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1 /*
2  * (C) 1999 Lars Knoll (knoll@kde.org)
3  * (C) 2000 Dirk Mueller (mueller@kde.org)
4  * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved.
5  * Copyright (C) 2006 Andrew Wellington (proton@wiretapped.net)
6  * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Library General Public
10  * License as published by the Free Software Foundation; either
11  * version 2 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Library General Public License for more details.
17  *
18  * You should have received a copy of the GNU Library General Public License
19  * along with this library; see the file COPYING.LIB.  If not, write to
20  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21  * Boston, MA 02110-1301, USA.
22  *
23  */
24 
25 #include "config.h"
26 #include "RenderText.h"
27 
28 #include "CharacterNames.h"
29 #include "FloatQuad.h"
30 #include "FrameView.h"
31 #include "InlineTextBox.h"
32 #include "Range.h"
33 #include "RenderArena.h"
34 #include "RenderBlock.h"
35 #include "RenderLayer.h"
36 #include "RenderView.h"
37 #include "Text.h"
38 #include "TextBreakIterator.h"
39 #include "break_lines.h"
40 #include <wtf/AlwaysInline.h>
41 
42 using namespace std;
43 using namespace WTF;
44 using namespace Unicode;
45 
46 namespace WebCore {
47 
48 // FIXME: Move to StringImpl.h eventually.
charactersAreAllASCII(StringImpl * text)49 static inline bool charactersAreAllASCII(StringImpl* text)
50 {
51     return charactersAreAllASCII(text->characters(), text->length());
52 }
53 
RenderText(Node * node,PassRefPtr<StringImpl> str)54 RenderText::RenderText(Node* node, PassRefPtr<StringImpl> str)
55      : RenderObject(node)
56      , m_text(str)
57      , m_firstTextBox(0)
58      , m_lastTextBox(0)
59      , m_minWidth(-1)
60      , m_maxWidth(-1)
61      , m_beginMinWidth(0)
62      , m_endMinWidth(0)
63      , m_selectionState(SelectionNone)
64      , m_hasTab(false)
65      , m_linesDirty(false)
66      , m_containsReversedText(false)
67      , m_isAllASCII(charactersAreAllASCII(m_text.get()))
68 {
69     ASSERT(m_text);
70     setIsText();
71     m_text = document()->displayStringModifiedByEncoding(PassRefPtr<StringImpl>(m_text));
72 
73     view()->frameView()->setIsVisuallyNonEmpty();
74 }
75 
76 #ifndef NDEBUG
77 
~RenderText()78 RenderText::~RenderText()
79 {
80     ASSERT(!m_firstTextBox);
81     ASSERT(!m_lastTextBox);
82 }
83 
84 #endif
85 
renderName() const86 const char* RenderText::renderName() const
87 {
88     return "RenderText";
89 }
90 
isTextFragment() const91 bool RenderText::isTextFragment() const
92 {
93     return false;
94 }
95 
isWordBreak() const96 bool RenderText::isWordBreak() const
97 {
98     return false;
99 }
100 
styleDidChange(RenderStyle::Diff diff,const RenderStyle * oldStyle)101 void RenderText::styleDidChange(RenderStyle::Diff diff, const RenderStyle* oldStyle)
102 {
103     // There is no need to ever schedule repaints from a style change of a text run, since
104     // we already did this for the parent of the text run.
105     // We do have to schedule layouts, though, since a style change can force us to
106     // need to relayout.
107     if (diff == RenderStyle::Layout)
108         setNeedsLayoutAndPrefWidthsRecalc();
109 
110     ETextTransform oldTransform = oldStyle ? oldStyle->textTransform() : TTNONE;
111     ETextSecurity oldSecurity = oldStyle ? oldStyle->textSecurity() : TSNONE;
112 
113     if (oldTransform != style()->textTransform() || oldSecurity != style()->textSecurity()) {
114         if (RefPtr<StringImpl> textToTransform = originalText())
115             setText(textToTransform.release(), true);
116     }
117 }
118 
destroy()119 void RenderText::destroy()
120 {
121     if (!documentBeingDestroyed()) {
122         if (firstTextBox()) {
123             if (isBR()) {
124                 RootInlineBox* next = firstTextBox()->root()->nextRootBox();
125                 if (next)
126                     next->markDirty();
127             }
128             for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox())
129                 box->remove();
130         } else if (parent())
131             parent()->dirtyLinesFromChangedChild(this);
132     }
133     deleteTextBoxes();
134     RenderObject::destroy();
135 }
136 
extractTextBox(InlineTextBox * box)137 void RenderText::extractTextBox(InlineTextBox* box)
138 {
139     checkConsistency();
140 
141     m_lastTextBox = box->prevTextBox();
142     if (box == m_firstTextBox)
143         m_firstTextBox = 0;
144     if (box->prevTextBox())
145         box->prevTextBox()->setNextLineBox(0);
146     box->setPreviousLineBox(0);
147     for (InlineRunBox* curr = box; curr; curr = curr->nextLineBox())
148         curr->setExtracted();
149 
150     checkConsistency();
151 }
152 
attachTextBox(InlineTextBox * box)153 void RenderText::attachTextBox(InlineTextBox* box)
154 {
155     checkConsistency();
156 
157     if (m_lastTextBox) {
158         m_lastTextBox->setNextLineBox(box);
159         box->setPreviousLineBox(m_lastTextBox);
160     } else
161         m_firstTextBox = box;
162     InlineTextBox* last = box;
163     for (InlineTextBox* curr = box; curr; curr = curr->nextTextBox()) {
164         curr->setExtracted(false);
165         last = curr;
166     }
167     m_lastTextBox = last;
168 
169     checkConsistency();
170 }
171 
removeTextBox(InlineTextBox * box)172 void RenderText::removeTextBox(InlineTextBox* box)
173 {
174     checkConsistency();
175 
176     if (box == m_firstTextBox)
177         m_firstTextBox = box->nextTextBox();
178     if (box == m_lastTextBox)
179         m_lastTextBox = box->prevTextBox();
180     if (box->nextTextBox())
181         box->nextTextBox()->setPreviousLineBox(box->prevTextBox());
182     if (box->prevTextBox())
183         box->prevTextBox()->setNextLineBox(box->nextTextBox());
184 
185     checkConsistency();
186 }
187 
deleteTextBoxes()188 void RenderText::deleteTextBoxes()
189 {
