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1 /*
2  * Copyright (c) 2022-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_MOCK_RENDER_CONTEXT_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_MOCK_RENDER_CONTEXT_H
18 
19 #include "gmock/gmock.h"
20 
21 #include "base/geometry/ng/point_t.h"
22 #include "base/geometry/ng/rect_t.h"
23 #include "core/components_ng/base/frame_node.h"
24 #include "core/components_ng/render/render_context.h"
25 
26 namespace OHOS::Ace::NG {
27 class MockRenderContext : public RenderContext {
28     DECLARE_ACE_TYPE(MockRenderContext, RenderContext);
29 public:
30     ~MockRenderContext() override = default;
31 
32     MOCK_METHOD1(GetPointWithTransform, void(PointF&));
33     MOCK_METHOD1(AnimateHoverEffectScale, void(bool));
34     MOCK_METHOD4(SetBounds, void(float, float, float, float));
35     MOCK_METHOD1(DoTextureExport, bool(uint64_t));
36     MOCK_METHOD0(StopTextureExport, bool());
37     MOCK_METHOD1(GetPointTransform, void(PointF&));
38     MOCK_METHOD1(GetPointWithRevert, void(PointF&));
39     MOCK_METHOD1(SetSurfaceRotation, void(bool));
40     MOCK_METHOD1(SetRenderFit, void(RenderFit));
41     MOCK_METHOD1(SetSecurityLayer, void(bool));
42     MOCK_METHOD1(SetHDRBrightness, void(float));
43     MOCK_METHOD1(SetContentClip, void(const std::variant<RectF, RefPtr<ShapeRect>>&));
44     MOCK_METHOD0(ResetContentClip, void());
45     MOCK_METHOD1(SetTransparentLayer, void(bool));
46     MOCK_METHOD1(SetClipToBounds, void(bool));
47     MOCK_METHOD1(RemoveOverlayModifier, void(const RefPtr<OverlayModifier>&));
48     MOCK_METHOD0(UpdateCustomBackground, void());
49 
SetVisible(bool visible)50     void SetVisible(bool visible) override
51     {
52         isVisible_ = visible;
53     }
54 
ResetBlendBgColor()55     void ResetBlendBgColor() override
56     {
57         blendColor_ = Color::TRANSPARENT;
58     }
59 
BlendBgColor(const Color & color)60     void BlendBgColor(const Color& color) override
61     {
62         blendColor_ = color;
63     }
64 
UpdatePaintRect(const RectF & rect)65     void UpdatePaintRect(const RectF& rect) override
66     {
67         paintRect_ = rect;
68     }
69 
70     void SavePaintRect(bool isRound = true, uint16_t flag = 0) override
71     {
72         auto host = GetHost();
73         CHECK_NULL_VOID(host);
74         auto geometryNode = host->GetGeometryNode();
75         CHECK_NULL_VOID(geometryNode);
76         paintRect_ = geometryNode->GetFrameRect();
77     }
78 
GetPaintRectWithTransform()79     RectF GetPaintRectWithTransform() override
80     {
81         return rect_;
82     }
83 
SetPaintRectWithTransform(const RectF rect)84     void SetPaintRectWithTransform(const RectF rect)
85     {
86         rect_ = rect;
87     }
88 
GetPaintRectWithoutTransform()89     RectF GetPaintRectWithoutTransform() override
90     {
91         return paintRect_;
92     }
93 
94 #ifdef ENHANCED_ANIMATION
95     void AttachNodeAnimatableProperty(RefPtr<NodeAnimatablePropertyBase> modifier) override;
DetachNodeAnimatableProperty(const RefPtr<NodeAnimatablePropertyBase> & modifier)96     void DetachNodeAnimatableProperty(const RefPtr<NodeAnimatablePropertyBase>& modifier) override {}
97 
98     void CancelTranslateXYAnimation() override;
99     OffsetF GetTranslateXYProperty() override;
100     void UpdateTranslateInXY(const OffsetF& offset) override;
101 #endif
102 
103     void UpdateBackBlurStyle(
104         const std::optional<BlurStyleOption>& bgBlurStyle, const SysOptions& sysOptions = SysOptions())
105     {
106         const auto& groupProperty = GetOrCreateBackground();
107         groupProperty->propBlurStyleOption = bgBlurStyle;
108     }
109 
110     void UpdateBackgroundEffect(
111         const std::optional<EffectOption>& effectOption, const SysOptions& sysOptions = SysOptions())
112     {
113         const auto& groupProperty = GetOrCreateBackground();
114         groupProperty->propEffectOption = effectOption;
115     }
116 
UpdateMotionBlur(const MotionBlurOption & motionBlurOption)117     void UpdateMotionBlur(const MotionBlurOption& motionBlurOption)
118     {
119         const auto& groupProperty = GetOrCreateForeground();
120         groupProperty->propMotionBlur = motionBlurOption;
121     }
122 
CalcExpectedFrameRate(const std::string & scene,float speed)123     int32_t CalcExpectedFrameRate(const std::string& scene, float speed)
124     {
125         return 0;
126     }
127 
SetOpacityMultiplier(float opacity)128     void SetOpacityMultiplier(float opacity)
129     {
130         opacityMultiplier_ = opacity;
131     }
132 
HasDisappearTransition()133     bool HasDisappearTransition() const
134     {
135         return hasDisappearTransition_;
136     }
137 
SetTransitionOutCallback(std::function<void ()> && callback)138     void SetTransitionOutCallback(std::function<void()>&& callback)
139     {
140         transitionOutCallback_ = std::move(callback);
141     }
142 
SetActualForegroundColor(const Color & value)143     void SetActualForegroundColor(const Color& value) override
144     {
145         actualForegroundColor_ = value;
146     }
147 
GetAnimationsCount()148     size_t GetAnimationsCount() const override
149     {
150         return animationsCount_;
151     }
152 
SetAnimationsCount(size_t count)153     void SetAnimationsCount(size_t count)
154     {
155         animationsCount_ = count;
156     }
157 
158     bool isVisible_ = true;
159     bool hasDisappearTransition_ = false;
160     RectF rect_;
161     RectF paintRect_;
162     Color blendColor_ = Color::TRANSPARENT;
163     RefPtr<AnimatablePropertyOffsetF> translateXY_;
164     float opacityMultiplier_ = 1.0f;
165     std::function<void()> transitionOutCallback_;
166     Color actualForegroundColor_;
167 
168 private:
169     size_t animationsCount_ = 0;
170 };
171 } // namespace OHOS::Ace::NG
172 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_MOCK_RENDER_CONTEXT_H
173