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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include <gtest/gtest.h>
17 #include "mock_session.h"
18 #include "mock_uicontent.h"
19 #include "modifier_render_thread/rs_modifiers_draw_thread.h"
20 #include "window_scene_session_impl.h"
21 
22 using namespace testing;
23 using namespace testing::ext;
24 
25 namespace OHOS {
26 namespace Rosen {
27 
28 class WindowSceneEffectTest : public testing::Test {
29 public:
30     static void SetUpTestCase();
31     static void TearDownTestCase();
32     void SetUp() override;
33     void TearDown() override;
34 };
35 
SetUpTestCase()36 void WindowSceneEffectTest::SetUpTestCase() {}
37 
TearDownTestCase()38 void WindowSceneEffectTest::TearDownTestCase()
39 {
40 #ifdef RS_ENABLE_VK
41     RSModifiersDrawThread::Destroy();
42 #endif
43 }
44 
SetUp()45 void WindowSceneEffectTest::SetUp() {}
46 
TearDown()47 void WindowSceneEffectTest::TearDown() {}
48 
49 class WindowEffectTestUtils {
50 public:
CreateTestWindow(const std::string & name)51     static sptr<WindowSceneSessionImpl> CreateTestWindow(const std::string& name)
52     {
53         sptr<WindowOption> option = new (std::nothrow) WindowOption();
54         option->SetWindowName(name);
55         option->SetDisplayId(0);
56         sptr<WindowSceneSessionImpl> window = new (std::nothrow) WindowSceneSessionImpl(option);
57         window->property_->SetPersistentId(1);
58         SessionInfo sessionInfo = { "CreateTestBundle", "CreateTestModule", "CreateTestAbility" };
59         sptr<SessionMocker> session = new (std::nothrow) SessionMocker(sessionInfo);
60         window->hostSession_ = session;
61         return window;
62     }
63 };
64 
65 namespace {
66 using Utils = WindowEffectTestUtils;
67 
68 /**
69  * @tc.name: WindowEffect01
70  * @tc.desc: Set window corner radius
71  * @tc.type: FUNC
72  */
73 HWTEST_F(WindowSceneEffectTest, WindowEffect01, TestSize.Level1)
74 {
75     const sptr<WindowSceneSessionImpl>& window = Utils::CreateTestWindow("CornerRadius");
76     ASSERT_NE(nullptr, window);
77 
78     ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(0.0));
79     ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(16.0));
80     ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(1000.0));
81     ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(-1.0));
82 
83     ASSERT_EQ(WMError::WM_OK, window->Destroy(true));
84 }
85 
86 /**
87  * @tc.name: WindowEffect02
88  * @tc.desc: Set window shadow radius
89  * @tc.type: FUNC
90  */
91 HWTEST_F(WindowSceneEffectTest, WindowEffect02, TestSize.Level1)
92 {
93     const sptr<WindowSceneSessionImpl>& window = Utils::CreateTestWindow("shadowRadius");
94     ASSERT_NE(nullptr, window);
95 
96     ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(0.0));
97     ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(16.0));
98     ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(1000.0));
99     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowRadius(-1.0));
100 
101     ASSERT_EQ(WMError::WM_OK, window->Destroy(true));
102 }
103 
104 /**
105  * @tc.name: WindowEffect03
106  * @tc.desc: Set window shadow color
107  * @tc.type: FUNC
108  */
109 HWTEST_F(WindowSceneEffectTest, WindowEffect03, TestSize.Level1)
110 {
111     const sptr<WindowSceneSessionImpl>& window = Utils::CreateTestWindow("WindowEffect03");
112     ASSERT_NE(nullptr, window);
113 
114     ASSERT_EQ(WMError::WM_OK, window->SetShadowColor("#FF22EE44"));
115     ASSERT_EQ(WMError::WM_OK, window->SetShadowColor("#22EE44"));
116     ASSERT_EQ(WMError::WM_OK, window->SetShadowColor("#ff22ee44"));
117 
118     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("ff22ee44"));
119     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("22ee44"));