190     if (firstTextBox()) {
191         RenderArena* arena = renderArena();
192         InlineTextBox* next;
193         for (InlineTextBox* curr = firstTextBox(); curr; curr = next) {
194             next = curr->nextTextBox();
195             curr->destroy(arena);
196         }
197         m_firstTextBox = m_lastTextBox = 0;
198     }
199 }
200 
originalText() const201 PassRefPtr<StringImpl> RenderText::originalText() const
202 {
203     Node* e = element();
204     return e ? static_cast<Text*>(e)->string() : 0;
205 }
206 
absoluteRects(Vector<IntRect> & rects,int tx,int ty,bool)207 void RenderText::absoluteRects(Vector<IntRect>& rects, int tx, int ty, bool)
208 {
209     for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox())
210         rects.append(IntRect(tx + box->xPos(), ty + box->yPos(), box->width(), box->height()));
211 }
212 
addLineBoxRects(Vector<IntRect> & rects,unsigned start,unsigned end,bool useSelectionHeight)213 void RenderText::addLineBoxRects(Vector<IntRect>& rects, unsigned start, unsigned end, bool useSelectionHeight)
214 {
215     // Work around signed/unsigned issues. This function takes unsigneds, and is often passed UINT_MAX
216     // to mean "all the way to the end". InlineTextBox coordinates are unsigneds, so changing this
217     // function to take ints causes various internal mismatches. But selectionRect takes ints, and
218     // passing UINT_MAX to it causes trouble. Ideally we'd change selectionRect to take unsigneds, but
219     // that would cause many ripple effects, so for now we'll just clamp our unsigned parameters to INT_MAX.
220     ASSERT(end == UINT_MAX || end <= INT_MAX);
221     ASSERT(start <= INT_MAX);
222     start = min(start, static_cast<unsigned>(INT_MAX));
223     end = min(end, static_cast<unsigned>(INT_MAX));
224 
225     FloatPoint absPos = localToAbsolute(FloatPoint());
226 
227     for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) {
228         // Note: box->end() returns the index of the last character, not the index past it
229         if (start <= box->start() && box->end() < end) {
230             IntRect r = IntRect(absPos.x() + box->xPos(), absPos.y() + box->yPos(), box->width(), box->height());
231             if (useSelectionHeight) {
232                 IntRect selectionRect = box->selectionRect(absPos.x(), absPos.y(), start, end);
233                 r.setHeight(selectionRect.height());
234                 r.setY(selectionRect.y());
235             }
236             rects.append(r);
237         } else {
238             unsigned realEnd = min(box->end() + 1, end);
239             IntRect r = box->selectionRect(absPos.x(), absPos.y(), start, realEnd);
240             if (!r.isEmpty()) {
241                 if (!useSelectionHeight) {
242                     // change the height and y position because selectionRect uses selection-specific values
243                     r.setHeight(box->height());
244                     r.setY(absPos.y() + box->yPos());
245                 }
246                 rects.append(r);
247             }
248         }
249     }
250 }
251 
absoluteQuads(Vector<FloatQuad> & quads,bool)252 void RenderText::absoluteQuads(Vector<FloatQuad>& quads, bool)
253 {
254     for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox())
255         quads.append(localToAbsoluteQuad(FloatRect(box->xPos(), box->yPos(), box->width(), box->height())));
256 }
257 
collectAbsoluteLineBoxQuads(Vector<FloatQuad> & quads,unsigned start,unsigned end,bool useSelectionHeight)258 void RenderText::collectAbsoluteLineBoxQuads(Vector<FloatQuad>& quads, unsigned start, unsigned end, bool useSelectionHeight)
259 {
260     // Work around signed/unsigned issues. This function takes unsigneds, and is often passed UINT_MAX
261     // to mean "all the way to the end". InlineTextBox coordinates are unsigneds, so changing this
262     // function to take ints causes various internal mismatches. But selectionRect takes ints, and
263     // passing UINT_MAX to it causes trouble. Ideally we'd change selectionRect to take unsigneds, but
264     // that would cause many ripple effects, so for now we'll just clamp our unsigned parameters to INT_MAX.
265     ASSERT(end == UINT_MAX || end <= INT_MAX);
266     ASSERT(start <= INT_MAX);
267     start = min(start, static_cast<unsigned>(INT_MAX));
268     end = min(end, static_cast<unsigned>(INT_MAX));
269 
270     for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) {
271         // Note: box->end() returns the index of the last character, not the index past it
272         if (start <= box->start() && box->end() < end) {
273             IntRect r = IntRect(box->xPos(), box->yPos(), box->width(), box->height());
274             if (useSelectionHeight) {
275                 IntRect selectionRect = box->selectionRect(0, 0, start, end);
276                 r.setHeight(selectionRect.height());
277                 r.setY(selectionRect.y());
278             }
279             quads.append(localToAbsoluteQuad(FloatRect(r)));
280         } else {
281             unsigned realEnd = min(box->end() + 1, end);
282             IntRect r = box->selectionRect(0, 0, start, realEnd);
283             if (!r.isEmpty()) {
284                 if (!useSelectionHeight) {
285                     // change the height and y position because selectionRect uses selection-specific values
286                     r.setHeight(box->height());
287                     r.setY(box->yPos());
288                 }
289                 quads.append(localToAbsoluteQuad(FloatRect(r)));
290             }
291         }
292     }
293 }
294 
findNextInlineTextBox(int offset,int & pos) const295 InlineTextBox* RenderText::findNextInlineTextBox(int offset, int& pos) const
296 {
297     // The text runs point to parts of the RenderText's m_text
298     // (they don't include '\n')
299     // Find the text run that includes the character at offset
300     // and return pos, which is the position of the char in the run.
