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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include <gtest/gtest.h>
17 #include <libxml/globals.h>
18 #include <libxml/xmlstring.h>
19 #include "window_scene_config.h"
20 #include "window_manager_hilog.h"
21 
22 using namespace testing;
23 using namespace testing::ext;
24 
25 namespace OHOS {
26 namespace Rosen {
27 using ConfigItem = WindowSceneConfig::ConfigItem;
28 const std::string XML_STR = R"(<?xml version='1.0' encoding="utf-8"?>
29 <!--
30  * Copyright (c) 2022 Huawei Device Co., Ltd.
31  * Licensed under the Apache License, Version 2.0 (the "License");
32  * you may not use this file except in compliance with the License.
33  * You may obtain a copy of the License at
34  *
35  *     http://www.apache.org/licenses/LICENSE-2.0
36  *
37  * Unless required by applicable law or agreed to in writing, software
38  * distributed under the License is distributed on an "AS IS" BASIS,
39  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
40  * See the License for the specific language governing permissions and
41  * limitations under the License.
42  -->
43 <Configs>
44     <!--decor enable is true means app main window show decoration-->
45     <decor enable="false"></decor>
46     <!--max number of main window that could be shown on display-->
47     <maxAppWindowNumber>100</maxAppWindowNumber>
48     <!--minimizeByOther enable is true means fullscreen window will be minmized by other fullscreen window-->
49     <minimizeByOther enable="true"></minimizeByOther>
50     <!--window mdoe change hot zones config, fullscreen primary secondary-->
51     <modeChangeHotZones>50 50 50</modeChangeHotZones>
52     <!--stretchable enable is true means all window be stretchable-->
53     <stretchable enable="false"></stretchable>
54     <!--exit split screen mode ratio config-->
55     <exitSplitRatios>0.1 0.9</exitSplitRatios>
56     <!--split screen ratios config-->
57     <splitRatios>0.5 0.33 0.67</splitRatios>
58     <!--default window mode config-->
59     <defaultWindowMode>1</defaultWindowMode>
60     <!--window animation config-->
61     <windowAnimation>
62         <timing>
63             <!--duration of animation when add/remove window, unit is ms-->
64             <duration>350</duration>
65             <!--timing curve of animation, config it as below:
66             name=ease, easeIn, easeOut, easeInOut, default, linear,
67             spring, interactiveSpring, cubic(float float float float)-->
68             <curve name="easeOut"></curve>
69         </timing>
70         <!--scaleX and scaleY of animation start state-->
71         <scale>0.7 0.7</scale>
72         <!--rotation of animation start state, 4 numbers is axis and angle-->
73         <rotation>0 0 1 0</rotation>
74         <!--translateX and translateY of animation start state-->
75         <translate>0 0</translate>
76         <!--opacity of animation start state-->
77         <opacity>0</opacity>
78     </windowAnimation>
79     <!--keyboard animation config-->
80     <keyboardAnimation>
81         <animationIn>
82             <timing>
83                 <!--duration of animation when add keyboard, unit is ms-->
84                 <duration>500</duration>
85                 <!--friction curve-->
86                 <curve name="cubic">0.2 0.0 0.2 1.0</curve>
87             </timing>
88         </animationIn>
89         <animationOut>
90             <timing>
91                 <!--duration of animation when remove keyboard, unit is ms-->
92                 <duration>300</duration>
93                 <!--friction curve-->
94                 <curve name="cubic">0.2 0.0 0.2 1.0</curve>
95             </timing>
96         </animationOut>
97     </keyboardAnimation>
98     <!--enable/disable remote animation-->
99     <remoteAnimation enable="true"></remoteAnimation>
100     <!--window effect config-->
101     <windowEffect>
102         <appWindows>
103             <cornerRadius>
104                 <!--off: no corner, defaultCornerRadiusXS: 4vp, defaultCornerRadiusS: 8vp-->