120     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ppEE44"));
121     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#eepp44"));
122     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ffeePP44"));
123     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ff22ee4422"));
124     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ff"));
125 
126     ASSERT_EQ(WMError::WM_OK, window->Destroy(true));
127 }
128 
129 /**
130  * @tc.name: WindowEffect04
131  * @tc.desc: Set window shadow offset
132  * @tc.type: FUNC
133  */
134 HWTEST_F(WindowSceneEffectTest, WindowEffect04, TestSize.Level1)
135 {
136     const sptr<WindowSceneSessionImpl>& window = Utils::CreateTestWindow("WindowEffect04");
137     ASSERT_NE(nullptr, window);
138 
139     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetX(0.0));
140     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetX(16.0));
141     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetX(1000.0));
142     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetX(-1.0));
143 
144     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetY(0.0));
145     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetY(16.0));
146     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetY(1000.0));
147     ASSERT_EQ(WMError::WM_OK, window->SetShadowOffsetY(-1.0));
148 
149     ASSERT_EQ(WMError::WM_OK, window->Destroy(true));
150 }
151 
152 /**
153  * @tc.name: WindowEffect05
154  * @tc.desc: Set window blur radius
155  * @tc.type: FUNC
156  */
157 HWTEST_F(WindowSceneEffectTest, WindowEffect05, TestSize.Level1)
158 {
159     const sptr<WindowSceneSessionImpl>& window = Utils::CreateTestWindow("WindowEffect05");
160     ASSERT_NE(nullptr, window);
161 
162     ASSERT_EQ(WMError::WM_OK, window->SetBlur(0.0));
163     ASSERT_EQ(WMError::WM_OK, window->SetBlur(16.0));
164     ASSERT_EQ(WMError::WM_OK, window->SetBlur(1000.0));
165     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBlur(-1.0));
166 
167     ASSERT_EQ(WMError::WM_OK, window->Destroy(true));
168 }
169 
170 /**
171  * @tc.name: WindowEffect06
172  * @tc.desc: Set window backdrop blur radius
173  * @tc.type: FUNC
174  */
175 HWTEST_F(WindowSceneEffectTest, WindowEffect06, TestSize.Level1)
176 {
177     const sptr<WindowSceneSessionImpl>& window = Utils::CreateTestWindow("WindowEffect06");
178     ASSERT_NE(nullptr, window);
179 
180     ASSERT_EQ(WMError::WM_OK, window->SetBackdropBlur(0.0));
181     ASSERT_EQ(WMError::WM_OK, window->SetBackdropBlur(16.0));
182     ASSERT_EQ(WMError::WM_OK, window->SetBackdropBlur(1000.0));
183     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBackdropBlur(-1.0));
184 
185     ASSERT_EQ(WMError::WM_OK, window->Destroy(true));
186 }
187 
188 /**
189  * @tc.name: WindowEffect07
190  * @tc.desc: Set window backdrop blur style
191  * @tc.type: FUNC
192  */
193 HWTEST_F(WindowSceneEffectTest, WindowEffect07, TestSize.Level1)
194 {
195     const sptr<WindowSceneSessionImpl>& window = Utils::CreateTestWindow("WindowEffect07");
196     ASSERT_NE(nullptr, window);
197 
198     window->SetBackdropBlurStyle(WindowBlurStyle::WINDOW_BLUR_OFF);
199     window->SetBackdropBlurStyle(WindowBlurStyle::WINDOW_BLUR_THIN);
200     window->SetBackdropBlurStyle(WindowBlurStyle::WINDOW_BLUR_REGULAR);
201     window->SetBackdropBlurStyle(WindowBlurStyle::WINDOW_BLUR_THICK);
202 
203     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBackdropBlurStyle(static_cast<WindowBlurStyle>(-1)));
204     ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBackdropBlurStyle(static_cast<WindowBlurStyle>(5)));
205 
206     ASSERT_EQ(WMError::WM_OK, window->Destroy(true));
207 }
208 
209 } // namespace
210 } // namespace Rosen
211 } // namespace OHOS
212