301 
302     if (!m_firstTextBox)
303         return 0;
304 
305     InlineTextBox* s = m_firstTextBox;
306     int off = s->len();
307     while (offset > off && s->nextTextBox()) {
308         s = s->nextTextBox();
309         off = s->start() + s->len();
310     }
311     // we are now in the correct text run
312     pos = (offset > off ? s->len() : s->len() - (off - offset) );
313     return s;
314 }
315 
positionForCoordinates(int x,int y)316 VisiblePosition RenderText::positionForCoordinates(int x, int y)
317 {
318     if (!firstTextBox() || textLength() == 0)
319         return VisiblePosition(element(), 0, DOWNSTREAM);
320 
321     // Get the offset for the position, since this will take rtl text into account.
322     int offset;
323 
324     // FIXME: We should be able to roll these special cases into the general cases in the loop below.
325     if (firstTextBox() && y <  firstTextBox()->root()->bottomOverflow() && x < firstTextBox()->m_x) {
326         // at the y coordinate of the first line or above
327         // and the x coordinate is to the left of the first text box left edge
328         offset = firstTextBox()->offsetForPosition(x);
329         return VisiblePosition(element(), offset + firstTextBox()->start(), DOWNSTREAM);
330     }
331     if (lastTextBox() && y >= lastTextBox()->root()->topOverflow() && x >= lastTextBox()->m_x + lastTextBox()->m_width) {
332         // at the y coordinate of the last line or below
333         // and the x coordinate is to the right of the last text box right edge
334         offset = lastTextBox()->offsetForPosition(x);
335         return VisiblePosition(element(), offset + lastTextBox()->start(), DOWNSTREAM);
336     }
337 
338     InlineTextBox* lastBoxAbove = 0;
339     for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) {
340         if (y >= box->root()->topOverflow()) {
341             int bottom = box->root()->nextRootBox() ? box->root()->nextRootBox()->topOverflow() : box->root()->bottomOverflow();
342             if (y < bottom) {
343                 offset = box->offsetForPosition(x);
344 
345                 if (x == box->m_x)
346                     // the x coordinate is equal to the left edge of this box
347                     // the affinity must be downstream so the position doesn't jump back to the previous line
348                     return VisiblePosition(element(), offset + box->start(), DOWNSTREAM);
349 
350                 if (x < box->m_x + box->m_width)
351                     // and the x coordinate is to the left of the right edge of this box
352                     // check to see if position goes in this box
353                     return VisiblePosition(element(), offset + box->start(), offset > 0 ? VP_UPSTREAM_IF_POSSIBLE : DOWNSTREAM);
354 
355                 if (!box->prevOnLine() && x < box->m_x)
356                     // box is first on line
357                     // and the x coordinate is to the left of the first text box left edge
358                     return VisiblePosition(element(), offset + box->start(), DOWNSTREAM);
359 
360                 if (!box->nextOnLine())
361                     // box is last on line
362                     // and the x coordinate is to the right of the last text box right edge
363                     // generate VisiblePosition, use UPSTREAM affinity if possible
364                     return VisiblePosition(element(), offset + box->start(), offset > 0 ? VP_UPSTREAM_IF_POSSIBLE : DOWNSTREAM);
365             }
366             lastBoxAbove = box;
367         }
368     }
369 
370     return VisiblePosition(element(), lastBoxAbove ? lastBoxAbove->start() + lastBoxAbove->len() : 0, DOWNSTREAM);
371 }
372 
localCaretRect(InlineBox * inlineBox,int caretOffset,int * extraWidthToEndOfLine)373 IntRect RenderText::localCaretRect(InlineBox* inlineBox, int caretOffset, int* extraWidthToEndOfLine)
374 {
375     if (!inlineBox)
376         return IntRect();
377 
378     ASSERT(inlineBox->isInlineTextBox());
379     if (!inlineBox->isInlineTextBox())
380         return IntRect();
381 
382     InlineTextBox* box = static_cast<InlineTextBox*>(inlineBox);
383 
384     int height = box->root()->bottomOverflow() - box->root()->topOverflow();
385     int top = box->root()->topOverflow();
386 
387     int left = box->positionForOffset(caretOffset);
388 
389     int rootLeft = box->root()->xPos();
390     // FIXME: should we use the width of the root inline box or the
391     // width of the containing block for this?
392     if (extraWidthToEndOfLine)
393         *extraWidthToEndOfLine = (box->root()->width() + rootLeft) - (left + 1);
394 
395     RenderBlock* cb = containingBlock();
396     if (style()->autoWrap()) {
397         int availableWidth = cb->lineWidth(top);
398         if (box->direction() == LTR)
399             left = min(left, rootLeft + availableWidth - 1);
400         else
401             left = max(left, rootLeft);
402     }
403 
404     const int caretWidth = 1;
405     return IntRect(left, top, caretWidth, height);
406 }
407 
widthFromCache(const Font & f,int start,int len,int xPos) const408 ALWAYS_INLINE int RenderText::widthFromCache(const Font& f, int start, int len, int xPos) const
409 {
410     if (f.isFixedPitch() && !f.isSmallCaps() && m_isAllASCII) {
411         int monospaceCharacterWidth = f.spaceWidth();
412         int tabWidth = allowTabs() ? monospaceCharacterWidth * 8 : 0;
413         int w = 0;
414         bool isSpace;
415         bool previousCharWasSpace = true; // FIXME: Preserves historical behavior, but seems wrong for start > 0.
