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angle2/22-Oct-2025-1613

brotli/22-Oct-2025-2521

cpu-features/22-Oct-2025-1611

d3d12allocator/22-Oct-2025-1611

delaunator/22-Oct-2025-1511

dng_sdk/22-Oct-2025-203193

etc1/22-Oct-2025-974667

expat/22-Oct-2025-378233

externals/22-Oct-2025-6,300,1815,603,632

freetype2/22-Oct-2025-2,368379

harfbuzz/22-Oct-2025-684611

highway/22-Oct-2025-1612

icu/22-Oct-2025-1,2061,149

icu4x/22-Oct-2025-3428

icu_bidi/22-Oct-2025-4440

imgui/22-Oct-2025-3025

libavif/22-Oct-2025-4740

libgav1/22-Oct-2025-267261

libgrapheme/22-Oct-2025-178148

libjpeg-turbo/22-Oct-2025-148135

libjxl/22-Oct-2025-11397

libpng/22-Oct-2025-10783

libwebp/22-Oct-2025-189181

libyuv/22-Oct-2025-7267

lua/22-Oct-2025-6357

native_app_glue/22-Oct-2025-1611

oboe/22-Oct-2025-8579

perfetto/22-Oct-2025-1815

piex/22-Oct-2025-2519

spirv-cross/22-Oct-2025-3834

vello/22-Oct-2025-1,065885

vulkanmemoryallocator/22-Oct-2025-1915

wuffs/22-Oct-2025-8072

zlib/22-Oct-2025-333274

BUILD.gnD22-Oct-2025280 1512

READMED22-Oct-2025860 1612

go.modD22-Oct-2025122 42

third_party.gniD22-Oct-20252.9 KiB120109

README

1The third_party directory contains a set of dependencies from outside sources
2that are needed to build various components and tools within Skia.
3
4Some of these dependencies reside within the Skia repo, while others are pulled
5from other repositories and placed in the third_party/externals directory
6during build. These external dependencies are defined in a DEPS file.
7
8Products in third_party are subject to their own respective license terms.  The
9license for each project should be included in the source itself via a license
10header or file.  If the source itself does not include a license header or file,
11create a README that refers to reliable documentation of the project's license
12terms on the web.
13
14We, the Skia team, write Bazel rules for these third_party libraries if they do not have their own.
15We maintain these Bazel rules in //bazel/external.
16