1 /*
2 * Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2006 Alexey Proskuryakov (ap@webkit.org)
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27 #include "config.h"
28 #include "EventHandler.h"
29
30 #include "AXObjectCache.h"
31 #include "CachedImage.h"
32 #include "ChromeClient.h"
33 #include "Cursor.h"
34 #include "Document.h"
35 #include "DragController.h"
36 #include "Editor.h"
37 #include "EventNames.h"
38 #include "FloatPoint.h"
39 #include "FloatRect.h"
40 #include "FocusController.h"
41 #include "Frame.h"
42 #include "FrameLoader.h"
43 #include "FrameTree.h"
44 #include "FrameView.h"
45 #include "HitTestRequest.h"
46 #include "HitTestResult.h"
47 #include "HTMLFrameSetElement.h"
48 #include "HTMLFrameElementBase.h"
49 #include "HTMLInputElement.h"
50 #include "HTMLNames.h"
51 #include "Image.h"
52 #include "InspectorController.h"
53 #include "KeyboardEvent.h"
54 #include "MouseEvent.h"
55 #include "MouseEventWithHitTestResults.h"
56 #include "Page.h"
57 #include "PlatformKeyboardEvent.h"
58 #include "PlatformWheelEvent.h"
59 #include "RenderFrameSet.h"
60 #include "RenderWidget.h"
61 #include "RenderView.h"
62 #include "Scrollbar.h"
63 #include "SelectionController.h"
64 #include "Settings.h"
65 #include "TextEvent.h"
66 #include <wtf/StdLibExtras.h>
67
68 #if ENABLE(SVG)
69 #include "SVGDocument.h"
70 #include "SVGElementInstance.h"
71 #include "SVGNames.h"
72 #include "SVGUseElement.h"
73 #endif
74
75 #if ENABLE(TOUCH_EVENTS) // Android
76 #include "TouchEvent.h"
77 #include "PlatformTouchEvent.h"
78 #endif
79
80 namespace WebCore {
81
82 using namespace HTMLNames;
83
84 // The link drag hysteresis is much larger than the others because there
85 // needs to be enough space to cancel the link press without starting a link drag,
86 // and because dragging links is rare.
87 const int LinkDragHysteresis = 40;
88 const int ImageDragHysteresis = 5;
89 const int TextDragHysteresis = 3;
90 const int GeneralDragHysteresis = 3;
91
92 // Match key code of composition keydown event on windows.
93 // IE sends VK_PROCESSKEY which has value 229;
94 const int CompositionEventKeyCode = 229;
95
96 #if ENABLE(SVG)
97 using namespace SVGNames;
98 #endif
99
100 // When the autoscroll or the panScroll is triggered when do the scroll every 0.05s to make it smooth
101 const double autoscrollInterval = 0.05;
102
103 static Frame* subframeForTargetNode(Node*);
104 static Frame* subframeForHitTestResult(const MouseEventWithHitTestResults&);
105
scrollAndAcceptEvent(float delta,ScrollDirection positiveDirection,ScrollDirection negativeDirection,PlatformWheelEvent & e,Node * node)106 static inline void scrollAndAcceptEvent(float delta, ScrollDirection positiveDirection, ScrollDirection negativeDirection, PlatformWheelEvent& e, Node* node)
107 {
108 if (!delta)
109 return;
110
111 // Find the nearest enclosing box.
112 RenderBox* enclosingBox = node->renderer()->enclosingBox();
113
114 if (e.granularity() == ScrollByPageWheelEvent) {
115 if (enclosingBox->scroll(delta < 0 ? negativeDirection : positiveDirection, ScrollByPage, 1))
116 e.accept();
117 return;
118 }
119 float pixelsToScroll = delta > 0 ? delta : -delta;
120 if (e.granularity() == ScrollByLineWheelEvent)
121 pixelsToScroll *= cMouseWheelPixelsPerLineStep;
122 if (enclosingBox->scroll(delta < 0 ? negativeDirection : positiveDirection, ScrollByPixel, pixelsToScroll))
123 e.accept();
124 }
125
EventHandler(Frame * frame)126 EventHandler::EventHandler(Frame* frame)
127 : m_frame(frame)
128 , m_mousePressed(false)
129 , m_mouseDownMayStartSelect(false)
130 , m_mouseDownMayStartDrag(false)
131 , m_mouseDownWasSingleClickInSelection(false)
132 , m_beganSelectingText(false)
133 , m_panScrollInProgress(false)
134 , m_hoverTimer(this, &EventHandler::hoverTimerFired)
135 , m_autoscrollTimer(this, &EventHandler::autoscrollTimerFired)
136 , m_autoscrollRenderer(0)
137 , m_autoscrollInProgress(false)
138 , m_mouseDownMayStartAutoscroll(false)
139 , m_mouseDownWasInSubframe(false)
140 #if ENABLE(SVG)
141 , m_svgPan(false)
142 #endif
143 , m_resizeLayer(0)
144 , m_capturingMouseEventsNode(0)
145 , m_clickCount(0)
146 , m_mouseDownTimestamp(0)
147 , m_pendingFrameUnloadEventCount(0)
148 , m_pendingFrameBeforeUnloadEventCount(0)
149 #if PLATFORM(MAC)
150 , m_mouseDownView(nil)
151 , m_sendingEventToSubview(false)
152 , m_activationEventNumber(0)
153 #endif
154 {
155 }
156
~EventHandler()157 EventHandler::~EventHandler()
158 {
159 }
160
dragState()161 EventHandler::EventHandlerDragState& EventHandler::dragState()
162 {
163 DEFINE_STATIC_LOCAL(EventHandlerDragState, state, ());
164 return state;
165 }
166
clear()167 void EventHandler::clear()
168 {
169 m_hoverTimer.stop();
170 m_resizeLayer = 0;
171 m_nodeUnderMouse = 0;
172 m_lastNodeUnderMouse = 0;
173 #if ENABLE(SVG)
174 m_instanceUnderMouse = 0;
175 m_lastInstanceUnderMouse = 0;
176 #endif
177 m_lastMouseMoveEventSubframe = 0;
178 m_lastScrollbarUnderMouse = 0;
179 m_clickCount = 0;
180 m_clickNode = 0;
181 #if ENABLE(TOUCH_EVENTS) // Android
182 m_touch = 0;
183 #endif
184 m_frameSetBeingResized = 0;
185 m_dragTarget = 0;
186 m_currentMousePosition = IntPoint();
187 m_mousePressNode = 0;
188 m_mousePressed = false;
189 m_capturingMouseEventsNode = 0;
190 }
191
selectClosestWordFromMouseEvent(const MouseEventWithHitTestResults & result)192 void EventHandler::selectClosestWordFromMouseEvent(const MouseEventWithHitTestResults& result)
193 {
194 Node* innerNode = result.targetNode();
195 Selection newSelection;
196
197 if (innerNode && innerNode->renderer() && m_mouseDownMayStartSelect) {
198 VisiblePosition pos(innerNode->renderer()->positionForPoint(result.localPoint()));
199 if (pos.isNotNull()) {
200 newSelection = Selection(pos);
201 newSelection.expandUsingGranularity(WordGranularity);
202 }
203
204 if (newSelection.isRange()) {
205 m_frame->setSelectionGranularity(WordGranularity);
206 m_beganSelectingText = true;
207 if (result.event().clickCount() == 2 && m_frame->editor()->isSelectTrailingWhitespaceEnabled())
208 newSelection.appendTrailingWhitespace();
209 }
210
211 if (m_frame->shouldChangeSelection(newSelection))
212 m_frame->selection()->setSelection(newSelection);
213 }
214 }
215
selectClosestWordOrLinkFromMouseEvent(const MouseEventWithHitTestResults & result)216 void EventHandler::selectClosestWordOrLinkFromMouseEvent(const MouseEventWithHitTestResults& result)
217 {
218 if (!result.hitTestResult().isLiveLink())
219 return selectClosestWordFromMouseEvent(result);
220
221 Node* innerNode = result.targetNode();
222
223 if (innerNode && innerNode->renderer() && m_mouseDownMayStartSelect) {
224 Selection newSelection;
225 Element* URLElement = result.hitTestResult().URLElement();
226 VisiblePosition pos(innerNode->renderer()->positionForPoint(result.localPoint()));
227 if (pos.isNotNull() && pos.deepEquivalent().node()->isDescendantOf(URLElement))
228 newSelection = Selection::selectionFromContentsOfNode(URLElement);
229
230 if (newSelection.isRange()) {
231 m_frame->setSelectionGranularity(WordGranularity);
232 m_beganSelectingText = true;
233 }
234
235 if (m_frame->shouldChangeSelection(newSelection))
236 m_frame->selection()->setSelection(newSelection);
237 }
238 }
239
handleMousePressEventDoubleClick(const MouseEventWithHitTestResults & event)240 bool EventHandler::handleMousePressEventDoubleClick(const MouseEventWithHitTestResults& event)
241 {
242 if (event.event().button() != LeftButton)
243 return false;
244
245 if (m_frame->selection()->isRange())
246 // A double-click when range is already selected
247 // should not change the selection. So, do not call
248 // selectClosestWordFromMouseEvent, but do set
249 // m_beganSelectingText to prevent handleMouseReleaseEvent
250 // from setting caret selection.
251 m_beganSelectingText = true;
252 else
253 selectClosestWordFromMouseEvent(event);
254
255 return true;
256 }
257
handleMousePressEventTripleClick(const MouseEventWithHitTestResults & event)258 bool EventHandler::handleMousePressEventTripleClick(const MouseEventWithHitTestResults& event)
259 {
260 if (event.event().button() != LeftButton)
261 return false;
262
263 Node* innerNode = event.targetNode();
264 if (!(innerNode && innerNode->renderer() && m_mouseDownMayStartSelect))
265 return false;
266
267 Selection newSelection;
268 VisiblePosition pos(innerNode->renderer()->positionForPoint(event.localPoint()));
269 if (pos.isNotNull()) {
270 newSelection = Selection(pos);
271 newSelection.expandUsingGranularity(ParagraphGranularity);
272 }
273 if (newSelection.isRange()) {
274 m_frame->setSelectionGranularity(ParagraphGranularity);
275 m_beganSelectingText = true;
276 }
277
278 if (m_frame->shouldChangeSelection(newSelection))
279 m_frame->selection()->setSelection(newSelection);
280
281 return true;
282 }
283
handleMousePressEventSingleClick(const MouseEventWithHitTestResults & event)284 bool EventHandler::handleMousePressEventSingleClick(const MouseEventWithHitTestResults& event)
285 {
286 if (event.event().button() != LeftButton)
287 return false;
288
289 Node* innerNode = event.targetNode();
290 if (!(innerNode && innerNode->renderer() && m_mouseDownMayStartSelect))
291 return false;
292
293 // Extend the selection if the Shift key is down, unless the click is in a link.
294 bool extendSelection = event.event().shiftKey() && !event.isOverLink();
295
296 // Don't restart the selection when the mouse is pressed on an
297 // existing selection so we can allow for text dragging.
298 IntPoint vPoint = m_frame->view()->windowToContents(event.event().pos());
299 if (!extendSelection && m_frame->selection()->contains(vPoint)) {
300 m_mouseDownWasSingleClickInSelection = true;
301 return false;
302 }
303
304 VisiblePosition visiblePos(innerNode->renderer()->positionForPoint(event.localPoint()));
305 if (visiblePos.isNull())
306 visiblePos = VisiblePosition(innerNode, 0, DOWNSTREAM);
307 Position pos = visiblePos.deepEquivalent();
308
309 Selection newSelection = m_frame->selection()->selection();
310 if (extendSelection && newSelection.isCaretOrRange()) {
311 m_frame->selection()->setLastChangeWasHorizontalExtension(false);
312
313 // See <rdar://problem/3668157> REGRESSION (Mail): shift-click deselects when selection
314 // was created right-to-left
315 Position start = newSelection.start();
316 Position end = newSelection.end();
317 short before = Range::compareBoundaryPoints(pos.node(), pos.offset(), start.node(), start.offset());
318 if (before <= 0)
319 newSelection = Selection(pos, end);
320 else
321 newSelection = Selection(start, pos);
322
323 if (m_frame->selectionGranularity() != CharacterGranularity)
324 newSelection.expandUsingGranularity(m_frame->selectionGranularity());
325 m_beganSelectingText = true;
326 } else {
327 newSelection = Selection(visiblePos);
328 m_frame->setSelectionGranularity(CharacterGranularity);
329 }
330
331 if (m_frame->shouldChangeSelection(newSelection))
332 m_frame->selection()->setSelection(newSelection);
333
334 return true;
335 }
336
handleMousePressEvent(const MouseEventWithHitTestResults & event)337 bool EventHandler::handleMousePressEvent(const MouseEventWithHitTestResults& event)
338 {
339 // Reset drag state.
340 dragState().m_dragSrc = 0;
341
342 bool singleClick = event.event().clickCount() <= 1;
343
344 // If we got the event back, that must mean it wasn't prevented,
345 // so it's allowed to start a drag or selection.