416         for (int i = start; i < start + len; i++) {
417             char c = (*m_text)[i];
418             if (c <= ' ') {
419                 if (c == ' ' || c == '\n') {
420                     w += monospaceCharacterWidth;
421                     isSpace = true;
422                 } else if (c == '\t') {
423                     w += tabWidth ? tabWidth - ((xPos + w) % tabWidth) : monospaceCharacterWidth;
424                     isSpace = true;
425                 } else
426                     isSpace = false;
427             } else {
428                 w += monospaceCharacterWidth;
429                 isSpace = false;
430             }
431             if (isSpace && !previousCharWasSpace)
432                 w += f.wordSpacing();
433             previousCharWasSpace = isSpace;
434         }
435         return w;
436     }
437 
438     return f.width(TextRun(text()->characters() + start, len, allowTabs(), xPos));
439 }
440 
trimmedPrefWidths(int leadWidth,int & beginMinW,bool & beginWS,int & endMinW,bool & endWS,bool & hasBreakableChar,bool & hasBreak,int & beginMaxW,int & endMaxW,int & minW,int & maxW,bool & stripFrontSpaces)441 void RenderText::trimmedPrefWidths(int leadWidth,
442                                    int& beginMinW, bool& beginWS,
443                                    int& endMinW, bool& endWS,
444                                    bool& hasBreakableChar, bool& hasBreak,
445                                    int& beginMaxW, int& endMaxW,
446                                    int& minW, int& maxW, bool& stripFrontSpaces)
447 {
448     bool collapseWhiteSpace = style()->collapseWhiteSpace();
449     if (!collapseWhiteSpace)
450         stripFrontSpaces = false;
451 
452     if (m_hasTab || prefWidthsDirty())
453         calcPrefWidths(leadWidth);
454 
455     beginWS = !stripFrontSpaces && m_hasBeginWS;
456     endWS = m_hasEndWS;
457 
458     int len = textLength();
459 
460     if (!len || (stripFrontSpaces && m_text->containsOnlyWhitespace())) {
461         beginMinW = 0;
462         endMinW = 0;
463         beginMaxW = 0;
464         endMaxW = 0;
465         minW = 0;
466         maxW = 0;
467         hasBreak = false;
468         return;
469     }
470 
471     minW = m_minWidth;
472     maxW = m_maxWidth;
473 
474     beginMinW = m_beginMinWidth;
475     endMinW = m_endMinWidth;
476 
477     hasBreakableChar = m_hasBreakableChar;
478     hasBreak = m_hasBreak;
479 
480     if ((*m_text)[0] == ' ' || ((*m_text)[0] == '\n' && !style()->preserveNewline()) || (*m_text)[0] == '\t') {
481         const Font& f = style()->font(); // FIXME: This ignores first-line.
482         if (stripFrontSpaces) {
483             const UChar space = ' ';
484             int spaceWidth = f.width(TextRun(&space, 1));
485             maxW -= spaceWidth;
486         } else
487             maxW += f.wordSpacing();
488     }
489 
490     stripFrontSpaces = collapseWhiteSpace && m_hasEndWS;
491 
492     if (!style()->autoWrap() || minW > maxW)
493         minW = maxW;
494 
495     // Compute our max widths by scanning the string for newlines.
496     if (hasBreak) {
497         const Font& f = style()->font(); // FIXME: This ignores first-line.
498         bool firstLine = true;
499         beginMaxW = maxW;
500         endMaxW = maxW;
501         for (int i = 0; i < len; i++) {
502             int linelen = 0;
503             while (i + linelen < len && (*m_text)[i + linelen] != '\n')
504                 linelen++;
505 
506             if (linelen) {
507                 endMaxW = widthFromCache(f, i, linelen, leadWidth + endMaxW);
508                 if (firstLine) {
509                     firstLine = false;
510                     leadWidth = 0;
511                     beginMaxW = endMaxW;
512                 }
513                 i += linelen;
514             } else if (firstLine) {
515                 beginMaxW = 0;
516                 firstLine = false;
517                 leadWidth = 0;
518             }
519 
520             if (i == len - 1)
521                 // A <pre> run that ends with a newline, as in, e.g.,
522                 // <pre>Some text\n\n<span>More text</pre>
523                 endMaxW = 0;
524         }
525     }
526 }
527 
isSpaceAccordingToStyle(UChar c,RenderStyle * style)528 static inline bool isSpaceAccordingToStyle(UChar c, RenderStyle* style)
529 {
530     return c == ' ' || (c == noBreakSpace && style->nbspMode() == SPACE);
531 }
532 
minPrefWidth() const533 int RenderText::minPrefWidth() const
534 {
535     if (prefWidthsDirty())
536         const_cast<RenderText*>(this)->calcPrefWidths(0);
537 
538     return m_minWidth;
539 }
540 
maxPrefWidth() const541 int RenderText::maxPrefWidth() const
542 {
543     if (prefWidthsDirty())
544         const_cast<RenderText*>(this)->calcPrefWidths(0);
545 
546     return m_maxWidth;
547 }
548 
calcPrefWidths(int leadWidth)549 void RenderText::calcPrefWidths(int leadWidth)
550 {
551     ASSERT(m_hasTab || prefWidthsDirty());
552 
553     m_minWidth = 0;
554     m_beginMinWidth = 0;
555     m_endMinWidth = 0;
556     m_maxWidth = 0;
557 
558     if (isBR())
559         return;
560 
561     int currMinWidth = 0;
562     int currMaxWidth = 0;
563     m_hasBreakableChar = false;
564     m_hasBreak = false;
565     m_hasTab = false;
566     m_hasBeginWS = false;
567     m_hasEndWS = false;
568 
569     const Font& f = style()->font(); // FIXME: This ignores first-line.
