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1 /*
2  * Copyright (c) 2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef VIDEO_PROCESSING_ALGORITHM_FACTORY_H
17 #define VIDEO_PROCESSING_ALGORITHM_FACTORY_H
18 
19 #include <memory>
20 #include <string>
21 
22 #include "ivideo_processing_algorithm.h"
23 
24 namespace OHOS {
25 namespace Media {
26 namespace VideoProcessingEngine {
27 class VideoProcessingAlgorithmFactory {
28 public:
29     VideoProcessingAlgorithmFactory();
30     ~VideoProcessingAlgorithmFactory();
31     VideoProcessingAlgorithmFactory(const VideoProcessingAlgorithmFactory&) = delete;
32     VideoProcessingAlgorithmFactory& operator=(const VideoProcessingAlgorithmFactory&) = delete;
33     VideoProcessingAlgorithmFactory(VideoProcessingAlgorithmFactory&&) = delete;
34     VideoProcessingAlgorithmFactory& operator=(VideoProcessingAlgorithmFactory&&) = delete;
35 
36     std::shared_ptr<IVideoProcessingAlgorithm> Create(const std::string& feature) const;
37 
38 private:
39     bool LoadDynamicAlgorithm(const std::string& path);
40     void UnloadDynamicAlgorithm();
41     void GenerateFeatureIDs();
42 
43     void* handle_{};
44 };
45 } // namespace VideoProcessingEngine
46 } // namespace Media
47 } // namespace OHOS
48 
49 #endif // VIDEO_PROCESSING_ALGORITHM_FACTORY_H
50