346 m_mouseDownMayStartSelect = canMouseDownStartSelect(event.targetNode());
347
348 // Careful that the drag starting logic stays in sync with eventMayStartDrag()
349 m_mouseDownMayStartDrag = singleClick;
350
351 m_mouseDownWasSingleClickInSelection = false;
352
353 if (event.isOverWidget() && passWidgetMouseDownEventToWidget(event))
354 return true;
355
356 #if ENABLE(SVG)
357 if (m_frame->document()->isSVGDocument() &&
358 static_cast<SVGDocument*>(m_frame->document())->zoomAndPanEnabled()) {
359 if (event.event().shiftKey() && singleClick) {
360 m_svgPan = true;
361 static_cast<SVGDocument*>(m_frame->document())->startPan(event.event().pos());
362 return true;
363 }
364 }
365 #endif
366
367 // We don't do this at the start of mouse down handling,
368 // because we don't want to do it until we know we didn't hit a widget.
369 if (singleClick)
370 focusDocumentView();
371
372 Node* innerNode = event.targetNode();
373
374 m_mousePressNode = innerNode;
375 m_dragStartPos = event.event().pos();
376
377 bool swallowEvent = false;
378 if (event.event().button() == LeftButton || event.event().button() == MiddleButton) {
379 m_frame->selection()->setCaretBlinkingSuspended(true);
380 m_mousePressed = true;
381 m_beganSelectingText = false;
382
383 if (event.event().clickCount() == 2)
384 swallowEvent = handleMousePressEventDoubleClick(event);
385 else if (event.event().clickCount() >= 3)
386 swallowEvent = handleMousePressEventTripleClick(event);
387 else
388 swallowEvent = handleMousePressEventSingleClick(event);
389 }
390
391 m_mouseDownMayStartAutoscroll = m_mouseDownMayStartSelect ||
392 (m_mousePressNode && m_mousePressNode->renderBox() && m_mousePressNode->renderBox()->canBeProgramaticallyScrolled(true));
393
394 return swallowEvent;
395 }
396
handleMouseDraggedEvent(const MouseEventWithHitTestResults & event)397 bool EventHandler::handleMouseDraggedEvent(const MouseEventWithHitTestResults& event)
398 {
399 if (handleDrag(event))
400 return true;
401
402 if (!m_mousePressed)
403 return false;
404
405 Node* targetNode = event.targetNode();
406 if (event.event().button() != LeftButton || !targetNode || !targetNode->renderer())
407 return false;
408
409 #if PLATFORM(MAC) // FIXME: Why does this assertion fire on other platforms?
410 ASSERT(m_mouseDownMayStartSelect || m_mouseDownMayStartAutoscroll);
411 #endif
412
413 m_mouseDownMayStartDrag = false;
414
415 if (m_mouseDownMayStartAutoscroll && !m_panScrollInProgress) {
416 // If the selection is contained in a layer that can scroll, that layer should handle the autoscroll
417 // Otherwise, let the bridge handle it so the view can scroll itself.
418 RenderObject* renderer = targetNode->renderer();
419 while (renderer && (!renderer->isBox() || !toRenderBox(renderer)->canBeProgramaticallyScrolled(false))) {
420 if (!renderer->parent() && renderer->node() == renderer->document() && renderer->document()->ownerElement())
421 renderer = renderer->document()->ownerElement()->renderer();
422 else
423 renderer = renderer->parent();
424 }
425
426 if (renderer) {
427 m_autoscrollInProgress = true;
428 handleAutoscroll(renderer);
429 }
430
431 m_mouseDownMayStartAutoscroll = false;
432 }
433
434 updateSelectionForMouseDrag(targetNode, event.localPoint());
435 return true;
436 }
437
eventMayStartDrag(const PlatformMouseEvent & event) const438 bool EventHandler::eventMayStartDrag(const PlatformMouseEvent& event) const
439 {
440 // This is a pre-flight check of whether the event might lead to a drag being started. Be careful
441 // that its logic needs to stay in sync with handleMouseMoveEvent() and the way we setMouseDownMayStartDrag
442 // in handleMousePressEvent
443
444 if (!m_frame->contentRenderer() || !m_frame->contentRenderer()->hasLayer()
445 || event.button() != LeftButton || event.clickCount() != 1)
446 return false;
447
448 bool DHTMLFlag;
449 bool UAFlag;
450 allowDHTMLDrag(DHTMLFlag, UAFlag);
451 if (!DHTMLFlag && !UAFlag)
452 return false;
453
454 HitTestRequest request(true, false);
455 HitTestResult result(m_frame->view()->windowToContents(event.pos()));
456 m_frame->contentRenderer()->layer()->hitTest(request, result);
457 bool srcIsDHTML;
458 return result.innerNode() && result.innerNode()->renderer()->draggableNode(DHTMLFlag, UAFlag, result.point().x(), result.point().y(), srcIsDHTML);
459 }
460
updateSelectionForMouseDrag()461 void EventHandler::updateSelectionForMouseDrag()
462 {
463 FrameView* view = m_frame->view();
464 if (!view)
465 return;
466 RenderView* renderer = m_frame->contentRenderer();
467 if (!renderer)
468 return;
469 RenderLayer* layer = renderer->layer();
470 if (!layer)
471 return;
472
473 HitTestResult result(view->windowToContents(m_currentMousePosition));
474 layer->hitTest(HitTestRequest(true, true, true), result);
475 updateSelectionForMouseDrag(result.innerNode(), result.localPoint());
476 }
477
updateSelectionForMouseDrag(Node * targetNode,const IntPoint & localPoint)478 void EventHandler::updateSelectionForMouseDrag(Node* targetNode, const IntPoint& localPoint)
479 {
480 if (!m_mouseDownMayStartSelect)
481 return;
482
483 if (!targetNode)
484 return;
485
486 RenderObject* targetRenderer = targetNode->renderer();
487 if (!targetRenderer)
488 return;
489
490 if (!canMouseDragExtendSelect(targetNode))
491 return;
492
493 VisiblePosition targetPosition(targetRenderer->positionForPoint(localPoint));
494
495 // Don't modify the selection if we're not on a node.
496 if (targetPosition.isNull())
497 return;
498
499 // Restart the selection if this is the first mouse move. This work is usually
500 // done in handleMousePressEvent, but not if the mouse press was on an existing selection.
501 Selection newSelection = m_frame->selection()->selection();
502
503 #if ENABLE(SVG)
504 // Special case to limit selection to the containing block for SVG text.
505 // FIXME: Isn't there a better non-SVG-specific way to do this?
506 if (Node* selectionBaseNode = newSelection.base().node())
507 if (RenderObject* selectionBaseRenderer = selectionBaseNode->renderer())
508 if (selectionBaseRenderer->isSVGText())
509 if (targetNode->renderer()->containingBlock() != selectionBaseRenderer->containingBlock())
510 return;
511 #endif
512
513 if (!m_beganSelectingText) {
514 m_beganSelectingText = true;
515 newSelection = Selection(targetPosition);
516 }
517
518 newSelection.setExtent(targetPosition);
519 if (m_frame->selectionGranularity() != CharacterGranularity)
520 newSelection.expandUsingGranularity(m_frame->selectionGranularity());
521
522 if (m_frame->shouldChangeSelection(newSelection)) {
523 m_frame->selection()->setLastChangeWasHorizontalExtension(false);
524 m_frame->selection()->setSelection(newSelection);
525 }
526 }
527
handleMouseUp(const MouseEventWithHitTestResults & event)528 bool EventHandler::handleMouseUp(const MouseEventWithHitTestResults& event)
529 {
530 if (eventLoopHandleMouseUp(event))
531 return true;
532
533 // If this was the first click in the window, we don't even want to clear the selection.
534 // This case occurs when the user clicks on a draggable element, since we have to process
535 // the mouse down and drag events to see if we might start a drag. For other first clicks
536 // in a window, we just don't acceptFirstMouse, and the whole down-drag-up sequence gets
537 // ignored upstream of this layer.
538 return eventActivatedView(event.event());
539 }
540
handleMouseReleaseEvent(const MouseEventWithHitTestResults & event)541 bool EventHandler::handleMouseReleaseEvent(const MouseEventWithHitTestResults& event)
542 {
543 if (m_autoscrollInProgress)
544 stopAutoscrollTimer();
545
546 if (handleMouseUp(event))
547 return true;
548
549 // Used to prevent mouseMoveEvent from initiating a drag before
550 // the mouse is pressed again.
551 m_frame->selection()->setCaretBlinkingSuspended(false);
552 m_mousePressed = false;
553 m_mouseDownMayStartDrag = false;
554 m_mouseDownMayStartSelect = false;
555 m_mouseDownMayStartAutoscroll = false;
556 m_mouseDownWasInSubframe = false;
557
558 bool handled = false;
559
560 // Clear the selection if the mouse didn't move after the last mouse press.
561 // We do this so when clicking on the selection, the selection goes away.
562 // However, if we are editing, place the caret.
563 if (m_mouseDownWasSingleClickInSelection && !m_beganSelectingText
564 && m_dragStartPos == event.event().pos()
565 && m_frame->selection()->isRange()) {
566 Selection newSelection;
567 Node *node = event.targetNode();
568 if (node && node->isContentEditable() && node->renderer()) {
569 VisiblePosition pos = node->renderer()->positionForPoint(event.localPoint());
570 newSelection = Selection(pos);
571 }
572 if (m_frame->shouldChangeSelection(newSelection))
573 m_frame->selection()->setSelection(newSelection);
574
575 handled = true;
576 }
577
578 m_frame->notifyRendererOfSelectionChange(true);
579
580 m_frame->selection()->selectFrameElementInParentIfFullySelected();
581
582 return handled;
583 }
584
handleAutoscroll(RenderObject * renderer)585 void EventHandler::handleAutoscroll(RenderObject* renderer)
586 {
587 // We don't want to trigger the autoscroll or the panScroll if it's already active
588 if (m_autoscrollTimer.isActive())
589 return;
590
591 setAutoscrollRenderer(renderer);
592
593 #if ENABLE(PAN_SCROLLING)
594 if (m_panScrollInProgress) {
595 m_panScrollStartPos = currentMousePosition();
596 m_frame->view()->addPanScrollIcon(m_panScrollStartPos);
597 // If we're not in the top frame we notify it that we are using the panScroll
598 if (m_frame != m_frame->page()->mainFrame())
599 m_frame->page()->mainFrame()->eventHandler()->setPanScrollInProgress(true);
600 }
601 #endif
602
603 startAutoscrollTimer();
604 }
605
autoscrollTimerFired(Timer<EventHandler> *)606 void EventHandler::autoscrollTimerFired(Timer<EventHandler>*)
607 {
608 RenderObject* r = autoscrollRenderer();
609 if (!r || !r->isBox()) {
610 stopAutoscrollTimer();
611 return;
612 }
613
614 if (m_autoscrollInProgress) {
615 if (!m_mousePressed) {
616 stopAutoscrollTimer();
617 return;
618 }
619 toRenderBox(r)->autoscroll();
620 } else {
621 // we verify that the main frame hasn't received the order to stop the panScroll
622 if (!m_frame->page()->mainFrame()->eventHandler()->panScrollInProgress()) {
623 stopAutoscrollTimer();
624 return;
625 }
626 #if ENABLE(PAN_SCROLLING)
627 setPanScrollCursor();
628 toRenderBox(r)->panScroll(m_panScrollStartPos);
629 #endif
630 }
631 }
632
setPanScrollCursor()633 void EventHandler::setPanScrollCursor()
634 {
635 // At the original click location we draw a 4 arrowed icon. Over this icon there won't be any scroll
636 // So we don't want to change the cursor over this area
637 const int noScrollRadius = 9;
638 bool east = m_panScrollStartPos.x() < (m_currentMousePosition.x() - noScrollRadius);
639 bool west = m_panScrollStartPos.x() > (m_currentMousePosition.x() + noScrollRadius);
640 bool north = m_panScrollStartPos.y() > (m_currentMousePosition.y() + noScrollRadius);
641 bool south = m_panScrollStartPos.y() < (m_currentMousePosition.y() - noScrollRadius);
642
643 if (north) {
644 if (east)
645 m_frame->view()->setCursor(northEastPanningCursor());
646 else if (west)
647 m_frame->view()->setCursor(northWestPanningCursor());
648 else
649 m_frame->view()->setCursor(northPanningCursor());
650 } else if (south) {
651 if (east)
652 m_frame->view()->setCursor(southEastPanningCursor());
653 else if (west)
654 m_frame->view()->setCursor(southWestPanningCursor());
655 else
656 m_frame->view()->setCursor(southPanningCursor());
657 } else if (east)
658 m_frame->view()->setCursor(eastPanningCursor());
659 else if (west)
660 m_frame->view()->setCursor(westPanningCursor());
661 else
662 m_frame->view()->setCursor(middlePanningCursor());
663 }
664
autoscrollRenderer() const665 RenderObject* EventHandler::autoscrollRenderer() const
666 {
667 return m_autoscrollRenderer;
668 }
669
updateAutoscrollRenderer()670 void EventHandler::updateAutoscrollRenderer()
671 {
672 if (!m_autoscrollRenderer)
673 return;
674
675 HitTestResult hitTest = hitTestResultAtPoint(m_panScrollStartPos, true);
676
677 if (Node* nodeAtPoint = hitTest.innerNode())
678 m_autoscrollRenderer = nodeAtPoint->renderer();
679
680 while (m_autoscrollRenderer && (!m_autoscrollRenderer->isBox() || !toRenderBox(m_autoscrollRenderer)->canBeProgramaticallyScrolled(false)))
681 m_autoscrollRenderer = m_autoscrollRenderer->parent();
682 }
683
setAutoscrollRenderer(RenderObject * renderer)684 void EventHandler::setAutoscrollRenderer(RenderObject* renderer)
685 {
686 m_autoscrollRenderer = renderer;
687 }
688
allowDHTMLDrag(bool & flagDHTML,bool & flagUA) const689 void EventHandler::allowDHTMLDrag(bool& flagDHTML, bool& flagUA) const
690 {
691 if (!m_frame || !m_frame->document()) {
692 flagDHTML = false;
693 flagUA = false;
694 return;
695 }
696
697 unsigned mask = m_frame->page()->dragController()->delegateDragSourceAction(m_frame->view()->contentsToWindow(m_mouseDownPos));
698 flagDHTML = (mask & DragSourceActionDHTML) != DragSourceActionNone;
699 flagUA = ((mask & DragSourceActionImage) || (mask & DragSourceActionLink) || (mask & DragSourceActionSelection));
700 }
701
hitTestResultAtPoint(const IntPoint & point,bool allowShadowContent)702 HitTestResult EventHandler::hitTestResultAtPoint(const IntPoint& point, bool allowShadowContent)
703 {
704 HitTestResult result(point);
705 if (!m_frame->contentRenderer())
706 return result;
707 m_frame->contentRenderer()->layer()->hitTest(HitTestRequest(true, true), result);
708
709 while (true) {
710 Node* n = result.innerNode();
711 if (!result.isOverWidget() || !n || !n->renderer() || !n->renderer()->isWidget())
712 break;
713 RenderWidget* renderWidget = static_cast<RenderWidget*>(n->renderer());
714 Widget* widget = renderWidget->widget();
715 if (!widget || !widget->isFrameView())
716 break;
717 Frame* frame = static_cast<HTMLFrameElementBase*>(n)->contentFrame();
718 if (!frame || !frame->contentRenderer())
719 break;
720 FrameView* view = static_cast<FrameView*>(widget);
721 IntPoint widgetPoint(result.localPoint().x() + view->scrollX() - renderWidget->borderLeft() - renderWidget->paddingLeft(),
722 result.localPoint().y() + view->scrollY() - renderWidget->borderTop() - renderWidget->paddingTop());
723 HitTestResult widgetHitTestResult(widgetPoint);
724 frame->contentRenderer()->layer()->hitTest(HitTestRequest(true, true), widgetHitTestResult);
725 result = widgetHitTestResult;
726 }
727
728 // If our HitTestResult is not visible, then we started hit testing too far down the frame chain.