570     int wordSpacing = style()->wordSpacing();
571     int len = textLength();
572     const UChar* txt = characters();
573     bool needsWordSpacing = false;
574     bool ignoringSpaces = false;
575     bool isSpace = false;
576     bool firstWord = true;
577     bool firstLine = true;
578     int nextBreakable = -1;
579     int lastWordBoundary = 0;
580 
581     bool breakNBSP = style()->autoWrap() && style()->nbspMode() == SPACE;
582     bool breakAll = (style()->wordBreak() == BreakAllWordBreak || style()->wordBreak() == BreakWordBreak) && style()->autoWrap();
583 
584     for (int i = 0; i < len; i++) {
585         UChar c = txt[i];
586 
587         bool previousCharacterIsSpace = isSpace;
588 
589         bool isNewline = false;
590         if (c == '\n') {
591             if (style()->preserveNewline()) {
592                 m_hasBreak = true;
593                 isNewline = true;
594                 isSpace = false;
595             } else
596                 isSpace = true;
597         } else if (c == '\t') {
598             if (!style()->collapseWhiteSpace()) {
599                 m_hasTab = true;
600                 isSpace = false;
601             } else
602                 isSpace = true;
603         } else
604             isSpace = c == ' ';
605 
606         if ((isSpace || isNewline) && !i)
607             m_hasBeginWS = true;
608         if ((isSpace || isNewline) && i == len - 1)
609             m_hasEndWS = true;
610 
611         if (!ignoringSpaces && style()->collapseWhiteSpace() && previousCharacterIsSpace && isSpace)
612             ignoringSpaces = true;
613 
614         if (ignoringSpaces && !isSpace)
615             ignoringSpaces = false;
616 
617         // Ignore spaces and soft hyphens
618         if (ignoringSpaces) {
619             ASSERT(lastWordBoundary == i);
620             lastWordBoundary++;
621             continue;
622         } else if (c == softHyphen) {
623             currMaxWidth += widthFromCache(f, lastWordBoundary, i - lastWordBoundary, leadWidth + currMaxWidth);
624             lastWordBoundary = i + 1;
625             continue;
626         }
627 
628         bool hasBreak = breakAll || isBreakable(txt, i, len, nextBreakable, breakNBSP);
629         bool betweenWords = true;
630         int j = i;
631         while (c != '\n' && !isSpaceAccordingToStyle(c, style()) && c != '\t' && c != softHyphen) {
632             j++;
633             if (j == len)
634                 break;
635             c = txt[j];
636             if (isBreakable(txt, j, len, nextBreakable, breakNBSP))
637                 break;
638             if (breakAll) {
639                 betweenWords = false;
640                 break;
641             }
642         }
643 
644         int wordLen = j - i;
645         if (wordLen) {
646             int w = widthFromCache(f, i, wordLen, leadWidth + currMaxWidth);
647             currMinWidth += w;
648             if (betweenWords) {
649                 if (lastWordBoundary == i)
650                     currMaxWidth += w;
651                 else
652                     currMaxWidth += widthFromCache(f, lastWordBoundary, j - lastWordBoundary, leadWidth + currMaxWidth);
653                 lastWordBoundary = j;
654             }
655 
656             bool isSpace = (j < len) && isSpaceAccordingToStyle(c, style());
657             bool isCollapsibleWhiteSpace = (j < len) && style()->isCollapsibleWhiteSpace(c);
658             if (j < len && style()->autoWrap())
659                 m_hasBreakableChar = true;
660 
661             // Add in wordSpacing to our currMaxWidth, but not if this is the last word on a line or the
662             // last word in the run.
663             if (wordSpacing && (isSpace || isCollapsibleWhiteSpace) && !containsOnlyWhitespace(j, len-j))
664                 currMaxWidth += wordSpacing;
665 
666             if (firstWord) {
667                 firstWord = false;
668                 // If the first character in the run is breakable, then we consider ourselves to have a beginning
669                 // minimum width of 0, since a break could occur right before our run starts, preventing us from ever
670                 // being appended to a previous text run when considering the total minimum width of the containing block.
671                 if (hasBreak)
672                     m_hasBreakableChar = true;
673                 m_beginMinWidth = hasBreak ? 0 : w;
674             }
675             m_endMinWidth = w;
676 
677             if (currMinWidth > m_minWidth)
678                 m_minWidth = currMinWidth;
679             currMinWidth = 0;
680 
681             i += wordLen - 1;
682         } else {
683             // Nowrap can never be broken, so don't bother setting the
684             // breakable character boolean. Pre can only be broken if we encounter a newline.
685             if (style()->autoWrap() || isNewline)
686                 m_hasBreakableChar = true;
687 
688             if (currMinWidth > m_minWidth)
689                 m_minWidth = currMinWidth;
690             currMinWidth = 0;
691 
692             if (isNewline) { // Only set if preserveNewline was true and we saw a newline.