105                 <!--defaultCornerRadiusM: 12vp, defaultCornerRadiusL: 16vp, defaultCornerRadiusXL: 24vp-->
106                 <fullScreen>off</fullScreen>
107                 <split>off</split>
108                 <float>off</float>
109             </cornerRadius>
110             <shadow>
111                 <focused>
112                     <elevation>0</elevation>
113                     <color>#000000</color>
114                     <offsetX>0</offsetX>
115                     <offsetY>0</offsetY>
116                     <alpha>0</alpha>
117                 </focused>
118                 <unfocused>
119                     <elevation>0</elevation>
120                     <color>#000000</color>
121                     <offsetX>0</offsetX>
122                     <offsetY>0</offsetY>
123                     <alpha>0</alpha>
124                 </unfocused>
125             </shadow>
126         </appWindows>
127     </windowEffect>
128 </Configs>
129 )";
130 
131 class WindowSceneConfigTest : public testing::Test {
132 public:
133     static void SetUpTestCase();
134     static void TearDownTestCase();
135     void SetUp() override;
136     void TearDown() override;
137     ConfigItem ReadConfig(const std::string& xmlStr);
138 };
139 
SetUpTestCase()140 void WindowSceneConfigTest::SetUpTestCase() {}
141 
TearDownTestCase()142 void WindowSceneConfigTest::TearDownTestCase() {}
143 
SetUp()144 void WindowSceneConfigTest::SetUp() {}
145 
TearDown()146 void WindowSceneConfigTest::TearDown() {}
147 
ReadConfig(const std::string & xmlStr)148 ConfigItem WindowSceneConfigTest::ReadConfig(const std::string& xmlStr)
149 {
150     ConfigItem cfgItem;
151     xmlDocPtr docPtr = xmlParseMemory(xmlStr.c_str(), xmlStr.length());
152     if (docPtr == nullptr) {
153         return cfgItem;
154     }
155 
156     xmlNodePtr rootPtr = xmlDocGetRootElement(docPtr);
157     if (rootPtr == nullptr || rootPtr->name == nullptr ||
158         xmlStrcmp(rootPtr->name, reinterpret_cast<const xmlChar*>("Configs"))) {
159         xmlFreeDoc(docPtr);
160         return cfgItem;
161     }
162 
163     std::map<std::string, ConfigItem> configMap;
164     cfgItem.SetValue(configMap);
165     WindowSceneConfig::ReadConfig(rootPtr, *cfgItem.mapValue_);
166     xmlFreeDoc(docPtr);
167     return cfgItem;
168 }
169 namespace {
170 /**
171  * @tc.name: AnimationConfig
172  * @tc.desc: animation config test
173  * @tc.type: FUNC
174  * @tc.require issueI5N26H
175  */
176 HWTEST_F(WindowSceneConfigTest, AnimationConfig, TestSize.Level1)
177 {
178     WindowSceneConfig::config_ = ReadConfig(XML_STR);
179     ConfigItem item = WindowSceneConfig::config_["windowAnimation"];
180     ASSERT_EQ(true, item.IsMap());
181     item = WindowSceneConfig::config_["windowAnimation"]["timing"]["duration"];
182     ASSERT_EQ(true, item.IsInts());
183 
184     auto value = *item.intsValue_;
185     ASSERT_EQ(true, value.size() == 1);
186     ASSERT_EQ(350, value[0]);
187 
188     item = WindowSceneConfig::config_["windowAnimation"]["timing"]["curve"].GetProp("name");
189     ASSERT_EQ(true, item.IsString());
190     ASSERT_EQ("easeOut", item.stringValue_);
191 
192     item = WindowSceneConfig::config_["windowAnimation"]["scale"];
193     ASSERT_EQ(true, item.IsFloats());
194     ASSERT_EQ(true, item.floatsValue_->size() == 2);
195 
196     item = WindowSceneConfig::config_["windowAnimation"]["rotation"];
197     ASSERT_EQ(true, item.IsFloats());
198     ASSERT_EQ(true, item.floatsValue_->size() == 4);
199 
200     item = WindowSceneConfig::config_["windowAnimation"]["translate"];
201     ASSERT_EQ(true, item.IsFloats());
202     ASSERT_EQ(true, item.floatsValue_->size() == 2);
203 
204     item = WindowSceneConfig::config_["windowAnimation"]["opacity"];
205     ASSERT_EQ(true, item.IsFloats());
206     ASSERT_EQ(true, item.floatsValue_->size() == 1);
207 }
208 
209 /**
210  * @tc.name: maxAppWindowNumber
211  * @tc.desc: maxAppWindowNumber test
212  * @tc.type: FUNC
213  */