729 // Another hit test at the main frame level should get us the correct visible result.
730 Frame* resultFrame = result.innerNonSharedNode() ? result.innerNonSharedNode()->document()->frame() : 0;
731 Frame* mainFrame = m_frame->page()->mainFrame();
732 if (m_frame != mainFrame && resultFrame && resultFrame != mainFrame && !resultFrame->editor()->insideVisibleArea(result.point())) {
733 IntPoint windowPoint = resultFrame->view()->contentsToWindow(result.point());
734 IntPoint mainFramePoint = mainFrame->view()->windowToContents(windowPoint);
735 result = mainFrame->eventHandler()->hitTestResultAtPoint(mainFramePoint, allowShadowContent);
736 }
737
738 if (!allowShadowContent)
739 result.setToNonShadowAncestor();
740
741 return result;
742 }
743
744
startAutoscrollTimer()745 void EventHandler::startAutoscrollTimer()
746 {
747 m_autoscrollTimer.startRepeating(autoscrollInterval);
748 }
749
stopAutoscrollTimer(bool rendererIsBeingDestroyed)750 void EventHandler::stopAutoscrollTimer(bool rendererIsBeingDestroyed)
751 {
752 if (m_autoscrollInProgress) {
753 if (m_mouseDownWasInSubframe) {
754 if (Frame* subframe = subframeForTargetNode(m_mousePressNode.get()))
755 subframe->eventHandler()->stopAutoscrollTimer(rendererIsBeingDestroyed);
756 return;
757 }
758 }
759
760 if (autoscrollRenderer()) {
761 if (!rendererIsBeingDestroyed && (m_autoscrollInProgress || m_panScrollInProgress))
762 toRenderBox(autoscrollRenderer())->stopAutoscroll();
763 #if ENABLE(PAN_SCROLLING)
764 if (m_panScrollInProgress) {
765 m_frame->view()->removePanScrollIcon();
766 m_frame->view()->setCursor(pointerCursor());
767 }
768 #endif
769
770 setAutoscrollRenderer(0);
771 }
772
773 m_autoscrollTimer.stop();
774
775 m_panScrollInProgress = false;
776 // If we're not in the top frame we notify it that we are not using the panScroll anymore
777 if (m_frame->page() && m_frame != m_frame->page()->mainFrame())
778 m_frame->page()->mainFrame()->eventHandler()->setPanScrollInProgress(false);
779 m_autoscrollInProgress = false;
780 }
781
mousePressNode() const782 Node* EventHandler::mousePressNode() const
783 {
784 return m_mousePressNode.get();
785 }
786
setMousePressNode(PassRefPtr<Node> node)787 void EventHandler::setMousePressNode(PassRefPtr<Node> node)
788 {
789 m_mousePressNode = node;
790 }
791
scrollOverflow(ScrollDirection direction,ScrollGranularity granularity)792 bool EventHandler::scrollOverflow(ScrollDirection direction, ScrollGranularity granularity)
793 {
794 if (!m_frame->document())
795 return false;
796
797 Node* node = m_frame->document()->focusedNode();
798 if (!node)
799 node = m_mousePressNode.get();
800
801 if (node) {
802 RenderObject* r = node->renderer();
803 if (r && !r->isListBox())
804 return r->enclosingBox()->scroll(direction, granularity);
805 }
806
807 return false;
808 }
809
currentMousePosition() const810 IntPoint EventHandler::currentMousePosition() const
811 {
812 return m_currentMousePosition;
813 }
814
subframeForHitTestResult(const MouseEventWithHitTestResults & hitTestResult)815 Frame* subframeForHitTestResult(const MouseEventWithHitTestResults& hitTestResult)
816 {
817 if (!hitTestResult.isOverWidget())
818 return 0;
819 return subframeForTargetNode(hitTestResult.targetNode());
820 }
821
subframeForTargetNode(Node * node)822 Frame* subframeForTargetNode(Node* node)
823 {
824 if (!node)
825 return 0;
826
827 RenderObject* renderer = node->renderer();
828 if (!renderer || !renderer->isWidget())
829 return 0;
830
831 Widget* widget = static_cast<RenderWidget*>(renderer)->widget();
832 if (!widget || !widget->isFrameView())
833 return 0;
834
835 return static_cast<FrameView*>(widget)->frame();
836 }
837
isSubmitImage(Node * node)838 static bool isSubmitImage(Node* node)
839 {
840 return node && node->hasTagName(inputTag)
841 && static_cast<HTMLInputElement*>(node)->inputType() == HTMLInputElement::IMAGE;
842 }
843
844 // Returns true if the node's editable block is not current focused for editing
nodeIsNotBeingEdited(Node * node,Frame * frame)845 static bool nodeIsNotBeingEdited(Node* node, Frame* frame)
846 {
847 return frame->selection()->rootEditableElement() != node->rootEditableElement();
848 }
849
selectCursor(const MouseEventWithHitTestResults & event,Scrollbar * scrollbar)850 Cursor EventHandler::selectCursor(const MouseEventWithHitTestResults& event, Scrollbar* scrollbar)
851 {
852 // During selection, use an I-beam no matter what we're over.
853 // If you're capturing mouse events for a particular node, don't treat this as a selection.
854 if (m_mousePressed && m_mouseDownMayStartSelect && m_frame->selection()->isCaretOrRange() && !m_capturingMouseEventsNode)
855 return iBeamCursor();
856
857 Node* node = event.targetNode();
858 RenderObject* renderer = node ? node->renderer() : 0;
859 RenderStyle* style = renderer ? renderer->style() : 0;
860
861 if (renderer && renderer->isFrameSet()) {
862 RenderFrameSet* fs = static_cast<RenderFrameSet*>(renderer);
863 if (fs->canResizeRow(event.localPoint()))
864 return rowResizeCursor();
865 if (fs->canResizeColumn(event.localPoint()))
866 return columnResizeCursor();
867 }
868
869 if (style && style->cursors()) {
870 const CursorList* cursors = style->cursors();
871 for (unsigned i = 0; i < cursors->size(); ++i) {
872 CachedImage* cimage = (*cursors)[i].cursorImage.get();
873 IntPoint hotSpot = (*cursors)[i].hotSpot;
874 if (!cimage)
875 continue;
876 // Limit the size of cursors so that they cannot be used to cover UI elements in chrome.
877 IntSize size = cimage->image()->size();
878 if (size.width() > 128 || size.height() > 128)
879 continue;
880 // Do not let the hotspot be outside the bounds of the image.
881 if (hotSpot.x() < 0 || hotSpot.y() < 0 || hotSpot.x() > size.width() || hotSpot.y() > size.height())
882 continue;
883 if (cimage->image()->isNull())
884 break;
885 if (!cimage->errorOccurred())
886 return Cursor(cimage->image(), hotSpot);
887 }
888 }
889
890 switch (style ? style->cursor() : CURSOR_AUTO) {
891 case CURSOR_AUTO: {
892 bool editable = (node && node->isContentEditable());
893 bool editableLinkEnabled = false;
894
895 // If the link is editable, then we need to check the settings to see whether or not the link should be followed
896 if (editable) {
897 ASSERT(m_frame->settings());
898 switch(m_frame->settings()->editableLinkBehavior()) {
899 default:
900 case EditableLinkDefaultBehavior:
901 case EditableLinkAlwaysLive:
902 editableLinkEnabled = true;
903 break;
904
905 case EditableLinkNeverLive:
906 editableLinkEnabled = false;
907 break;
908
909 case EditableLinkLiveWhenNotFocused:
910 editableLinkEnabled = nodeIsNotBeingEdited(node, m_frame) || event.event().shiftKey();
911 break;
912
913 case EditableLinkOnlyLiveWithShiftKey:
914 editableLinkEnabled = event.event().shiftKey();
915 break;
916 }
917 }
918
919 if ((event.isOverLink() || isSubmitImage(node)) && (!editable || editableLinkEnabled))
920 return handCursor();
921 RenderLayer* layer = renderer ? renderer->enclosingLayer() : 0;
922 bool inResizer = false;
923 if (m_frame->view() && layer && layer->isPointInResizeControl(m_frame->view()->windowToContents(event.event().pos())))
924 inResizer = true;
925 if ((editable || (renderer && renderer->isText() && node->canStartSelection())) && !inResizer && !scrollbar)
926 return iBeamCursor();
927 return pointerCursor();
928 }
929 case CURSOR_CROSS:
930 return crossCursor();
931 case CURSOR_POINTER:
932 return handCursor();
933 case CURSOR_MOVE:
934 return moveCursor();
935 case CURSOR_ALL_SCROLL:
936 return moveCursor();
937 case CURSOR_E_RESIZE:
938 return eastResizeCursor();
939 case CURSOR_W_RESIZE:
940 return westResizeCursor();
941 case CURSOR_N_RESIZE:
942 return northResizeCursor();
943 case CURSOR_S_RESIZE:
944 return southResizeCursor();
945 case CURSOR_NE_RESIZE:
946 return northEastResizeCursor();
947 case CURSOR_SW_RESIZE:
948 return southWestResizeCursor();
949 case CURSOR_NW_RESIZE:
950 return northWestResizeCursor();
951 case CURSOR_SE_RESIZE:
952 return southEastResizeCursor();
953 case CURSOR_NS_RESIZE:
954 return northSouthResizeCursor();
955 case CURSOR_EW_RESIZE:
956 return eastWestResizeCursor();
957 case CURSOR_NESW_RESIZE:
958 return northEastSouthWestResizeCursor();
959 case CURSOR_NWSE_RESIZE:
960 return northWestSouthEastResizeCursor();
961 case CURSOR_COL_RESIZE:
962 return columnResizeCursor();
963 case CURSOR_ROW_RESIZE:
964 return rowResizeCursor();
965 case CURSOR_TEXT:
966 return iBeamCursor();
967 case CURSOR_WAIT:
968 return waitCursor();
969 case CURSOR_HELP:
970 return helpCursor();
971 case CURSOR_VERTICAL_TEXT:
972 return verticalTextCursor();
973 case CURSOR_CELL:
974 return cellCursor();
975 case CURSOR_CONTEXT_MENU:
976 return contextMenuCursor();
977 case CURSOR_PROGRESS:
978 return progressCursor();
979 case CURSOR_NO_DROP:
980 return noDropCursor();
981 case CURSOR_ALIAS:
982 return aliasCursor();
983 case CURSOR_COPY:
984 return copyCursor();
985 case CURSOR_NONE:
986 return noneCursor();
987 case CURSOR_NOT_ALLOWED:
988 return notAllowedCursor();
989 case CURSOR_DEFAULT:
990 return pointerCursor();
991 case CURSOR_WEBKIT_ZOOM_IN:
992 return zoomInCursor();
993 case CURSOR_WEBKIT_ZOOM_OUT:
994 return zoomOutCursor();
995 case CURSOR_WEBKIT_GRAB:
996 return grabCursor();
997 case CURSOR_WEBKIT_GRABBING:
998 return grabbingCursor();
999 }
1000 return pointerCursor();
1001 }
1002
handleMousePressEvent(const PlatformMouseEvent & mouseEvent)1003 bool EventHandler::handleMousePressEvent(const PlatformMouseEvent& mouseEvent)
1004 {
1005 if (!m_frame->document())
1006 return false;
1007
1008 RefPtr<FrameView> protector(m_frame->view());
1009
1010 m_mousePressed = true;
1011 m_currentMousePosition = mouseEvent.pos();
1012 m_mouseDownTimestamp = mouseEvent.timestamp();
1013 m_mouseDownMayStartDrag = false;
1014 m_mouseDownMayStartSelect = false;
1015 m_mouseDownMayStartAutoscroll = false;
1016 m_mouseDownPos = m_frame->view()->windowToContents(mouseEvent.pos());
1017 m_mouseDownWasInSubframe = false;
1018
1019 MouseEventWithHitTestResults mev = prepareMouseEvent(HitTestRequest(false, true), mouseEvent);
1020
1021 if (!mev.targetNode()) {
1022 invalidateClick();
1023 return false;
1024 }
1025
1026 m_mousePressNode = mev.targetNode();
1027
1028 InspectorController* inspector = m_frame->page()->inspectorController();
1029 if (inspector && inspector->enabled() && inspector->searchingForNodeInPage()) {
1030 inspector->handleMousePressOnNode(m_mousePressNode.get());
1031 invalidateClick();
1032 return true;
1033 }
1034
1035 Frame* subframe = subframeForHitTestResult(mev);
1036 if (subframe && passMousePressEventToSubframe(mev, subframe)) {
1037 // Start capturing future events for this frame. We only do this if we didn't clear
1038 // the m_mousePressed flag, which may happen if an AppKit widget entered a modal event loop.