693                 if (firstLine) {
694                     firstLine = false;
695                     leadWidth = 0;
696                     if (!style()->autoWrap())
697                         m_beginMinWidth = currMaxWidth;
698                 }
699 
700                 if (currMaxWidth > m_maxWidth)
701                     m_maxWidth = currMaxWidth;
702                 currMaxWidth = 0;
703             } else {
704                 currMaxWidth += f.width(TextRun(txt + i, 1, allowTabs(), leadWidth + currMaxWidth));
705                 needsWordSpacing = isSpace && !previousCharacterIsSpace && i == len - 1;
706             }
707             ASSERT(lastWordBoundary == i);
708             lastWordBoundary++;
709         }
710     }
711 
712     if (needsWordSpacing && len > 1 || ignoringSpaces && !firstWord)
713         currMaxWidth += wordSpacing;
714 
715     m_minWidth = max(currMinWidth, m_minWidth);
716     m_maxWidth = max(currMaxWidth, m_maxWidth);
717 
718     if (!style()->autoWrap())
719         m_minWidth = m_maxWidth;
720 
721     if (style()->whiteSpace() == PRE) {
722         if (firstLine)
723             m_beginMinWidth = m_maxWidth;
724         m_endMinWidth = currMaxWidth;
725     }
726 
727     setPrefWidthsDirty(false);
728 }
729 
containsOnlyWhitespace(unsigned from,unsigned len) const730 bool RenderText::containsOnlyWhitespace(unsigned from, unsigned len) const
731 {
732     unsigned currPos;
733     for (currPos = from;
734          currPos < from + len && ((*m_text)[currPos] == '\n' || (*m_text)[currPos] == ' ' || (*m_text)[currPos] == '\t');
735          currPos++) { }
736     return currPos >= (from + len);
737 }
738 
firstRunX() const739 int RenderText::firstRunX() const
740 {
741     return m_firstTextBox ? m_firstTextBox->m_x : 0;
742 }
743 
firstRunY() const744 int RenderText::firstRunY() const
745 {
746     return m_firstTextBox ? m_firstTextBox->m_y : 0;
747 }
748 
setSelectionState(SelectionState state)749 void RenderText::setSelectionState(SelectionState state)
750 {
751     InlineTextBox* box;
752 
753     m_selectionState = state;
754     if (state == SelectionStart || state == SelectionEnd || state == SelectionBoth) {
755         int startPos, endPos;
756         selectionStartEnd(startPos, endPos);
757         if (selectionState() == SelectionStart) {
758             endPos = textLength();
759 
760             // to handle selection from end of text to end of line
761             if (startPos != 0 && startPos == endPos)
762                 startPos = endPos - 1;
763         } else if (selectionState() == SelectionEnd)
764             startPos = 0;
765 
766         for (box = firstTextBox(); box; box = box->nextTextBox()) {
767             if (box->isSelected(startPos, endPos)) {
768                 RootInlineBox* line = box->root();
769                 if (line)
770                     line->setHasSelectedChildren(true);
771             }
772         }
773     } else {
774         for (box = firstTextBox(); box; box = box->nextTextBox()) {
775             RootInlineBox* line = box->root();
776             if (line)
777                 line->setHasSelectedChildren(state == SelectionInside);
778         }
779     }
780 
781     containingBlock()->setSelectionState(state);
782 }
783 
setTextWithOffset(PassRefPtr<StringImpl> text,unsigned offset,unsigned len,bool force)784 void RenderText::setTextWithOffset(PassRefPtr<StringImpl> text, unsigned offset, unsigned len, bool force)
785 {
786     unsigned oldLen = textLength();
787     unsigned newLen = text->length();
788     int delta = newLen - oldLen;
789     unsigned end = len ? offset + len - 1 : offset;
790 
791     RootInlineBox* firstRootBox = 0;
792     RootInlineBox* lastRootBox = 0;
793 
794     bool dirtiedLines = false;
795 
796     // Dirty all text boxes that include characters in between offset and offset+len.
797     for (InlineTextBox* curr = firstTextBox(); curr; curr = curr->nextTextBox()) {
798         // Text run is entirely before the affected range.
799         if (curr->end() < offset)
800             continue;
801 
802         // Text run is entirely after the affected range.
803         if (curr->start() > end) {
804             curr->offsetRun(delta);
805             RootInlineBox* root = curr->root();
806             if (!firstRootBox) {
807                 firstRootBox = root;
808                 if (!dirtiedLines) {
809                     // The affected area was in between two runs. Go ahead and mark the root box of
810                     // the run after the affected area as dirty.
811                     firstRootBox->markDirty();
812                     dirtiedLines = true;
813                 }
814             }
815             lastRootBox = root;
816         } else if (curr->end() >= offset && curr->end() <= end) {
817             // Text run overlaps with the left end of the affected range.
818             curr->dirtyLineBoxes();
819             dirtiedLines = true;
820         } else if (curr->start() <= offset && curr->end() >= end) {
821             // Text run subsumes the affected range.
822             curr->dirtyLineBoxes();
823             dirtiedLines = true;
824         } else if (curr->start() <= end && curr->end() >= end) {
825             // Text run overlaps with right end of the affected range.
826             curr->dirtyLineBoxes();
827             dirtiedLines = true;
828         }
829     }
830 
831     // Now we have to walk all of the clean lines and adjust their cached line break information
832     // to reflect our updated offsets.
833     if (lastRootBox)
834         lastRootBox = lastRootBox->nextRootBox();
835     if (firstRootBox) {
836         RootInlineBox* prev = firstRootBox->prevRootBox();
837         if (prev)
838             firstRootBox = prev;
839     }
840     for (RootInlineBox* curr = firstRootBox; curr && curr != lastRootBox; curr = curr->nextRootBox()) {
841         if (curr->lineBreakObj() == this && curr->lineBreakPos() > end)
842             curr->setLineBreakPos(curr->lineBreakPos() + delta);
843     }
844 
845     // If the text node is empty, dirty the line where new text will be inserted.
846     if (!firstTextBox() && parent()) {
847         parent()->dirtyLinesFromChangedChild(this);
848         dirtiedLines = true;
849     }
850 
851     m_linesDirty = dirtiedLines;
852     setText(text, force);
853 }
854 
isInlineFlowOrEmptyText(RenderObject * o)855 static inline bool isInlineFlowOrEmptyText(RenderObject* o)
856 {
857     if (o->isRenderInline())
858         return true;
859     if (!o->isText())
860         return false;
861     StringImpl* text = toRenderText(o)->text();
862     if (!text)
863         return true;
864     return !text->length();
865 }
866 
previousCharacter()867 UChar RenderText::previousCharacter()
868 {
869     // find previous text renderer if one exists
870     RenderObject* previousText = this;
871     while ((previousText = previousText->previousInPreOrder()))
872         if (!isInlineFlowOrEmptyText(previousText))
873             break;
874     UChar prev = ' ';
875     if (previousText && previousText->isText())
876         if (StringImpl* previousString = toRenderText(previousText)->text())
877             prev = (*previousString)[previousString->length() - 1];
878     return prev;
879 }
880 
setTextInternal(PassRefPtr<StringImpl> text)881 void RenderText::setTextInternal(PassRefPtr<StringImpl> text)
882 {
883     m_text = text;
884     ASSERT(m_text);
885 
886     m_text = document()->displayStringModifiedByEncoding(PassRefPtr<StringImpl>(m_text));
887 #if ENABLE(SVG)
888     if (isSVGText()) {
889         if (style() && style()->whiteSpace() == PRE) {
890             // Spec: When xml:space="preserve", the SVG user agent will do the following using a
891             // copy of the original character data content. It will convert all newline and tab
892             // characters into space characters. Then, it will draw all space characters, including
893             // leading, trailing and multiple contiguous space characters.