214 HWTEST_F(WindowSceneConfigTest, MaxAppWindowNumber, TestSize.Level1)
215 {
216     std::string xmlStr =
217         "<?xml version='1.0' encoding=\"utf-8\"?>"
218         "<Configs>"
219         "<maxAppWindowNumber>0</maxAppWindowNumber>"
220         "</Configs>";
221     WindowSceneConfig::config_ = ReadConfig(xmlStr);
222     WindowSceneConfig::ConfigItem item;
223     std::vector<int> value;
224     item = WindowSceneConfig::config_["maxAppWindowNumber"];
225     ASSERT_EQ(false, item.IsMap());
226     ASSERT_EQ(true, item.IsInts());
227     value = *item.intsValue_;
228     ASSERT_EQ(true, value.size() >= 1);
229     ASSERT_EQ(0, value[0]);
230 
231     xmlStr =
232         "<?xml version='1.0' encoding=\"utf-8\"?>"
233         "<Configs>"
234         "<maxAppWindowNumber>-2</maxAppWindowNumber>"
235         "</Configs>";
236     WindowSceneConfig::config_ = ReadConfig(xmlStr);
237     item = WindowSceneConfig::config_["maxAppWindowNumber"];
238     ASSERT_EQ(false, item.IsMap());
239     ASSERT_EQ(true, item.IsInts());
240     ASSERT_EQ(true, item.intsValue_->size() == 0);
241 
242     xmlStr =
243         "<?xml version='1.0' encoding=\"utf-8\"?>"
244         "<Configs>"
245         "<maxAppWindowNumber>4</maxAppWindowNumber>"
246         "</Configs>";
247     WindowSceneConfig::config_ = ReadConfig(xmlStr);
248     item = WindowSceneConfig::config_["maxAppWindowNumber"];
249     ASSERT_EQ(false, item.IsMap());
250     ASSERT_EQ(true, item.IsInts());
251     ASSERT_EQ(1, item.intsValue_->size());
252     value = *item.intsValue_;
253     ASSERT_EQ(4, value[0]);
254 
255     xmlStr =
256         "<?xml version='1.0' encoding=\"utf-8\"?>"
257         "<Configs>"
258         "<maxAppWindowNumber>1000</maxAppWindowNumber>"
259         "</Configs>";
260     WindowSceneConfig::config_ = ReadConfig(xmlStr);
261     item = WindowSceneConfig::config_["maxAppWindowNumber"];
262     ASSERT_EQ(false, item.IsMap());
263     ASSERT_EQ(true, item.IsInts());
264     ASSERT_EQ(1, item.intsValue_->size());
265     value = *item.intsValue_;
266     ASSERT_EQ(1000, value[0]);
267 }
268 
269 /**
270  * @tc.name: DecorConfig01
271  * @tc.desc: set decor true and false without mode support.
272  * @tc.type: FUNC
273  * @tc.require: issueI68QCO
274  */
275 HWTEST_F(WindowSceneConfigTest, DecorConfig01, TestSize.Level1)
276 {
277     std::string xmlStr =
278         "<?xml version='1.0' encoding=\"utf-8\"?>"
279         "<Configs>"
280         "<decor enable=\"true\"/>"
281         "</Configs>";
282     WindowSceneConfig::config_ = ReadConfig(xmlStr);
283     ASSERT_EQ(true, WindowSceneConfig::config_["decor"].GetProp("enable").boolValue_);
284 
285     xmlStr =
286         "<?xml version='1.0' encoding=\"utf-8\"?>"
287         "<Configs>"
288         "<decor enable=\"false\"/>"
289         "</Configs>";
290     WindowSceneConfig::config_ = ReadConfig(xmlStr);
291     ASSERT_EQ(false, WindowSceneConfig::config_["decor"].GetProp("enable").boolValue_);
292 }
293 
294 /**
295  * @tc.name: DecorConfig02
296  * @tc.desc: set decor true and mode support fullscreen.
297  * @tc.type: FUNC
298  * @tc.require: issueI68QCO
299  */
300 HWTEST_F(WindowSceneConfigTest, DecorConfig02, TestSize.Level1)
301 {
302     std::string xmlStr =
303         "<?xml version='1.0' encoding=\"utf-8\"?>"
304         "<Configs>"
305         "<decor enable=\"true\">"
306         "<supportedMode>fullscreen</supportedMode>"
307         "</decor>"
308         "</Configs>";
309     WindowSceneConfig::config_ = ReadConfig(xmlStr);
310     WindowSceneConfig::ConfigItem item = WindowSceneConfig::config_["decor"]["supportedMode"];
311     ASSERT_EQ(true, item.IsStrings());
312     ASSERT_EQ(1, item.stringsValue_->size());
313     ASSERT_EQ(false, item.IsMap());
314     ASSERT_EQ(false, item.IsString());
315     std::vector<std::string> supportedModes;
316     supportedModes = *item.stringsValue_;
317     ASSERT_EQ("fullscreen", supportedModes[0]);
318 }
319 
320 /**
321  * @tc.name: DecorConfig03
322  * @tc.desc: set decor true and mode support floating.