1039 if (m_mousePressed)
1040 m_capturingMouseEventsNode = mev.targetNode();
1041 invalidateClick();
1042 return true;
1043 }
1044
1045 #if ENABLE(PAN_SCROLLING)
1046 if (m_frame->page()->mainFrame()->eventHandler()->panScrollInProgress() || m_autoscrollInProgress) {
1047 stopAutoscrollTimer();
1048 invalidateClick();
1049 return true;
1050 }
1051
1052 if (mouseEvent.button() == MiddleButton && !mev.isOverLink()) {
1053 RenderObject* renderer = mev.targetNode()->renderer();
1054
1055 while (renderer && (!renderer->isBox() || !toRenderBox(renderer)->canBeProgramaticallyScrolled(false))) {
1056 if (!renderer->parent() && renderer->node() == renderer->document() && renderer->document()->ownerElement())
1057 renderer = renderer->document()->ownerElement()->renderer();
1058 else
1059 renderer = renderer->parent();
1060 }
1061
1062 if (renderer) {
1063 m_panScrollInProgress = true;
1064 handleAutoscroll(renderer);
1065 invalidateClick();
1066 return true;
1067 }
1068 }
1069 #endif
1070
1071 m_clickCount = mouseEvent.clickCount();
1072 m_clickNode = mev.targetNode();
1073
1074 RenderLayer* layer = m_clickNode->renderer() ? m_clickNode->renderer()->enclosingLayer() : 0;
1075 IntPoint p = m_frame->view()->windowToContents(mouseEvent.pos());
1076 if (layer && layer->isPointInResizeControl(p)) {
1077 layer->setInResizeMode(true);
1078 m_resizeLayer = layer;
1079 m_offsetFromResizeCorner = layer->offsetFromResizeCorner(p);
1080 invalidateClick();
1081 return true;
1082 }
1083
1084 bool swallowEvent = dispatchMouseEvent(eventNames().mousedownEvent, mev.targetNode(), true, m_clickCount, mouseEvent, true);
1085
1086 // If the hit testing originally determined the event was in a scrollbar, refetch the MouseEventWithHitTestResults
1087 // in case the scrollbar widget was destroyed when the mouse event was handled.
1088 if (mev.scrollbar()) {
1089 const bool wasLastScrollBar = mev.scrollbar() == m_lastScrollbarUnderMouse.get();
1090 mev = prepareMouseEvent(HitTestRequest(true, true), mouseEvent);
1091
1092 if (wasLastScrollBar && mev.scrollbar() != m_lastScrollbarUnderMouse.get())
1093 m_lastScrollbarUnderMouse = 0;
1094 }
1095
1096 if (swallowEvent) {
1097 // scrollbars should get events anyway, even disabled controls might be scrollable
1098 if (mev.scrollbar())
1099 passMousePressEventToScrollbar(mev, mev.scrollbar());
1100 } else {
1101 // Refetch the event target node if it currently is the shadow node inside an <input> element.
1102 // If a mouse event handler changes the input element type to one that has a widget associated,
1103 // we'd like to EventHandler::handleMousePressEvent to pass the event to the widget and thus the
1104 // event target node can't still be the shadow node.
1105 if (mev.targetNode()->isShadowNode() && mev.targetNode()->shadowParentNode()->hasTagName(inputTag))
1106 mev = prepareMouseEvent(HitTestRequest(true, true), mouseEvent);
1107
1108 Scrollbar* scrollbar = m_frame->view()->scrollbarUnderMouse(mouseEvent);
1109 if (!scrollbar)
1110 scrollbar = mev.scrollbar();
1111 if (scrollbar && passMousePressEventToScrollbar(mev, scrollbar))
1112 swallowEvent = true;
1113 else
1114 swallowEvent = handleMousePressEvent(mev);
1115 }
1116
1117 return swallowEvent;
1118 }
1119
1120 // This method only exists for platforms that don't know how to deliver
handleMouseDoubleClickEvent(const PlatformMouseEvent & mouseEvent)1121 bool EventHandler::handleMouseDoubleClickEvent(const PlatformMouseEvent& mouseEvent)
1122 {
1123 if (!m_frame->document())
1124 return false;
1125
1126 RefPtr<FrameView> protector(m_frame->view());
1127
1128 // We get this instead of a second mouse-up
1129 m_mousePressed = false;
1130 m_currentMousePosition = mouseEvent.pos();
1131
1132 MouseEventWithHitTestResults mev = prepareMouseEvent(HitTestRequest(false, true), mouseEvent);
1133 Frame* subframe = subframeForHitTestResult(mev);
1134 if (subframe && passMousePressEventToSubframe(mev, subframe)) {
1135 m_capturingMouseEventsNode = 0;
1136 return true;
1137 }
1138
1139 m_clickCount = mouseEvent.clickCount();
1140 bool swallowMouseUpEvent = dispatchMouseEvent(eventNames().mouseupEvent, mev.targetNode(), true, m_clickCount, mouseEvent, false);
1141
1142 bool swallowClickEvent = false;
1143 // Don't ever dispatch click events for right clicks
1144 if (mouseEvent.button() != RightButton && mev.targetNode() == m_clickNode)
1145 swallowClickEvent = dispatchMouseEvent(eventNames().clickEvent, mev.targetNode(), true, m_clickCount, mouseEvent, true);
1146
1147 if (m_lastScrollbarUnderMouse)
1148 swallowMouseUpEvent = m_lastScrollbarUnderMouse->mouseUp();
1149
1150 bool swallowMouseReleaseEvent = false;
1151 if (!swallowMouseUpEvent)
1152 swallowMouseReleaseEvent = handleMouseReleaseEvent(mev);
1153
1154 invalidateClick();
1155
1156 return swallowMouseUpEvent || swallowClickEvent || swallowMouseReleaseEvent;
1157 }
1158
mouseMoved(const PlatformMouseEvent & event)1159 bool EventHandler::mouseMoved(const PlatformMouseEvent& event)
1160 {
1161 HitTestResult hoveredNode = HitTestResult(IntPoint());
1162 bool result = handleMouseMoveEvent(event, &hoveredNode);
1163
1164 Page* page = m_frame->page();
1165 if (!page)
1166 return result;
1167
1168 hoveredNode.setToNonShadowAncestor();
1169 page->chrome()->mouseDidMoveOverElement(hoveredNode, event.modifierFlags());
1170 page->chrome()->setToolTip(hoveredNode);
1171 return result;
1172 }
1173
handleMouseMoveEvent(const PlatformMouseEvent & mouseEvent,HitTestResult * hoveredNode)1174 bool EventHandler::handleMouseMoveEvent(const PlatformMouseEvent& mouseEvent, HitTestResult* hoveredNode)
1175 {
1176 // in Radar 3703768 we saw frequent crashes apparently due to the
1177 // part being null here, which seems impossible, so check for nil
1178 // but also assert so that we can try to figure this out in debug
1179 // builds, if it happens.
1180 ASSERT(m_frame);
1181 if (!m_frame || !m_frame->document())
1182 return false;
1183
1184 RefPtr<FrameView> protector(m_frame->view());
1185 m_currentMousePosition = mouseEvent.pos();
1186
1187 if (m_hoverTimer.isActive())
1188 m_hoverTimer.stop();
1189
1190 #if ENABLE(SVG)
1191 if (m_svgPan) {
1192 static_cast<SVGDocument*>(m_frame->document())->updatePan(m_currentMousePosition);
1193 return true;
1194 }
1195 #endif
1196
1197 if (m_frameSetBeingResized)
1198 return dispatchMouseEvent(eventNames().mousemoveEvent, m_frameSetBeingResized.get(), false, 0, mouseEvent, false);
1199
1200 // Send events right to a scrollbar if the mouse is pressed.
1201 if (m_lastScrollbarUnderMouse && m_mousePressed)
1202 return m_lastScrollbarUnderMouse->mouseMoved(m_lastScrollbarUnderMouse->transformEvent(mouseEvent));
1203
1204 // Treat mouse move events while the mouse is pressed as "read-only" in prepareMouseEvent
1205 // if we are allowed to select.
1206 // This means that :hover and :active freeze in the state they were in when the mouse
1207 // was pressed, rather than updating for nodes the mouse moves over as you hold the mouse down.
1208 HitTestRequest request(m_mousePressed && m_mouseDownMayStartSelect, m_mousePressed, true);
1209 MouseEventWithHitTestResults mev = prepareMouseEvent(request, mouseEvent);
1210 if (hoveredNode)
1211 *hoveredNode = mev.hitTestResult();
1212
1213 Scrollbar* scrollbar = 0;
1214
1215 if (m_resizeLayer && m_resizeLayer->inResizeMode())
1216 m_resizeLayer->resize(mouseEvent, m_offsetFromResizeCorner);
1217 else {
1218 if (m_frame->view())
1219 scrollbar = m_frame->view()->scrollbarUnderMouse(mouseEvent);
1220
1221 if (!scrollbar)
1222 scrollbar = mev.scrollbar();
1223
1224 if (m_lastScrollbarUnderMouse != scrollbar) {
1225 // Send mouse exited to the old scrollbar.
1226 if (m_lastScrollbarUnderMouse)
1227 m_lastScrollbarUnderMouse->mouseExited();
1228 m_lastScrollbarUnderMouse = m_mousePressed ? 0 : scrollbar;
1229 }
1230 }
1231
1232 bool swallowEvent = false;
1233 RefPtr<Frame> newSubframe = m_capturingMouseEventsNode.get() ? subframeForTargetNode(m_capturingMouseEventsNode.get()) : subframeForHitTestResult(mev);
1234
1235 // We want mouseouts to happen first, from the inside out. First send a move event to the last subframe so that it will fire mouseouts.
1236 if (m_lastMouseMoveEventSubframe && m_lastMouseMoveEventSubframe->tree()->isDescendantOf(m_frame) && m_lastMouseMoveEventSubframe != newSubframe)
1237 passMouseMoveEventToSubframe(mev, m_lastMouseMoveEventSubframe.get());
1238
1239 if (newSubframe) {
1240 // Update over/out state before passing the event to the subframe.
1241 updateMouseEventTargetNode(mev.targetNode(), mouseEvent, true);
1242
1243 // Event dispatch in updateMouseEventTargetNode may have caused the subframe of the target
1244 // node to be detached from its FrameView, in which case the event should not be passed.
1245 if (newSubframe->view())
1246 swallowEvent |= passMouseMoveEventToSubframe(mev, newSubframe.get(), hoveredNode);
1247 } else {
1248 if (scrollbar && !m_mousePressed)
1249 scrollbar->mouseMoved(scrollbar->transformEvent(mouseEvent)); // Handle hover effects on platforms that support visual feedback on scrollbar hovering.
