1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef MAPLEBE_INCLUDE_CG_X64_X64_CFGO_H 17 #define MAPLEBE_INCLUDE_CG_X64_X64_CFGO_H 18 19 #include "cfgo.h" 20 21 namespace maplebe { 22 class X64CFGOptimizer : public CFGOptimizer { 23 public: X64CFGOptimizer(CGFunc & func,MemPool & memPool,LoopAnalysis & loop)24 X64CFGOptimizer(CGFunc &func, MemPool &memPool, LoopAnalysis &loop) : CFGOptimizer(func, memPool, loop) {} 25 ~X64CFGOptimizer() = default; 26 void InitOptimizePatterns() override; 27 }; 28 29 class X64FlipBRPattern : public FlipBRPattern { 30 public: X64FlipBRPattern(CGFunc & func,LoopAnalysis & loop)31 explicit X64FlipBRPattern(CGFunc &func, LoopAnalysis &loop) : FlipBRPattern(func, loop) {} 32 ~X64FlipBRPattern() = default; 33 34 private: 35 uint32 GetJumpTargetIdx(const Insn &insn) override; 36 MOperator FlipConditionOp(MOperator flippedOp) override; 37 }; 38 } /* namespace maplebe */ 39 40 #endif /* MAPLEBE_INCLUDE_CG_X64_X64_CFGO_H */