894 
895             m_text = m_text->replace('\n', ' ');
896 
897             // If xml:space="preserve" is set, white-space is set to "pre", which
898             // preserves leading, trailing & contiguous space character for us.
899        } else {
900             // Spec: When xml:space="default", the SVG user agent will do the following using a
901             // copy of the original character data content. First, it will remove all newline
902             // characters. Then it will convert all tab characters into space characters.
903             // Then, it will strip off all leading and trailing space characters.
904             // Then, all contiguous space characters will be consolidated.
905 
906            m_text = m_text->replace('\n', StringImpl::empty());
907 
908            // If xml:space="default" is set, white-space is set to "nowrap", which handles
909            // leading, trailing & contiguous space character removal for us.
910         }
911 
912         m_text = m_text->replace('\t', ' ');
913     }
914 #endif
915 
916     if (style()) {
917         switch (style()->textTransform()) {
918             case TTNONE:
919                 break;
920             case CAPITALIZE: {
921                 m_text = m_text->capitalize(previousCharacter());
922                 break;
923             }
924             case UPPERCASE:
925                 m_text = m_text->upper();
926                 break;
927             case LOWERCASE:
928                 m_text = m_text->lower();
929                 break;
930         }
931 
932         // We use the same characters here as for list markers.
933         // See the listMarkerText function in RenderListMarker.cpp.
934         switch (style()->textSecurity()) {
935             case TSNONE:
936                 break;
937             case TSCIRCLE:
938                 m_text = m_text->secure(whiteBullet);
939                 break;
940             case TSDISC:
941                 m_text = m_text->secure(bullet);
942                 break;
943             case TSSQUARE:
944                 m_text = m_text->secure(blackSquare);
945         }
946     }
947 
948     ASSERT(m_text);
949     ASSERT(!isBR() || (textLength() == 1 && (*m_text)[0] == '\n'));
950 
951     m_isAllASCII = charactersAreAllASCII(m_text.get());
952 }
953 
setText(PassRefPtr<StringImpl> text,bool force)954 void RenderText::setText(PassRefPtr<StringImpl> text, bool force)
955 {
956     ASSERT(text);
957 
958     if (!force && equal(m_text.get(), text.get()))
959         return;
960 
961     setTextInternal(text);
962     setNeedsLayoutAndPrefWidthsRecalc();
963 }
964 
lineHeight(bool firstLine,bool) const965 int RenderText::lineHeight(bool firstLine, bool) const
966 {
967     // Always use the interior line height of the parent (e.g., if our parent is an inline block).
968     return parent()->lineHeight(firstLine, true);
969 }
970 
dirtyLineBoxes(bool fullLayout,bool)971 void RenderText::dirtyLineBoxes(bool fullLayout, bool)
972 {
973     if (fullLayout)
974         deleteTextBoxes();
975     else if (!m_linesDirty) {
976         for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox())
977             box->dirtyLineBoxes();
978     }
979     m_linesDirty = false;
980 }
981 
createInlineTextBox()982 InlineTextBox* RenderText::createInlineTextBox()
983 {
984     return new (renderArena()) InlineTextBox(this);
985 }
986 
createInlineBox(bool,bool unusedIsRootLineBox,bool)987 InlineBox* RenderText::createInlineBox(bool, bool unusedIsRootLineBox, bool)
988 {
989     ASSERT_UNUSED(unusedIsRootLineBox, !unusedIsRootLineBox);
990 
991     InlineTextBox* textBox = createInlineTextBox();
992     if (!m_firstTextBox)
993         m_firstTextBox = m_lastTextBox = textBox;
994     else {
995         m_lastTextBox->setNextLineBox(textBox);
996         textBox->setPreviousLineBox(m_lastTextBox);
997         m_lastTextBox = textBox;
998     }
999     return textBox;
1000 }
1001 
position(InlineBox * box)1002 void RenderText::position(InlineBox* box)
1003 {
1004     InlineTextBox* s = static_cast<InlineTextBox*>(box);
1005 
1006     // FIXME: should not be needed!!!
1007     if (!s->len()) {
1008         // We want the box to be destroyed.
1009         s->remove();
1010         s->destroy(renderArena());
1011         m_firstTextBox = m_lastTextBox = 0;
1012         return;
1013     }
1014 
1015     m_containsReversedText |= s->direction() == RTL;
1016 }
1017 
width(unsigned int from,unsigned int len,int xPos,bool firstLine) const1018 unsigned int RenderText::width(unsigned int from, unsigned int len, int xPos, bool firstLine) const
1019 {
1020     if (from >= textLength())
1021         return 0;
1022 
1023     if (from + len > textLength())
1024         len = textLength() - from;
1025 
1026     return width(from, len, style(firstLine)->font(), xPos);
1027 }
1028 
width(unsigned int from,unsigned int len,const Font & f,int xPos) const1029 unsigned int RenderText::width(unsigned int from, unsigned int len, const Font& f, int xPos) const
1030 {
1031     if (!characters() || from > textLength())
1032         return 0;
1033 
1034     if (from + len > textLength())
1035         len = textLength() - from;
1036 
1037     int w;
1038     if (&f == &style()->font()) {
1039         if (!style()->preserveNewline() && !from && len == textLength())
1040             w = maxPrefWidth();
1041         else
1042             w = widthFromCache(f, from, len, xPos);
1043     } else
1044         w = f.width(TextRun(text()->characters() + from, len, allowTabs(), xPos));
1045 
1046     return w;
1047 }
1048 
linesBoundingBox() const1049 IntRect RenderText::linesBoundingBox() const
1050 {
1051     IntRect result;
1052 
1053     ASSERT(!firstTextBox() == !lastTextBox());  // Either both are null or both exist.
1054     if (firstTextBox() && lastTextBox()) {
1055         // Return the width of the minimal left side and the maximal right side.
