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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2006 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 /* This is the implementation of the YUV video surface support */
25 
26 #include "SDL_video.h"
27 #include "SDL_sysvideo.h"
28 #include "SDL_yuvfuncs.h"
29 #include "SDL_yuv_sw_c.h"
30 
31 
SDL_CreateYUVOverlay(int w,int h,Uint32 format,SDL_Surface * display)32 SDL_Overlay *SDL_CreateYUVOverlay(int w, int h, Uint32 format,
33                                   SDL_Surface *display)
34 {
35 	SDL_VideoDevice *video = current_video;
36 	SDL_VideoDevice *this  = current_video;
37 	const char *yuv_hwaccel;
38 	SDL_Overlay *overlay;
39 
40 	if ( (display->flags & SDL_OPENGL) == SDL_OPENGL ) {
41 		SDL_SetError("YUV overlays are not supported in OpenGL mode");
42 		return NULL;
43 	}
44 
45 	/* Display directly on video surface, if possible */
46 	if ( SDL_getenv("SDL_VIDEO_YUV_DIRECT") ) {
47 		if ( (display == SDL_PublicSurface) &&
48 		     ((SDL_VideoSurface->format->BytesPerPixel == 2) ||
49 		      (SDL_VideoSurface->format->BytesPerPixel == 4)) ) {
50 			display = SDL_VideoSurface;
51 		}
52 	}
53 	overlay = NULL;
54         yuv_hwaccel = SDL_getenv("SDL_VIDEO_YUV_HWACCEL");
55 	if ( ((display == SDL_VideoSurface) && video->CreateYUVOverlay) &&
56 	     (!yuv_hwaccel || (SDL_atoi(yuv_hwaccel) > 0)) ) {
57 		overlay = video->CreateYUVOverlay(this, w, h, format, display);
58 	}
59 	/* If hardware YUV overlay failed ... */
60 	if ( overlay == NULL ) {
61 		overlay = SDL_CreateYUV_SW(this, w, h, format, display);
62 	}
63 	return overlay;
64 }
65 
SDL_LockYUVOverlay(SDL_Overlay * overlay)66 int SDL_LockYUVOverlay(SDL_Overlay *overlay)
67 {
68 	if ( overlay == NULL ) {
69 		SDL_SetError("Passed NULL overlay");
70 		return -1;
71 	}
72 	return overlay->hwfuncs->Lock(current_video, overlay);
73 }
74 
SDL_UnlockYUVOverlay(SDL_Overlay * overlay)75 void SDL_UnlockYUVOverlay(SDL_Overlay *overlay)
76 {
77 	if ( overlay == NULL ) {
78 		return;
79 	}
80 	overlay->hwfuncs->Unlock(current_video, overlay);
81 }
82 
SDL_DisplayYUVOverlay(SDL_Overlay * overlay,SDL_Rect * dstrect)83 int SDL_DisplayYUVOverlay(SDL_Overlay *overlay, SDL_Rect *dstrect)
84 {
85 	SDL_Rect src, dst;
86 	int srcx, srcy, srcw, srch;
87 	int dstx, dsty, dstw, dsth;
88 
89 	if ( overlay == NULL || dstrect == NULL ) {
90 		SDL_SetError("Passed NULL overlay or dstrect");
91 		return -1;
92 	}
93 
94 	/* Clip the rectangle to the screen area */
95 	srcx = 0;
96 	srcy = 0;
97 	srcw = overlay->w;
98 	srch = overlay->h;
99 	dstx = dstrect->x;
100 	dsty = dstrect->y;
101 	dstw = dstrect->w;
102 	dsth = dstrect->h;
103 	if ( dstx < 0 ) {
104 		srcw += (dstx * overlay->w) / dstrect->w;
105 		dstw += dstx;
106 		srcx -= (dstx * overlay->w) / dstrect->w;
107 		dstx = 0;
108 	}
109 	if ( (dstx+dstw) > current_video->screen->w ) {
110 		int extra = (dstx+dstw - current_video->screen->w);
111 		srcw -= (extra * overlay->w) / dstrect->w;
112 		dstw -= extra;
113 	}
114 	if ( dsty < 0 ) {
115 		srch += (dsty * overlay->h) / dstrect->h;
116 		dsth += dsty;
117 		srcy -= (dsty * overlay->h) / dstrect->h;
118 		dsty = 0;
119 	}
120 	if ( (dsty+dsth) > current_video->screen->h ) {
121 		int extra = (dsty+dsth - current_video->screen->h);
122 		srch -= (extra * overlay->h) / dstrect->h;
123 		dsth -= extra;
124 	}
125 	if ( srcw <= 0 || srch <= 0 ||
126 	     srch <= 0 || dsth <= 0 ) {
127 		return 0;
128 	}
129 	/* Ugh, I can't wait for SDL_Rect to be int values */
130 	src.x = srcx;
131 	src.y = srcy;
132 	src.w = srcw;
133 	src.h = srch;
134 	dst.x = dstx;
135 	dst.y = dsty;
136 	dst.w = dstw;
137 	dst.h = dsth;
138 	return overlay->hwfuncs->Display(current_video, overlay, &src, &dst);
139 }
140 
SDL_FreeYUVOverlay(SDL_Overlay * overlay)141 void SDL_FreeYUVOverlay(SDL_Overlay *overlay)
142 {
143 	if ( overlay == NULL ) {
144 		return;
145 	}
146 	if ( overlay->hwfuncs ) {
147 		overlay->hwfuncs->FreeHW(current_video, overlay);
148 	}
149 	SDL_free(overlay);
150 }
151