1250 if ((!m_resizeLayer || !m_resizeLayer->inResizeMode()) && !m_frame->page()->mainFrame()->eventHandler()->panScrollInProgress() && m_frame->view())
1251 m_frame->view()->setCursor(selectCursor(mev, scrollbar));
1252 }
1253
1254 m_lastMouseMoveEventSubframe = newSubframe;
1255
1256 if (swallowEvent)
1257 return true;
1258
1259 swallowEvent = dispatchMouseEvent(eventNames().mousemoveEvent, mev.targetNode(), false, 0, mouseEvent, true);
1260 if (!swallowEvent)
1261 swallowEvent = handleMouseDraggedEvent(mev);
1262
1263 return swallowEvent;
1264 }
1265
invalidateClick()1266 void EventHandler::invalidateClick()
1267 {
1268 m_clickCount = 0;
1269 m_clickNode = 0;
1270 }
1271
handleMouseReleaseEvent(const PlatformMouseEvent & mouseEvent)1272 bool EventHandler::handleMouseReleaseEvent(const PlatformMouseEvent& mouseEvent)
1273 {
1274 if (!m_frame->document())
1275 return false;
1276
1277 RefPtr<FrameView> protector(m_frame->view());
1278
1279 m_mousePressed = false;
1280 m_currentMousePosition = mouseEvent.pos();
1281
1282 #if ENABLE(SVG)
1283 if (m_svgPan) {
1284 m_svgPan = false;
1285 static_cast<SVGDocument*>(m_frame->document())->updatePan(m_currentMousePosition);
1286 return true;
1287 }
1288 #endif
1289
1290 if (m_frameSetBeingResized)
1291 return dispatchMouseEvent(eventNames().mouseupEvent, m_frameSetBeingResized.get(), true, m_clickCount, mouseEvent, false);
1292
1293 if (m_lastScrollbarUnderMouse) {
1294 invalidateClick();
1295 return m_lastScrollbarUnderMouse->mouseUp();
1296 }
1297
1298 MouseEventWithHitTestResults mev = prepareMouseEvent(HitTestRequest(false, false, false, true), mouseEvent);
1299 Frame* subframe = m_capturingMouseEventsNode.get() ? subframeForTargetNode(m_capturingMouseEventsNode.get()) : subframeForHitTestResult(mev);
1300 if (subframe && passMouseReleaseEventToSubframe(mev, subframe)) {
1301 m_capturingMouseEventsNode = 0;
1302 return true;
1303 }
1304
1305 bool swallowMouseUpEvent = dispatchMouseEvent(eventNames().mouseupEvent, mev.targetNode(), true, m_clickCount, mouseEvent, false);
1306
1307 // Don't ever dispatch click events for right clicks
1308 bool swallowClickEvent = false;
1309 if (m_clickCount > 0 && mouseEvent.button() != RightButton && mev.targetNode() == m_clickNode)
1310 swallowClickEvent = dispatchMouseEvent(eventNames().clickEvent, mev.targetNode(), true, m_clickCount, mouseEvent, true);
1311
1312 if (m_resizeLayer) {
1313 m_resizeLayer->setInResizeMode(false);
1314 m_resizeLayer = 0;
1315 }
1316
1317 bool swallowMouseReleaseEvent = false;
1318 if (!swallowMouseUpEvent)
1319 swallowMouseReleaseEvent = handleMouseReleaseEvent(mev);
1320
1321 invalidateClick();
1322
1323 return swallowMouseUpEvent || swallowClickEvent || swallowMouseReleaseEvent;
1324 }
1325
dispatchDragEvent(const AtomicString & eventType,Node * dragTarget,const PlatformMouseEvent & event,Clipboard * clipboard)1326 bool EventHandler::dispatchDragEvent(const AtomicString& eventType, Node* dragTarget, const PlatformMouseEvent& event, Clipboard* clipboard)
1327 {
1328 IntPoint contentsPos = m_frame->view()->windowToContents(event.pos());
1329
1330 RefPtr<MouseEvent> me = MouseEvent::create(eventType,
1331 true, true, m_frame->document()->defaultView(),
1332 0, event.globalX(), event.globalY(), contentsPos.x(), contentsPos.y(),
1333 event.ctrlKey(), event.altKey(), event.shiftKey(), event.metaKey(),
1334 0, 0, clipboard);
1335
1336 ExceptionCode ec = 0;
1337 EventTargetNodeCast(dragTarget)->dispatchEvent(me.get(), ec);
1338 return me->defaultPrevented();
1339 }
1340
updateDragAndDrop(const PlatformMouseEvent & event,Clipboard * clipboard)1341 bool EventHandler::updateDragAndDrop(const PlatformMouseEvent& event, Clipboard* clipboard)
1342 {
1343 bool accept = false;
1344
1345 if (!m_frame->document())
1346 return false;
1347
1348 if (!m_frame->view())
1349 return false;
1350
1351 MouseEventWithHitTestResults mev = prepareMouseEvent(HitTestRequest(true, false), event);
1352
1353 // Drag events should never go to text nodes (following IE, and proper mouseover/out dispatch)
1354 Node* newTarget = mev.targetNode();
1355 if (newTarget && newTarget->isTextNode())
1356 newTarget = newTarget->parentNode();
1357 if (newTarget)
1358 newTarget = newTarget->shadowAncestorNode();
1359
1360 if (m_dragTarget != newTarget) {
1361 // FIXME: this ordering was explicitly chosen to match WinIE. However,
1362 // it is sometimes incorrect when dragging within subframes, as seen with
1363 // LayoutTests/fast/events/drag-in-frames.html.
1364 if (newTarget)
1365 if (newTarget->hasTagName(frameTag) || newTarget->hasTagName(iframeTag))
1366 accept = static_cast<HTMLFrameElementBase*>(newTarget)->contentFrame()->eventHandler()->updateDragAndDrop(event, clipboard);
1367 else
1368 accept = dispatchDragEvent(eventNames().dragenterEvent, newTarget, event, clipboard);
1369
1370 if (m_dragTarget) {
1371 Frame* frame = (m_dragTarget->hasTagName(frameTag) || m_dragTarget->hasTagName(iframeTag))
1372 ? static_cast<HTMLFrameElementBase*>(m_dragTarget.get())->contentFrame() : 0;
1373 if (frame)
1374 accept = frame->eventHandler()->updateDragAndDrop(event, clipboard);
1375 else
1376 dispatchDragEvent(eventNames().dragleaveEvent, m_dragTarget.get(), event, clipboard);
1377 }
1378 } else {
1379 if (newTarget)
1380 if (newTarget->hasTagName(frameTag) || newTarget->hasTagName(iframeTag))
1381 accept = static_cast<HTMLFrameElementBase*>(newTarget)->contentFrame()->eventHandler()->updateDragAndDrop(event, clipboard);
1382 else
1383 accept = dispatchDragEvent(eventNames().dragoverEvent, newTarget, event, clipboard);
1384 }
1385 m_dragTarget = newTarget;
1386
1387 return accept;
1388 }
1389
cancelDragAndDrop(const PlatformMouseEvent & event,Clipboard * clipboard)1390 void EventHandler::cancelDragAndDrop(const PlatformMouseEvent& event, Clipboard* clipboard)
1391 {
1392 if (m_dragTarget) {
1393 Frame* frame = (m_dragTarget->hasTagName(frameTag) || m_dragTarget->hasTagName(iframeTag))
1394 ? static_cast<HTMLFrameElementBase*>(m_dragTarget.get())->contentFrame() : 0;
1395 if (frame)
1396 frame->eventHandler()->cancelDragAndDrop(event, clipboard);
1397 else
1398 dispatchDragEvent(eventNames().dragleaveEvent, m_dragTarget.get(), event, clipboard);
1399 }
1400 clearDragState();
1401 }
1402
performDragAndDrop(const PlatformMouseEvent & event,Clipboard * clipboard)1403 bool EventHandler::performDragAndDrop(const PlatformMouseEvent& event, Clipboard* clipboard)
1404 {
1405 bool accept = false;
1406 if (m_dragTarget) {
1407 Frame* frame = (m_dragTarget->hasTagName(frameTag) || m_dragTarget->hasTagName(iframeTag))
1408 ? static_cast<HTMLFrameElementBase*>(m_dragTarget.get())->contentFrame() : 0;
1409 if (frame)
1410 accept = frame->eventHandler()->performDragAndDrop(event, clipboard);
1411 else
1412 accept = dispatchDragEvent(eventNames().dropEvent, m_dragTarget.get(), event, clipboard);
1413 }
1414 clearDragState();
1415 return accept;
1416 }
1417
clearDragState()1418 void EventHandler::clearDragState()
1419 {
1420 m_dragTarget = 0;
1421 m_capturingMouseEventsNode = 0;
1422 #if PLATFORM(MAC)
1423 m_sendingEventToSubview = false;
1424 #endif
1425 }
1426
setCapturingMouseEventsNode(PassRefPtr<Node> n)1427 void EventHandler::setCapturingMouseEventsNode(PassRefPtr<Node> n)
1428 {
1429 m_capturingMouseEventsNode = n;
1430 }
1431
prepareMouseEvent(const HitTestRequest & request,const PlatformMouseEvent & mev)1432 MouseEventWithHitTestResults EventHandler::prepareMouseEvent(const HitTestRequest& request, const PlatformMouseEvent& mev)
1433 {
1434 ASSERT(m_frame);
1435 ASSERT(m_frame->document());
1436
1437 IntPoint documentPoint = m_frame->view()->windowToContents(mev.pos());
1438 return m_frame->document()->prepareMouseEvent(request, documentPoint, mev);
1439 }
1440
1441 #if ENABLE(SVG)
instanceAssociatedWithShadowTreeElement(Node * referenceNode)1442 static inline SVGElementInstance* instanceAssociatedWithShadowTreeElement(Node* referenceNode)
1443 {
1444 if (!referenceNode || !referenceNode->isSVGElement())
1445 return 0;
1446
1447 Node* shadowTreeElement = referenceNode->shadowTreeRootNode();
1448 if (!shadowTreeElement)
1449 return 0;
1450
1451 Node* shadowTreeParentElement = shadowTreeElement->shadowParentNode();
1452 if (!shadowTreeParentElement)
1453 return 0;
1454
1455 ASSERT(shadowTreeParentElement->hasTagName(useTag));
1456 return static_cast<SVGUseElement*>(shadowTreeParentElement)->instanceForShadowTreeElement(referenceNode);
1457 }
1458 #endif
1459
updateMouseEventTargetNode(Node * targetNode,const PlatformMouseEvent & mouseEvent,bool fireMouseOverOut)1460 void EventHandler::updateMouseEventTargetNode(Node* targetNode, const PlatformMouseEvent& mouseEvent, bool fireMouseOverOut)
1461 {
1462 Node* result = targetNode;
1463
1464 // If we're capturing, we always go right to that node.
1465 if (m_capturingMouseEventsNode)
1466 result = m_capturingMouseEventsNode.get();
1467 else {
1468 // If the target node is a text node, dispatch on the parent node - rdar://4196646
1469 if (result && result->isTextNode())
1470 result = result->parentNode();
1471 if (result)
1472 result = result->shadowAncestorNode();
1473 }
1474 m_nodeUnderMouse = result;
1475 #if ENABLE(SVG)
1476 m_instanceUnderMouse = instanceAssociatedWithShadowTreeElement(result);
1477
1478 // <use> shadow tree elements may have been recloned, update node under mouse in any case
1479 if (m_lastInstanceUnderMouse) {
1480 SVGElement* lastCorrespondingElement = m_lastInstanceUnderMouse->correspondingElement();
1481 SVGElement* lastCorrespondingUseElement = m_lastInstanceUnderMouse->correspondingUseElement();
1482
1483 if (lastCorrespondingElement && lastCorrespondingUseElement) {
1484 HashSet<SVGElementInstance*> instances = lastCorrespondingElement->instancesForElement();
1485
1486 // Locate the recloned shadow tree element for our corresponding instance
1487 HashSet<SVGElementInstance*>::iterator end = instances.end();
1488 for (HashSet<SVGElementInstance*>::iterator it = instances.begin(); it != end; ++it) {
1489 SVGElementInstance* instance = (*it);
1490 ASSERT(instance->correspondingElement() == lastCorrespondingElement);
1491
1492 if (instance == m_lastInstanceUnderMouse)
1493 continue;
1494
1495 if (instance->correspondingUseElement() != lastCorrespondingUseElement)
1496 continue;
1497
1498 SVGElement* shadowTreeElement = instance->shadowTreeElement();
1499 if (!shadowTreeElement->inDocument() || m_lastNodeUnderMouse == shadowTreeElement)
1500 continue;
1501
1502 m_lastNodeUnderMouse = shadowTreeElement;
1503 m_lastInstanceUnderMouse = instance;
1504 break;
1505 }
1506 }
1507 }
1508 #endif
1509
1510 // Fire mouseout/mouseover if the mouse has shifted to a different node.
1511 if (fireMouseOverOut) {
1512 if (m_lastNodeUnderMouse && m_lastNodeUnderMouse->document() != m_frame->document()) {
1513 m_lastNodeUnderMouse = 0;
1514 m_lastScrollbarUnderMouse = 0;
1515 #if ENABLE(SVG)
1516 m_lastInstanceUnderMouse = 0;
1517 #endif
1518 }
1519
1520 if (m_lastNodeUnderMouse != m_nodeUnderMouse) {
1521 // send mouseout event to the old node
1522 if (m_lastNodeUnderMouse)
1523 EventTargetNodeCast(m_lastNodeUnderMouse.get())->dispatchMouseEvent(mouseEvent, eventNames().mouseoutEvent, 0, m_nodeUnderMouse.get());
1524 // send mouseover event to the new node
1525 if (m_nodeUnderMouse)
1526 EventTargetNodeCast(m_nodeUnderMouse.get())->dispatchMouseEvent(mouseEvent, eventNames().mouseoverEvent, 0, m_lastNodeUnderMouse.get());
1527 }
1528 m_lastNodeUnderMouse = m_nodeUnderMouse;
1529 #if ENABLE(SVG)
1530 m_lastInstanceUnderMouse = instanceAssociatedWithShadowTreeElement(m_nodeUnderMouse.get());
1531 #endif
1532 }
1533 }
1534
dispatchMouseEvent(const AtomicString & eventType,Node * targetNode,bool,int clickCount,const PlatformMouseEvent & mouseEvent,bool setUnder)1535 bool EventHandler::dispatchMouseEvent(const AtomicString& eventType, Node* targetNode, bool /*cancelable*/, int clickCount, const PlatformMouseEvent& mouseEvent, bool setUnder)
1536 {
1537 updateMouseEventTargetNode(targetNode, mouseEvent, setUnder);
1538
1539 bool swallowEvent = false;
1540
1541 if (m_nodeUnderMouse)
1542 swallowEvent = EventTargetNodeCast(m_nodeUnderMouse.get())->dispatchMouseEvent(mouseEvent, eventType, clickCount);
1543
1544 if (!swallowEvent && eventType == eventNames().mousedownEvent) {
1545 // Blur current focus node when a link/button is clicked; this
1546 // is expected by some sites that rely on onChange handlers running
1547 // from form fields before the button click is processed.
