• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2017 The Dawn Authors
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef UTILS_BACKENDBINDING_H_
16 #define UTILS_BACKENDBINDING_H_
17 
18 #include "dawn/webgpu_cpp.h"
19 #include "dawn_native/DawnNative.h"
20 
21 struct GLFWwindow;
22 
23 namespace utils {
24 
25     class BackendBinding {
26       public:
27         virtual ~BackendBinding() = default;
28 
29         virtual uint64_t GetSwapChainImplementation() = 0;
30         virtual WGPUTextureFormat GetPreferredSwapChainTextureFormat() = 0;
31 
32       protected:
33         BackendBinding(GLFWwindow* window, WGPUDevice device);
34 
35         GLFWwindow* mWindow = nullptr;
36         WGPUDevice mDevice = nullptr;
37     };
38 
39     void DiscoverAdapter(dawn_native::Instance* instance,
40                          GLFWwindow* window,
41                          wgpu::BackendType type);
42     BackendBinding* CreateBinding(wgpu::BackendType type, GLFWwindow* window, WGPUDevice device);
43 
44 }  // namespace utils
45 
46 #endif  // UTILS_BACKENDBINDING_H_
47