Searched refs:BuildCodeForSwitchItems (Results 1 – 2 of 2) sorted by relevance
| /arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/src/be/ |
| D | switch_lowerer.cpp | 182 BlockNode *SwitchLowerer::BuildCodeForSwitchItems(int32 start, int32 end, bool lowBlockNodeChecked, in BuildCodeForSwitchItems() function in maplebe::SwitchLowerer 288 … BlockNode *tmp = BuildCodeForSwitchItems(start, end, lowBlockNodeChecked, highBlockNodeChecked); in BuildCodeForSwitchItems() 330 …ifStmt->SetThenPart(BuildCodeForSwitchItems(start, mid - 1, lowBlockNodeChecked, leftHighBNdChecke… in BuildCodeForSwitchItems() 331 ifStmt->SetElsePart(BuildCodeForSwitchItems(mid, end, true, highBlockNodeChecked)); in BuildCodeForSwitchItems() 362 …BlockNode *blkNode = BuildCodeForSwitchItems(0, static_cast<int>(switchItems.size()) - 1, false, f… in LowerSwitch()
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| /arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/include/be/ |
| D | switch_lowerer.h | 62 …maple::BlockNode *BuildCodeForSwitchItems(maple::int32 start, maple::int32 end, bool lowBNdChecked,
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