1548 Node* node = m_nodeUnderMouse.get();
1549 RenderObject* renderer = node ? node->renderer() : 0;
1550
1551 // Walk up the render tree to search for a node to focus.
1552 // Walking up the DOM tree wouldn't work for shadow trees, like those behind the engine-based text fields.
1553 while (renderer) {
1554 node = renderer->element();
1555 if (node && node->isFocusable()) {
1556 // To fix <rdar://problem/4895428> Can't drag selected ToDo, we don't focus a
1557 // node on mouse down if it's selected and inside a focused node. It will be
1558 // focused if the user does a mouseup over it, however, because the mouseup
1559 // will set a selection inside it, which will call setFocuseNodeIfNeeded.
1560 ExceptionCode ec = 0;
1561 Node* n = node->isShadowNode() ? node->shadowParentNode() : node;
1562 if (m_frame->selection()->isRange() &&
1563 m_frame->selection()->toRange()->compareNode(n, ec) == Range::NODE_INSIDE &&
1564 n->isDescendantOf(m_frame->document()->focusedNode()))
1565 return false;
1566
1567 break;
1568 }
1569
1570 renderer = renderer->parent();
1571 }
1572 // If focus shift is blocked, we eat the event. Note we should never clear swallowEvent
1573 // if the page already set it (e.g., by canceling default behavior).
1574 if (node && node->isMouseFocusable()) {
1575 if (!m_frame->page()->focusController()->setFocusedNode(node, m_frame))
1576 swallowEvent = true;
1577 } else if (!node || !node->focused()) {
1578 if (!m_frame->page()->focusController()->setFocusedNode(0, m_frame))
1579 swallowEvent = true;
1580 }
1581 }
1582
1583 return swallowEvent;
1584 }
1585
handleWheelEvent(PlatformWheelEvent & e)1586 bool EventHandler::handleWheelEvent(PlatformWheelEvent& e)
1587 {
1588 Document* doc = m_frame->document();
1589 if (!doc)
1590 return false;
1591
1592 RenderObject* docRenderer = doc->renderer();
1593 if (!docRenderer)
1594 return false;
1595
1596 RefPtr<FrameView> protector(m_frame->view());
1597
1598 IntPoint vPoint = m_frame->view()->windowToContents(e.pos());
1599
1600 HitTestRequest request(true, false);
1601 HitTestResult result(vPoint);
1602 doc->renderView()->layer()->hitTest(request, result);
1603 Node* node = result.innerNode();
1604
1605 if (node) {
1606 // Figure out which view to send the event to.
1607 RenderObject* target = node->renderer();
1608
1609 if (result.isOverWidget() && target && target->isWidget()) {
1610 Widget* widget = static_cast<RenderWidget*>(target)->widget();
1611
1612 if (widget && passWheelEventToWidget(e, widget)) {
1613 e.accept();
1614 return true;
1615 }
1616 }
1617
1618 node = node->shadowAncestorNode();
1619 EventTargetNodeCast(node)->dispatchWheelEvent(e);
1620 if (e.isAccepted())
1621 return true;
1622
1623 if (node->renderer()) {
1624 // Just break up into two scrolls if we need to. Diagonal movement on
1625 // a MacBook pro is an example of a 2-dimensional mouse wheel event (where both deltaX and deltaY can be set).
1626 scrollAndAcceptEvent(e.deltaX(), ScrollLeft, ScrollRight, e, node);
1627 scrollAndAcceptEvent(e.deltaY(), ScrollUp, ScrollDown, e, node);
1628 }
1629 }
1630
1631 if (!e.isAccepted())
1632 m_frame->view()->wheelEvent(e);
1633
1634 return e.isAccepted();
1635 }
1636
sendContextMenuEvent(const PlatformMouseEvent & event)1637 bool EventHandler::sendContextMenuEvent(const PlatformMouseEvent& event)
1638 {
1639 Document* doc = m_frame->document();
1640 FrameView* v = m_frame->view();
1641 if (!doc || !v)
1642 return false;
1643
1644 bool swallowEvent;
1645 IntPoint viewportPos = v->windowToContents(event.pos());
1646 MouseEventWithHitTestResults mev = doc->prepareMouseEvent(HitTestRequest(false, true), viewportPos, event);
1647
1648 // Context menu events shouldn't select text in GTK+ applications or in Chromium.
1649 // FIXME: This should probably be configurable by embedders. Consider making it a WebPreferences setting.
1650 // See: https://bugs.webkit.org/show_bug.cgi?id=15279
1651 #if !PLATFORM(GTK) && !PLATFORM(CHROMIUM)
1652 if (!m_frame->selection()->contains(viewportPos) &&
1653 // FIXME: In the editable case, word selection sometimes selects content that isn't underneath the mouse.
1654 // If the selection is non-editable, we do word selection to make it easier to use the contextual menu items
1655 // available for text selections. But only if we're above text.
1656 (m_frame->selection()->isContentEditable() || mev.targetNode() && mev.targetNode()->isTextNode())) {
1657 m_mouseDownMayStartSelect = true; // context menu events are always allowed to perform a selection
1658 selectClosestWordOrLinkFromMouseEvent(mev);
1659 }
1660 #endif
1661
1662 swallowEvent = dispatchMouseEvent(eventNames().contextmenuEvent, mev.targetNode(), true, 0, event, true);
1663
1664 return swallowEvent;
1665 }
1666
scheduleHoverStateUpdate()1667 void EventHandler::scheduleHoverStateUpdate()
1668 {
1669 if (!m_hoverTimer.isActive())
1670 m_hoverTimer.startOneShot(0);
1671 }
1672
1673 // Whether or not a mouse down can begin the creation of a selection. Fires the selectStart event.
canMouseDownStartSelect(Node * node)1674 bool EventHandler::canMouseDownStartSelect(Node* node)
1675 {
1676 if (!node || !node->renderer())
1677 return true;
1678
1679 // Some controls and images can't start a select on a mouse down.
1680 if (!node->canStartSelection())
1681 return false;
1682
1683 for (RenderObject* curr = node->renderer(); curr; curr = curr->parent())
1684 if (Node* node = curr->element())
1685 return EventTargetNodeCast(node)->dispatchEventForType(eventNames().selectstartEvent, true, true);
1686
1687 return true;
1688 }
1689
canMouseDragExtendSelect(Node * node)1690 bool EventHandler::canMouseDragExtendSelect(Node* node)
1691 {
1692 if (!node || !node->renderer())
1693 return true;
1694
1695 for (RenderObject* curr = node->renderer(); curr; curr = curr->parent())
1696 if (Node* node = curr->element())
1697 return EventTargetNodeCast(node)->dispatchEventForType(eventNames().selectstartEvent, true, true);
1698
1699 return true;
1700 }
1701
setResizingFrameSet(HTMLFrameSetElement * frameSet)1702 void EventHandler::setResizingFrameSet(HTMLFrameSetElement* frameSet)
1703 {
1704 m_frameSetBeingResized = frameSet;
1705 }
1706
resizeLayerDestroyed()1707 void EventHandler::resizeLayerDestroyed()
1708 {
1709 ASSERT(m_resizeLayer);
1710 m_resizeLayer = 0;
1711 }
1712
hoverTimerFired(Timer<EventHandler> *)1713 void EventHandler::hoverTimerFired(Timer<EventHandler>*)
1714 {
1715 m_hoverTimer.stop();
1716
1717 ASSERT(m_frame);
1718 ASSERT(m_frame->document());
1719
1720 if (RenderView* renderer = m_frame->contentRenderer()) {
1721 HitTestResult result(m_frame->view()->windowToContents(m_currentMousePosition));
1722 renderer->layer()->hitTest(HitTestRequest(false, false, true), result);
1723 m_frame->document()->updateRendering();
1724 }
1725 }
1726
eventTargetNodeForDocument(Document * doc)1727 static EventTargetNode* eventTargetNodeForDocument(Document* doc)
1728 {
1729 if (!doc)
1730 return 0;
1731 Node* node = doc->focusedNode();
1732 if (!node) {
1733 if (doc->isHTMLDocument())
1734 node = doc->body();
1735 else
1736 node = doc->documentElement();
1737 if (!node)
1738 return 0;
1739 }
1740 return EventTargetNodeCast(node);
1741 }
1742
handleAccessKey(const PlatformKeyboardEvent & evt)1743 bool EventHandler::handleAccessKey(const PlatformKeyboardEvent& evt)
1744 {
1745 // FIXME: Ignoring the state of Shift key is what neither IE nor Firefox do.
1746 // IE matches lower and upper case access keys regardless of Shift key state - but if both upper and
1747 // lower case variants are present in a document, the correct element is matched based on Shift key state.
1748 // Firefox only matches an access key if Shift is not pressed, and does that case-insensitively.
1749 ASSERT(!(accessKeyModifiers() & PlatformKeyboardEvent::ShiftKey));
1750 if ((evt.modifiers() & ~PlatformKeyboardEvent::ShiftKey) != accessKeyModifiers())
1751 return false;
1752 String key = evt.unmodifiedText();
1753 Element* elem = m_frame->document()->getElementByAccessKey(key.lower());
1754 if (!elem)
1755 return false;
1756 elem->accessKeyAction(false);
1757 return true;
1758 }
1759
1760 #if !PLATFORM(MAC)
needsKeyboardEventDisambiguationQuirks() const1761 bool EventHandler::needsKeyboardEventDisambiguationQuirks() const
1762 {
1763 return false;
1764 }
1765 #endif
1766
keyEvent(const PlatformKeyboardEvent & initialKeyEvent)1767 bool EventHandler::keyEvent(const PlatformKeyboardEvent& initialKeyEvent)
1768 {
1769 #if ENABLE(PAN_SCROLLING)
1770 if (m_frame->page()->mainFrame()->eventHandler()->panScrollInProgress() || m_autoscrollInProgress) {
1771 String escKeyId = "U+001B";
1772 // If a key is pressed while the autoscroll/panScroll is in progress then we want to stop
1773 if (initialKeyEvent.keyIdentifier() == escKeyId && initialKeyEvent.type() == PlatformKeyboardEvent::KeyUp)
1774 stopAutoscrollTimer();
1775
1776 // If we were in autoscroll/panscroll mode, we swallow the key event
1777 return true;
1778 }
1779 #endif
1780
1781 // Check for cases where we are too early for events -- possible unmatched key up
1782 // from pressing return in the location bar.
1783 RefPtr<EventTargetNode> node = eventTargetNodeForDocument(m_frame->document());
1784 if (!node)
1785 return false;
1786
1787 // FIXME: what is this doing here, in keyboard event handler?
1788 m_frame->loader()->resetMultipleFormSubmissionProtection();
1789
1790 // In IE, access keys are special, they are handled after default keydown processing, but cannot be canceled - this is hard to match.
1791 // On Mac OS X, we process them before dispatching keydown, as the default keydown handler implements Emacs key bindings, which may conflict
1792 // with access keys. Then we dispatch keydown, but suppress its default handling.
1793 // On Windows, WebKit explicitly calls handleAccessKey() instead of dispatching a keypress event for WM_SYSCHAR messages.
1794 // Other platforms currently match either Mac or Windows behavior, depending on whether they send combined KeyDown events.
1795 bool matchedAnAccessKey = false;
1796 if (initialKeyEvent.type() == PlatformKeyboardEvent::KeyDown)
1797 matchedAnAccessKey = handleAccessKey(initialKeyEvent);
1798
1799 // FIXME: it would be fair to let an input method handle KeyUp events before DOM dispatch.
1800 if (initialKeyEvent.type() == PlatformKeyboardEvent::KeyUp || initialKeyEvent.type() == PlatformKeyboardEvent::Char)
1801 return !node->dispatchKeyEvent(initialKeyEvent);
1802
1803 bool backwardCompatibilityMode = needsKeyboardEventDisambiguationQuirks();
1804
1805 ExceptionCode ec;
1806 PlatformKeyboardEvent keyDownEvent = initialKeyEvent;
1807 if (keyDownEvent.type() != PlatformKeyboardEvent::RawKeyDown)
1808 keyDownEvent.disambiguateKeyDownEvent(PlatformKeyboardEvent::RawKeyDown, backwardCompatibilityMode);
1809 RefPtr<KeyboardEvent> keydown = KeyboardEvent::create(keyDownEvent, m_frame->document()->defaultView());
1810 if (matchedAnAccessKey)
1811 keydown->setDefaultPrevented(true);
1812 keydown->setTarget(node);
1813
1814 if (initialKeyEvent.type() == PlatformKeyboardEvent::RawKeyDown) {
1815 node->dispatchEvent(keydown, ec);
1816 return keydown->defaultHandled() || keydown->defaultPrevented();
1817 }
1818
1819 // Run input method in advance of DOM event handling. This may result in the IM
1820 // modifying the page prior the keydown event, but this behaviour is necessary
1821 // in order to match IE:
1822 // 1. preventing default handling of keydown and keypress events has no effect on IM input;
1823 // 2. if an input method handles the event, its keyCode is set to 229 in keydown event.
