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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef MAPLEBE_INCLUDE_CG_X64_X64_CFGO_H
17 #define MAPLEBE_INCLUDE_CG_X64_X64_CFGO_H
18 
19 #include "cfgo.h"
20 
21 namespace maplebe {
22 class X64CFGOptimizer : public CFGOptimizer {
23 public:
X64CFGOptimizer(CGFunc & func,MemPool & memPool,LoopAnalysis & loop)24     X64CFGOptimizer(CGFunc &func, MemPool &memPool, LoopAnalysis &loop) : CFGOptimizer(func, memPool, loop) {}
25     ~X64CFGOptimizer() = default;
26     void InitOptimizePatterns() override;
27 };
28 
29 class X64FlipBRPattern : public FlipBRPattern {
30 public:
X64FlipBRPattern(CGFunc & func,LoopAnalysis & loop)31     explicit X64FlipBRPattern(CGFunc &func, LoopAnalysis &loop) : FlipBRPattern(func, loop) {}
32     ~X64FlipBRPattern() = default;
33 
34 private:
35     uint32 GetJumpTargetIdx(const Insn &insn) override;
36     MOperator FlipConditionOp(MOperator flippedOp) override;
37 };
38 } /* namespace maplebe */
39 
40 #endif /* MAPLEBE_INCLUDE_CG_X64_X64_CFGO_H */