323  * @tc.type: FUNC
324  * @tc.require: issueI68QCO
325  */
326 HWTEST_F(WindowSceneConfigTest, DecorConfig03, TestSize.Level1)
327 {
328     std::string xmlStr =
329         "<?xml version='1.0' encoding=\"utf-8\"?>"
330         "<Configs>"
331         "<decor enable=\"true\">"
332         "<supportedMode>floating</supportedMode>"
333         "</decor>"
334         "</Configs>";
335     WindowSceneConfig::config_ = ReadConfig(xmlStr);
336     WindowSceneConfig::ConfigItem item = WindowSceneConfig::config_["decor"]["supportedMode"];
337     ASSERT_EQ(false, item.IsMap());
338     ASSERT_EQ(false, item.IsString());
339     ASSERT_EQ(true, item.IsStrings());
340     ASSERT_EQ(1, item.stringsValue_->size());
341     std::vector<std::string> supportedModes;
342     supportedModes = *item.stringsValue_;
343     ASSERT_EQ("floating", supportedModes[0]);
344 }
345 
346 /**
347  * @tc.name: DecorConfig04
348  * @tc.desc: set decor true and mode support fullscreen|floating.
349  * @tc.type: FUNC
350  * @tc.require: issueI68QCO
351  */
352 HWTEST_F(WindowSceneConfigTest, DecorConfig04, TestSize.Level1)
353 {
354     std::string xmlStr =
355         "<?xml version='1.0' encoding=\"utf-8\"?>"
356         "<Configs>"
357         "<decor enable=\"true\">"
358         "<supportedMode>fullscreen floating</supportedMode>"
359         "</decor>"
360         "</Configs>";
361     WindowSceneConfig::config_ = ReadConfig(xmlStr);
362     WindowSceneConfig::ConfigItem item = WindowSceneConfig::config_["decor"]["supportedMode"];
363     ASSERT_EQ(false, item.IsMap());
364     ASSERT_EQ(false, item.IsString());
365     ASSERT_EQ(true, item.IsStrings());
366     ASSERT_EQ(2, item.stringsValue_->size());
367     std::vector<std::string> supportedModes;
368     supportedModes = *item.stringsValue_;
369     ASSERT_NE("fullscreen floating", supportedModes[0]);
370 }
371 
372 /**
373  * @tc.name: LoadconfigXml
374  * @tc.desc: load config xml
375  * @tc.type: FUNC
376  * @tc.require:
377  */
378 HWTEST_F(WindowSceneConfigTest, LoadConfigXml, TestSize.Level1)
379 {
380     auto result = WindowSceneConfig::LoadConfigXml();
381     ASSERT_EQ(true, result);
382 }
383 
384 /**
385  * @tc.name: ReadFloatNumbersConfigInfo
386  * @tc.desc: ReadFloatNumbersConfigInfo test
387  * @tc.type: FUNC
388  */
389 HWTEST_F(WindowSceneConfigTest, ReadFloatNumbersConfigInfo, TestSize.Level1)
390 {
391     xmlNodePtr currNode = xmlNewNode(NULL, BAD_CAST "nodeName");
392     auto result = WindowSceneConfig::ReadFloatNumbersConfigInfo(currNode, false);
393     ASSERT_EQ(0, result.size());
394 }
395 
396 /**
397  * @tc.name: ReadStringConfigInfo
398  * @tc.desc: ReadStringConfigInfo test
399  * @tc.type: FUNC
400  */
401 HWTEST_F(WindowSceneConfigTest, ReadStringConfigInfo, TestSize.Level1)
402 {
403     xmlNodePtr currNode = xmlNewNode(NULL, BAD_CAST "nodeName");
404     auto result = WindowSceneConfig::ReadStringConfigInfo(currNode);
405     ASSERT_EQ(0, result.size());
406 }
407 
408 /**
409  * @tc.name: MaxMidSceneNumConfig01
410  * @tc.desc: set maxMidSceneNum with 3.
411  * @tc.type: FUNC
412  * @tc.require: issueI68QCO
413  */
414 HWTEST_F(WindowSceneConfigTest, MaxMidSceneNumConfig01, Function | SmallTest | Level2)
415 {
416     std::string xmlStr =
417         "<?xml version='1.0' encoding=\"utf-8\"?>"
418         "<Configs>"
419         "<maxMidSceneNum>3</maxMidSceneNum>"
420         "</Configs>";
421     WindowSceneConfig::config_ = ReadConfig(xmlStr);
422     WindowSceneConfig::ConfigItem item = WindowSceneConfig::config_["maxMidSceneNum"];
423     ASSERT_EQ(false, item.IsMap());
424     ASSERT_EQ(true, item.IsInts());
425     auto value = *item.intsValue_;
426     ASSERT_EQ(true, value.size() >= 1);
427     ASSERT_EQ(3, value[0]);
428 }
429 
430 } // namespace
431 } // namespace Rosen
432 } // namespace OHOS
433