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Searched refs:BuildCodeForSwitchItems (Results 1 – 2 of 2) sorted by relevance

/arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/src/be/
Dswitch_lowerer.cpp182 BlockNode *SwitchLowerer::BuildCodeForSwitchItems(int32 start, int32 end, bool lowBlockNodeChecked, in BuildCodeForSwitchItems() function in maplebe::SwitchLowerer
288 … BlockNode *tmp = BuildCodeForSwitchItems(start, end, lowBlockNodeChecked, highBlockNodeChecked); in BuildCodeForSwitchItems()
330 …ifStmt->SetThenPart(BuildCodeForSwitchItems(start, mid - 1, lowBlockNodeChecked, leftHighBNdChecke… in BuildCodeForSwitchItems()
331 ifStmt->SetElsePart(BuildCodeForSwitchItems(mid, end, true, highBlockNodeChecked)); in BuildCodeForSwitchItems()
362 …BlockNode *blkNode = BuildCodeForSwitchItems(0, static_cast<int>(switchItems.size()) - 1, false, f… in LowerSwitch()
/arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/include/be/
Dswitch_lowerer.h62 …maple::BlockNode *BuildCodeForSwitchItems(maple::int32 start, maple::int32 end, bool lowBNdChecked,