1824 m_frame->editor()->handleInputMethodKeydown(keydown.get());
1825
1826 bool handledByInputMethod = keydown->defaultHandled();
1827
1828 if (handledByInputMethod) {
1829 keyDownEvent.setWindowsVirtualKeyCode(CompositionEventKeyCode);
1830 keydown = KeyboardEvent::create(keyDownEvent, m_frame->document()->defaultView());
1831 keydown->setTarget(node);
1832 keydown->setDefaultHandled();
1833 }
1834
1835 node->dispatchEvent(keydown, ec);
1836 bool keydownResult = keydown->defaultHandled() || keydown->defaultPrevented();
1837 if (handledByInputMethod || (keydownResult && !backwardCompatibilityMode))
1838 return keydownResult;
1839
1840 // Focus may have changed during keydown handling, so refetch node.
1841 // But if we are dispatching a fake backward compatibility keypress, then we pretend that the keypress happened on the original node.
1842 if (!keydownResult) {
1843 node = eventTargetNodeForDocument(m_frame->document());
1844 if (!node)
1845 return false;
1846 }
1847
1848 PlatformKeyboardEvent keyPressEvent = initialKeyEvent;
1849 keyPressEvent.disambiguateKeyDownEvent(PlatformKeyboardEvent::Char, backwardCompatibilityMode);
1850 if (keyPressEvent.text().isEmpty())
1851 return keydownResult;
1852 RefPtr<KeyboardEvent> keypress = KeyboardEvent::create(keyPressEvent, m_frame->document()->defaultView());
1853 keypress->setTarget(node);
1854 if (keydownResult)
1855 keypress->setDefaultPrevented(true);
1856 #if PLATFORM(MAC)
1857 keypress->keypressCommands() = keydown->keypressCommands();
1858 #endif
1859 node->dispatchEvent(keypress, ec);
1860
1861 return keydownResult || keypress->defaultPrevented() || keypress->defaultHandled();
1862 }
1863
handleKeyboardSelectionMovement(KeyboardEvent * event)1864 void EventHandler::handleKeyboardSelectionMovement(KeyboardEvent* event)
1865 {
1866 if (!event)
1867 return;
1868
1869 String key = event->keyIdentifier();
1870 bool isShifted = event->getModifierState("Shift");
1871 bool isOptioned = event->getModifierState("Alt");
1872
1873 if (key == "Up") {
1874 m_frame->selection()->modify((isShifted) ? SelectionController::EXTEND : SelectionController::MOVE, SelectionController::BACKWARD, LineGranularity, true);
1875 event->setDefaultHandled();
1876 }
1877 else if (key == "Down") {
1878 m_frame->selection()->modify((isShifted) ? SelectionController::EXTEND : SelectionController::MOVE, SelectionController::FORWARD, LineGranularity, true);
1879 event->setDefaultHandled();
1880 }
1881 else if (key == "Left") {
1882 m_frame->selection()->modify((isShifted) ? SelectionController::EXTEND : SelectionController::MOVE, SelectionController::LEFT, (isOptioned) ? WordGranularity : CharacterGranularity, true);
1883 event->setDefaultHandled();
1884 }
1885 else if (key == "Right") {
1886 m_frame->selection()->modify((isShifted) ? SelectionController::EXTEND : SelectionController::MOVE, SelectionController::RIGHT, (isOptioned) ? WordGranularity : CharacterGranularity, true);
1887 event->setDefaultHandled();
1888 }
1889 }
1890
defaultKeyboardEventHandler(KeyboardEvent * event)1891 void EventHandler::defaultKeyboardEventHandler(KeyboardEvent* event)
1892 {
1893 if (event->type() == eventNames().keydownEvent) {
1894 m_frame->editor()->handleKeyboardEvent(event);
1895 if (event->defaultHandled())
1896 return;
1897 if (event->keyIdentifier() == "U+0009")
1898 defaultTabEventHandler(event);
1899
1900 // provides KB navigation and selection for enhanced accessibility users
1901 if (AXObjectCache::accessibilityEnhancedUserInterfaceEnabled())
1902 handleKeyboardSelectionMovement(event);
1903 }
1904 if (event->type() == eventNames().keypressEvent) {
1905 m_frame->editor()->handleKeyboardEvent(event);
1906 if (event->defaultHandled())
1907 return;
1908 if (event->charCode() == ' ')
1909 defaultSpaceEventHandler(event);
1910 }
1911 }
1912
dragHysteresisExceeded(const FloatPoint & floatDragViewportLocation) const1913 bool EventHandler::dragHysteresisExceeded(const FloatPoint& floatDragViewportLocation) const
1914 {
1915 IntPoint dragViewportLocation((int)floatDragViewportLocation.x(), (int)floatDragViewportLocation.y());
1916 return dragHysteresisExceeded(dragViewportLocation);
1917 }
1918
dragHysteresisExceeded(const IntPoint & dragViewportLocation) const1919 bool EventHandler::dragHysteresisExceeded(const IntPoint& dragViewportLocation) const
1920 {
1921 IntPoint dragLocation = m_frame->view()->windowToContents(dragViewportLocation);
1922 IntSize delta = dragLocation - m_mouseDownPos;
1923
1924 int threshold = GeneralDragHysteresis;
1925 if (dragState().m_dragSrcIsImage)
1926 threshold = ImageDragHysteresis;
1927 else if (dragState().m_dragSrcIsLink)
1928 threshold = LinkDragHysteresis;
1929 else if (dragState().m_dragSrcInSelection)
1930 threshold = TextDragHysteresis;
1931
1932 return abs(delta.width()) >= threshold || abs(delta.height()) >= threshold;
1933 }
1934
freeClipboard()1935 void EventHandler::freeClipboard()
1936 {
1937 if (dragState().m_dragClipboard)
1938 dragState().m_dragClipboard->setAccessPolicy(ClipboardNumb);
1939 }
1940
shouldDragAutoNode(Node * node,const IntPoint & point) const1941 bool EventHandler::shouldDragAutoNode(Node* node, const IntPoint& point) const
1942 {
1943 ASSERT(node);
1944 if (node->hasChildNodes() || !m_frame->view())
1945 return false;
1946 return m_frame->page() && m_frame->page()->dragController()->mayStartDragAtEventLocation(m_frame, point);
1947 }
1948
dragSourceMovedTo(const PlatformMouseEvent & event)1949 void EventHandler::dragSourceMovedTo(const PlatformMouseEvent& event)
1950 {
1951 if (dragState().m_dragSrc && dragState().m_dragSrcMayBeDHTML)
1952 // for now we don't care if event handler cancels default behavior, since there is none
1953 dispatchDragSrcEvent(eventNames().dragEvent, event);
1954 }
1955
dragSourceEndedAt(const PlatformMouseEvent & event,DragOperation operation)1956 void EventHandler::dragSourceEndedAt(const PlatformMouseEvent& event, DragOperation operation)
1957 {
1958 if (dragState().m_dragSrc && dragState().m_dragSrcMayBeDHTML) {
1959 dragState().m_dragClipboard->setDestinationOperation(operation);
1960 // for now we don't care if event handler cancels default behavior, since there is none
1961 dispatchDragSrcEvent(eventNames().dragendEvent, event);
1962 }
1963 freeClipboard();
1964 dragState().m_dragSrc = 0;
1965 }
1966
1967 // returns if we should continue "default processing", i.e., whether eventhandler canceled
dispatchDragSrcEvent(const AtomicString & eventType,const PlatformMouseEvent & event)1968 bool EventHandler::dispatchDragSrcEvent(const AtomicString& eventType, const PlatformMouseEvent& event)
1969 {
1970 return !dispatchDragEvent(eventType, dragState().m_dragSrc.get(), event, dragState().m_dragClipboard.get());
1971 }
1972
handleDrag(const MouseEventWithHitTestResults & event)1973 bool EventHandler::handleDrag(const MouseEventWithHitTestResults& event)
1974 {
1975 if (event.event().button() != LeftButton || event.event().eventType() != MouseEventMoved) {
1976 // If we allowed the other side of the bridge to handle a drag
1977 // last time, then m_mousePressed might still be set. So we
1978 // clear it now to make sure the next move after a drag
1979 // doesn't look like a drag.
1980 m_mousePressed = false;
1981 return false;
1982 }
1983
1984 if (eventLoopHandleMouseDragged(event))
1985 return true;
1986
1987 // Careful that the drag starting logic stays in sync with eventMayStartDrag()
1988
1989 if (m_mouseDownMayStartDrag && !dragState().m_dragSrc) {
1990 allowDHTMLDrag(dragState().m_dragSrcMayBeDHTML, dragState().m_dragSrcMayBeUA);
1991 if (!dragState().m_dragSrcMayBeDHTML && !dragState().m_dragSrcMayBeUA)
1992 m_mouseDownMayStartDrag = false; // no element is draggable
1993 }
1994
1995 if (m_mouseDownMayStartDrag && !dragState().m_dragSrc) {
1996 // try to find an element that wants to be dragged
1997 HitTestRequest request(true, false);
1998 HitTestResult result(m_mouseDownPos);
1999 m_frame->contentRenderer()->layer()->hitTest(request, result);
2000 Node* node = result.innerNode();
2001 if (node && node->renderer())
2002 dragState().m_dragSrc = node->renderer()->draggableNode(dragState().m_dragSrcMayBeDHTML, dragState().m_dragSrcMayBeUA,
2003 m_mouseDownPos.x(), m_mouseDownPos.y(), dragState().m_dragSrcIsDHTML);
2004 else
2005 dragState().m_dragSrc = 0;
2006
2007 if (!dragState().m_dragSrc)
2008 m_mouseDownMayStartDrag = false; // no element is draggable
2009 else {
2010 // remember some facts about this source, while we have a HitTestResult handy
2011 node = result.URLElement();
2012 dragState().m_dragSrcIsLink = node && node->isLink();
2013
2014 node = result.innerNonSharedNode();
2015 dragState().m_dragSrcIsImage = node && node->renderer() && node->renderer()->isImage();
2016
2017 dragState().m_dragSrcInSelection = m_frame->selection()->contains(m_mouseDownPos);
2018 }
2019 }
2020
2021 // For drags starting in the selection, the user must wait between the mousedown and mousedrag,
2022 // or else we bail on the dragging stuff and allow selection to occur
2023 if (m_mouseDownMayStartDrag && !dragState().m_dragSrcIsImage && dragState().m_dragSrcInSelection && event.event().timestamp() - m_mouseDownTimestamp < TextDragDelay) {
2024 m_mouseDownMayStartDrag = false;
2025 dragState().m_dragSrc = 0;
2026 // ...but if this was the first click in the window, we don't even want to start selection
2027 if (eventActivatedView(event.event()))
2028 m_mouseDownMayStartSelect = false;
2029 }
2030
2031 if (!m_mouseDownMayStartDrag)
2032 return !mouseDownMayStartSelect() && !m_mouseDownMayStartAutoscroll;
2033
2034 // We are starting a text/image/url drag, so the cursor should be an arrow
2035 m_frame->view()->setCursor(pointerCursor());
2036
2037 if (!dragHysteresisExceeded(event.event().pos()))
2038 return true;
2039
2040 // Once we're past the hysteresis point, we don't want to treat this gesture as a click
2041 invalidateClick();
2042
2043 DragOperation srcOp = DragOperationNone;
2044
2045 freeClipboard(); // would only happen if we missed a dragEnd. Do it anyway, just
2046 // to make sure it gets numbified
2047 dragState().m_dragClipboard = createDraggingClipboard();
2048
2049 if (dragState().m_dragSrcMayBeDHTML) {
2050 // Check to see if the is a DOM based drag, if it is get the DOM specified drag
2051 // image and offset
2052 if (dragState().m_dragSrcIsDHTML) {
2053 if (RenderObject* renderer = dragState().m_dragSrc->renderer()) {
2054 // FIXME: This doesn't work correctly with transforms.
2055 FloatPoint absPos = renderer->localToAbsolute();
2056 IntSize delta = m_mouseDownPos - roundedIntPoint(absPos);
2057 dragState().m_dragClipboard->setDragImageElement(dragState().m_dragSrc.get(), IntPoint() + delta);
2058 } else {
2059 // The renderer has disappeared, this can happen if the onStartDrag handler has hidden
2060 // the element in some way. In this case we just kill the drag.
2061 m_mouseDownMayStartDrag = false;
2062 goto cleanupDrag;
2063 }
2064 }
2065
2066 m_mouseDownMayStartDrag = dispatchDragSrcEvent(eventNames().dragstartEvent, m_mouseDown)
2067 && !m_frame->selection()->isInPasswordField();
2068
2069 // Invalidate clipboard here against anymore pasteboard writing for security. The drag
2070 // image can still be changed as we drag, but not the pasteboard data.
2071 dragState().m_dragClipboard->setAccessPolicy(ClipboardImageWritable);
2072
2073 if (m_mouseDownMayStartDrag) {
2074 // gather values from DHTML element, if it set any
2075 dragState().m_dragClipboard->sourceOperation(srcOp);
2076
2077 // Yuck, dragSourceMovedTo() can be called as a result of kicking off the drag with
2078 // dragImage! Because of that dumb reentrancy, we may think we've not started the
2079 // drag when that happens. So we have to assume it's started before we kick it off.
