Searched defs:light (Results 1 – 7 of 7) sorted by relevance
/external/skia/src/effects/ |
D | SkEmbossMaskFilter.cpp | 41 SkEmbossMaskFilter::Light light; in CreateEmboss() local 61 SkEmbossMaskFilter::SkEmbossMaskFilter(const Light& light, SkScalar blurRadius) in SkEmbossMaskFilter() 98 Light light = fLight; in filterMask() local
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D | SkEmbossMask.cpp | 93 void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light) in Emboss()
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/external/webkit/WebCore/svg/ |
D | SVGFESpecularLightingElement.cpp | 81 LightSource* light = 0; in findLights() local
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D | SVGFEDiffuseLightingElement.cpp | 99 LightSource* light = 0; in findLights() local
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/external/webkit/WebCore/rendering/ |
D | RenderThemeSafari.cpp | 668 static float light[4] = { 1.0f, 1.0f, 1.0f, 0.15f }; in TopGradientInterpolate() local 678 static float light[4] = { 1.0f, 1.0f, 1.0f, 0.3f }; in BottomGradientInterpolate() local 688 static float light[4] = { 0.0f, 0.0f, 0.0f, 0.0f }; in MainGradientInterpolate() local 698 static float light[4] = { 0.0f, 0.0f, 0.0f, 0.13f }; in TrackGradientInterpolate() local
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/external/webkit/WebCore/platform/graphics/ |
D | Color.cpp | 203 Color Color::light() const in light() function in WebCore::Color
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/external/qemu/android/ |
D | main.c | 545 qemulator_light_brightness( void* opaque, const char* light, int value ) in qemulator_light_brightness()
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