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1 /*
2  * Copyright (c) 2025 Huawei Device Co., Ltd.. All rights reserved.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SYMBOL_ENGINE_TEXT_ANIMATION_CONFIG_H
17 #define SYMBOL_ENGINE_TEXT_ANIMATION_CONFIG_H
18 
19 #include <iostream>
20 #include <string>
21 #include <vector>
22 #include <utility>
23 
24 #include "drawing.h"
25 #include "rosen_text/symbol_animation_config.h"
26 
27 namespace OHOS::Rosen::SPText {
28 class TextAnimationConfig {
29 public:
30     ~TextAnimationConfig() = default;
31 
32     TextAnimationConfig() = default;
33 
34     void SetUniqueId(uint64_t uniqueId);
35 
36     void SetEffectConfig(const std::vector<std::vector<Drawing::DrawingPiecewiseParameter>>& parameters);
37 
38     void SetColor(const RSColor& color);
39 
40     bool DrawTextEffect(RSCanvas* canvas, const std::vector<TextEngine::TextEffectElement>& effectElements);
41 
42     void SetAnimationStart(bool animationStart);
43 
44     void SetEffectStrategy(RSEffectStrategy effectStrategy);
45 
46     void SetAnimation(
47         const std::function<bool(const std::shared_ptr<OHOS::Rosen::TextEngine::SymbolAnimationConfig>&)>&
48         animationFunc);
49 
50     void AnimationUnchange(bool isUnchange);
51 
52     void ClearAllTextAnimation();
53 
54 private:
55     std::function<bool(const std::shared_ptr<OHOS::Rosen::TextEngine::SymbolAnimationConfig>&)>
56         animationFunc_ = nullptr;
57 
58     uint64_t uniqueId_ = 0;
59     RSColor color_;
60     bool animationStart_ = false;
61     std::vector<std::vector<Drawing::DrawingPiecewiseParameter>> parameters_;
62     RSEffectStrategy effectStrategy_ = RSEffectStrategy::NONE;
63     bool currentAnimationHasPlayed_ = false;
64 
65     void ClearTextAnimation(uint64_t uniqueId);
66 
67     bool TextAnimationRun(const std::vector<TextEngine::TextEffectElement>& effectElements);
68 
69     void OnDrawTextEffect(RSCanvas* canvas, const std::vector<TextEngine::TextEffectElement>& effectElements);
70 };
71 }
72 #endif