderDataDefaultDotfield::DotfieldPrimitive> primitives_;
109 
110     // store all dotfield gpu buffers here
111     RenderDataDefaultDotfield::BufferData bufferData_;
112     float timeStep_ { 1.f };
113     float time_ { 1.f };
114 
115     std::atomic_int32_t refcnt_ { 0 };
116 };
117 } // namespace Dotfield
118 
119 #endif // RENDER_DATA_STORE_DEFAULT_DOTFIELD_H
120