2080 dragState().m_dragClipboard->setDragHasStarted();
2081 }
2082 }
2083
2084 if (m_mouseDownMayStartDrag) {
2085 DragController* dragController = m_frame->page() ? m_frame->page()->dragController() : 0;
2086 bool startedDrag = dragController && dragController->startDrag(m_frame, dragState().m_dragClipboard.get(), srcOp, event.event(), m_mouseDownPos, dragState().m_dragSrcIsDHTML);
2087 if (!startedDrag && dragState().m_dragSrcMayBeDHTML) {
2088 // Drag was canned at the last minute - we owe m_dragSrc a DRAGEND event
2089 dispatchDragSrcEvent(eventNames().dragendEvent, event.event());
2090 m_mouseDownMayStartDrag = false;
2091 }
2092 }
2093
2094 cleanupDrag:
2095 if (!m_mouseDownMayStartDrag) {
2096 // something failed to start the drag, cleanup
2097 freeClipboard();
2098 dragState().m_dragSrc = 0;
2099 }
2100
2101 // No more default handling (like selection), whether we're past the hysteresis bounds or not
2102 return true;
2103 }
2104
handleTextInputEvent(const String & text,Event * underlyingEvent,bool isLineBreak,bool isBackTab)2105 bool EventHandler::handleTextInputEvent(const String& text, Event* underlyingEvent, bool isLineBreak, bool isBackTab)
2106 {
2107 // Platforms should differentiate real commands like selectAll from text input in disguise (like insertNewline),
2108 // and avoid dispatching text input events from keydown default handlers.
2109 ASSERT(!underlyingEvent || !underlyingEvent->isKeyboardEvent() || static_cast<KeyboardEvent*>(underlyingEvent)->type() == eventNames().keypressEvent);
2110
2111 if (!m_frame)
2112 return false;
2113
2114 EventTarget* target;
2115 if (underlyingEvent)
2116 target = underlyingEvent->target();
2117 else
2118 target = eventTargetNodeForDocument(m_frame->document());
2119 if (!target)
2120 return false;
2121
2122 RefPtr<TextEvent> event = TextEvent::create(m_frame->domWindow(), text);
2123 event->setUnderlyingEvent(underlyingEvent);
2124 event->setIsLineBreak(isLineBreak);
2125 event->setIsBackTab(isBackTab);
2126 ExceptionCode ec;
2127 target->dispatchEvent(event, ec);
2128 return event->defaultHandled();
2129 }
2130
2131
2132 #if !PLATFORM(MAC) && !PLATFORM(QT)
invertSenseOfTabsToLinks(KeyboardEvent *) const2133 bool EventHandler::invertSenseOfTabsToLinks(KeyboardEvent*) const
2134 {
2135 return false;
2136 }
2137 #endif
2138
tabsToLinks(KeyboardEvent * event) const2139 bool EventHandler::tabsToLinks(KeyboardEvent* event) const
2140 {
2141 Page* page = m_frame->page();
2142 if (!page)
2143 return false;
2144
2145 if (page->chrome()->client()->tabsToLinks())
2146 return !invertSenseOfTabsToLinks(event);
2147
2148 return invertSenseOfTabsToLinks(event);
2149 }
2150
defaultTextInputEventHandler(TextEvent * event)2151 void EventHandler::defaultTextInputEventHandler(TextEvent* event)
2152 {
2153 String data = event->data();
2154 if (data == "\n") {
2155 if (event->isLineBreak()) {
2156 if (m_frame->editor()->insertLineBreak())
2157 event->setDefaultHandled();
2158 } else {
2159 if (m_frame->editor()->insertParagraphSeparator())
2160 event->setDefaultHandled();
2161 }
2162 } else {
2163 if (m_frame->editor()->insertTextWithoutSendingTextEvent(data, false, event))
2164 event->setDefaultHandled();
2165 }
2166 }
2167
2168 #if PLATFORM(QT) || PLATFORM(MAC) || PLATFORM(ANDROID)
2169
2170 // These two platforms handle the space event in the platform-specific WebKit code.
2171 // Eventually it would be good to eliminate that and use the code here instead, but
2172 // the Qt version is inside an ifdef and the Mac version has some extra behavior
2173 // so we can't unify everything yet.
defaultSpaceEventHandler(KeyboardEvent *)2174 void EventHandler::defaultSpaceEventHandler(KeyboardEvent*)
2175 {
2176 }
2177
2178 #else
2179
defaultSpaceEventHandler(KeyboardEvent * event)2180 void EventHandler::defaultSpaceEventHandler(KeyboardEvent* event)
2181 {
2182 ScrollDirection direction = event->shiftKey() ? ScrollUp : ScrollDown;
2183 if (scrollOverflow(direction, ScrollByPage)) {
2184 event->setDefaultHandled();
2185 return;
2186 }
2187
2188 FrameView* view = m_frame->view();
2189 if (!view)
2190 return;
2191
2192 if (view->scroll(direction, ScrollByPage))
2193 event->setDefaultHandled();
2194 }
2195
2196 #endif
2197
defaultTabEventHandler(KeyboardEvent * event)2198 void EventHandler::defaultTabEventHandler(KeyboardEvent* event)
2199 {
2200 // We should only advance focus on tabs if no special modifier keys are held down.
2201 if (event->ctrlKey() || event->metaKey() || event->altGraphKey())
2202 return;
2203
2204 Page* page = m_frame->page();
2205 if (!page)
2206 return;
2207 if (!page->tabKeyCyclesThroughElements())
2208 return;
2209
2210 FocusDirection focusDirection = event->shiftKey() ? FocusDirectionBackward : FocusDirectionForward;
2211
2212 // Tabs can be used in design mode editing.
2213 if (m_frame->document()->inDesignMode())
2214 return;
2215
2216 if (page->focusController()->advanceFocus(focusDirection, event))
2217 event->setDefaultHandled();
2218 }
2219
capsLockStateMayHaveChanged()2220 void EventHandler::capsLockStateMayHaveChanged()
2221 {
2222 if (Document* d = m_frame->document())
2223 if (Node* node = d->focusedNode())
2224 if (RenderObject* r = node->renderer())
2225 r->capsLockStateMayHaveChanged();
2226 }
2227
pendingFrameUnloadEventCount()2228 unsigned EventHandler::pendingFrameUnloadEventCount()
2229 {
2230 return m_pendingFrameUnloadEventCount;
2231 }
2232
addPendingFrameUnloadEventCount()2233 void EventHandler::addPendingFrameUnloadEventCount()
2234 {
2235 m_pendingFrameUnloadEventCount += 1;
2236 m_frame->page()->changePendingUnloadEventCount(1);
2237 return;
2238 }
2239
removePendingFrameUnloadEventCount()2240 void EventHandler::removePendingFrameUnloadEventCount()
2241 {
2242 ASSERT( (-1 + (int)m_pendingFrameUnloadEventCount) >= 0 );
2243 m_pendingFrameUnloadEventCount -= 1;
2244 m_frame->page()->changePendingUnloadEventCount(-1);
2245 return;
2246 }
2247
clearPendingFrameUnloadEventCount()2248 void EventHandler::clearPendingFrameUnloadEventCount()
2249 {
2250 m_frame->page()->changePendingUnloadEventCount(-((int)m_pendingFrameUnloadEventCount));
2251 m_pendingFrameUnloadEventCount = 0;
2252 return;
2253 }
2254
pendingFrameBeforeUnloadEventCount()2255 unsigned EventHandler::pendingFrameBeforeUnloadEventCount()
2256 {
2257 return m_pendingFrameBeforeUnloadEventCount;
2258 }
2259
addPendingFrameBeforeUnloadEventCount()2260 void EventHandler::addPendingFrameBeforeUnloadEventCount()
2261 {
2262 m_pendingFrameBeforeUnloadEventCount += 1;
2263 m_frame->page()->changePendingBeforeUnloadEventCount(1);
2264 return;
2265 }
2266
removePendingFrameBeforeUnloadEventCount()2267 void EventHandler::removePendingFrameBeforeUnloadEventCount()
2268 {
2269 ASSERT( (-1 + (int)m_pendingFrameBeforeUnloadEventCount) >= 0 );
2270 m_pendingFrameBeforeUnloadEventCount -= 1;
2271 m_frame->page()->changePendingBeforeUnloadEventCount(-1);
2272 return;
2273 }
2274
clearPendingFrameBeforeUnloadEventCount()2275 void EventHandler::clearPendingFrameBeforeUnloadEventCount()
2276 {
2277 m_frame->page()->changePendingBeforeUnloadEventCount(-((int)m_pendingFrameBeforeUnloadEventCount));
2278 m_pendingFrameBeforeUnloadEventCount = 0;
2279 return;
2280 }
2281
passMousePressEventToScrollbar(MouseEventWithHitTestResults & mev,Scrollbar * scrollbar)2282 bool EventHandler::passMousePressEventToScrollbar(MouseEventWithHitTestResults& mev, Scrollbar* scrollbar)
2283 {
2284 if (!scrollbar || !scrollbar->enabled())
2285 return false;
2286 return scrollbar->mouseDown(mev.event());
2287 }
2288
2289 #if ENABLE(TOUCH_EVENTS) // Android
handleTouchEvent(const PlatformTouchEvent & e)2290 bool EventHandler::handleTouchEvent(const PlatformTouchEvent& e)
2291 {
2292 // only handle the touch event in the top frame handler
2293 if (m_frame->tree()->parent(true))
2294 return m_frame->tree()->parent()->eventHandler()->handleTouchEvent(e);
2295
2296 Document* doc = m_frame->document();
2297 if (!doc)
2298 return false;
2299
2300 RenderObject* docRenderer = doc->renderer();
2301 if (!docRenderer)
2302 return false;
2303
2304 if (doc->touchEventListeners().size() == 0)
2305 return false;
2306
2307 TouchEventType type = e.eventType();
2308 if (type == TouchEventStart) {
2309 Frame* frame = m_frame;
2310 IntPoint vPoint = frame->view()->windowToContents(e.pos());
2311 HitTestRequest request(true, false);
2312 HitTestResult result(vPoint);
2313 frame->contentRenderer()->layer()->hitTest(request, result);
2314 Node* node = result.innerNode();
2315 if (node) {
2316 RenderObject* target = node->renderer();
2317 while (target && target->isWidget()) {
2318 Widget* widget = static_cast<RenderWidget*>(target)->widget();
2319 if (widget->isFrameView()) {
2320 frame = static_cast<FrameView*>(widget)->frame();
2321 vPoint = frame->view()->windowToContents(e.pos());
2322 HitTestResult ret(vPoint);
2323 frame->contentRenderer()->layer()->hitTest(request, ret);
2324 node = ret.innerNode();
2325 if (!node)
2326 break;
2327 else
2328 target = node->renderer();
2329 } else
2330 // plugin view??
2331 break;
2332 }
2333 }
2334
2335 if (!node || !node->isEventTargetNode()) {
2336 // reset to the top document node
2337 node = doc;
2338 frame = m_frame;
2339 vPoint = frame->view()->windowToContents(e.pos());
2340 }
2341
2342 m_touch = Touch::create(frame, EventTargetNodeCast(node), 0,
2343 e.x(), e.y(), vPoint.x(), vPoint.y());
2344 } else if (m_touch) {
2345 if ((type == TouchEventMove) && (e.x() == m_touch->screenX()) &&
2346 (e.y() == m_touch->screenY())) {
2347 // don't trigger the event if it hasn't really moved
2348 return false;
2349 }
2350
2351 IntPoint vPoint = m_touch->frame()->view()->windowToContents(e.pos());
2352 m_touch->updateLocation(e.x(), e.y(), vPoint.x(), vPoint.y());
2353 } else {
2354 return false;
2355 }
2356
2357 RefPtr<TouchList> touchList = TouchList::create();
2358 touchList->append(m_touch);
2359 RefPtr<TouchEvent> te;
2360 switch(type) {
2361 case TouchEventStart:
2362 te = TouchEvent::create(touchList.get(), touchList.get(), touchList.get(),
2363 eventNames().touchstartEvent, m_touch->frame()->document()->defaultView(),
2364 m_touch->screenX(), m_touch->screenY(), m_touch->pageX(), m_touch->pageY());
2365 break;
2366
2367 case TouchEventEnd:
2368 te = TouchEvent::create(touchList.get(), touchList.get(), touchList.get(),
2369 eventNames().touchendEvent, m_touch->frame()->document()->defaultView(),
2370 m_touch->screenX(), m_touch->screenY(), m_touch->pageX(), m_touch->pageY());
2371 break;
2372
2373 case TouchEventMove:
2374 te = TouchEvent::create(touchList.get(), touchList.get(), touchList.get(),
2375 eventNames().touchmoveEvent, m_touch->frame()->document()->defaultView(),
2376 m_touch->screenX(), m_touch->screenY(), m_touch->pageX(), m_touch->pageY());
2377 break;
2378
2379 case TouchEventCancel:
2380 te = TouchEvent::create(touchList.get(), touchList.get(), touchList.get(),
2381 eventNames().touchcancelEvent, m_touch->frame()->document()->defaultView(),
2382 m_touch->screenX(), m_touch->screenY(), m_touch->pageX(), m_touch->pageY());
2383 break;
2384
2385 default:
2386 return false;
2387 }
2388 ExceptionCode ec = 0;
2389 static_cast<EventTargetNode*>(m_touch->target())->dispatchEvent(te.get(), ec);
2390 if (type == TouchEventEnd || type == TouchEventCancel) {
2391 m_touch = 0;
2392 }
2393 return te->defaultPrevented();
2394 }
2395 #endif
2396
2397 }
2398