1056         int leftSide = 0;
1057         int rightSide = 0;
1058         for (InlineTextBox* curr = firstTextBox(); curr; curr = curr->nextTextBox()) {
1059             if (curr == firstTextBox() || curr->xPos() < leftSide)
1060                 leftSide = curr->xPos();
1061             if (curr == firstTextBox() || curr->xPos() + curr->width() > rightSide)
1062                 rightSide = curr->xPos() + curr->width();
1063         }
1064         result.setWidth(rightSide - leftSide);
1065         result.setX(leftSide);
1066         result.setHeight(lastTextBox()->yPos() + lastTextBox()->height() - firstTextBox()->yPos());
1067         result.setY(firstTextBox()->yPos());
1068     }
1069 
1070     return result;
1071 }
1072 
clippedOverflowRectForRepaint(RenderBox * repaintContainer)1073 IntRect RenderText::clippedOverflowRectForRepaint(RenderBox* repaintContainer)
1074 {
1075     RenderObject* cb = containingBlock();
1076     return cb->clippedOverflowRectForRepaint(repaintContainer);
1077 }
1078 
selectionRect(bool clipToVisibleContent)1079 IntRect RenderText::selectionRect(bool clipToVisibleContent)
1080 {
1081     ASSERT(!needsLayout());
1082 
1083     IntRect rect;
1084     if (selectionState() == SelectionNone)
1085         return rect;
1086     RenderBlock* cb =  containingBlock();
1087     if (!cb)
1088         return rect;
1089 
1090     // Now calculate startPos and endPos for painting selection.
1091     // We include a selection while endPos > 0
1092     int startPos, endPos;
1093     if (selectionState() == SelectionInside) {
1094         // We are fully selected.
1095         startPos = 0;
1096         endPos = textLength();
1097     } else {
1098         selectionStartEnd(startPos, endPos);
1099         if (selectionState() == SelectionStart)
1100             endPos = textLength();
1101         else if (selectionState() == SelectionEnd)
1102             startPos = 0;
1103     }
1104 
1105     if (startPos == endPos)
1106         return rect;
1107 
1108     for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox())
1109         rect.unite(box->selectionRect(0, 0, startPos, endPos));
1110 
1111     if (clipToVisibleContent)
1112         computeAbsoluteRepaintRect(rect);
1113     else {
1114         if (cb->hasColumns())
1115             cb->adjustRectForColumns(rect);
1116         // FIXME: This doesn't work correctly with transforms.
1117         FloatPoint absPos = localToAbsolute();
1118         rect.move(absPos.x(), absPos.y());
1119     }
1120 
1121     return rect;
1122 }
1123 
verticalPositionHint(bool firstLine) const1124 int RenderText::verticalPositionHint(bool firstLine) const
1125 {
1126     if (parent()->isReplaced())
1127         return 0; // Treat inline blocks just like blocks.  There can't be any vertical position hint.
1128     return parent()->verticalPositionHint(firstLine);
1129 }
1130 
caretMinOffset() const1131 int RenderText::caretMinOffset() const
1132 {
1133     InlineTextBox* box = firstTextBox();
1134     if (!box)
1135         return 0;
1136     int minOffset = box->start();
1137     for (box = box->nextTextBox(); box; box = box->nextTextBox())
1138         minOffset = min<int>(minOffset, box->start());
1139     return minOffset;
1140 }
1141 
caretMaxOffset() const1142 int RenderText::caretMaxOffset() const
1143 {
1144     InlineTextBox* box = lastTextBox();
1145     if (!box)
1146         return textLength();
1147     int maxOffset = box->start() + box->len();
1148     for (box = box->prevTextBox(); box; box = box->prevTextBox())
1149         maxOffset = max<int>(maxOffset, box->start() + box->len());
1150     return maxOffset;
1151 }
1152 
caretMaxRenderedOffset() const1153 unsigned RenderText::caretMaxRenderedOffset() const
1154 {
1155     int l = 0;
1156     for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox())
1157         l += box->len();
1158     return l;
1159 }
1160 
previousOffset(int current) const1161 int RenderText::previousOffset(int current) const
1162 {
1163     StringImpl* si = m_text.get();
1164     TextBreakIterator* iterator = characterBreakIterator(si->characters(), si->length());
1165     if (!iterator)
1166         return current - 1;
1167 
1168     long result = textBreakPreceding(iterator, current);
1169     if (result == TextBreakDone)
1170         result = current - 1;
1171 
1172     return result;
1173 }
1174 
nextOffset(int current) const1175 int RenderText::nextOffset(int current) const
1176 {
1177     StringImpl* si = m_text.get();
1178     TextBreakIterator* iterator = characterBreakIterator(si->characters(), si->length());
1179     if (!iterator)
1180         return current + 1;
1181 
1182     long result = textBreakFollowing(iterator, current);
1183     if (result == TextBreakDone)
1184         result = current + 1;
1185 
1186     return result;
1187 }
1188 
1189 #ifndef NDEBUG
1190 
checkConsistency() const1191 void RenderText::checkConsistency() const
1192 {
1193 #ifdef CHECK_CONSISTENCY
1194     const InlineTextBox* prev = 0;
1195     for (const InlineTextBox* child = m_firstTextBox; child != 0; child = child->nextTextBox()) {
1196         ASSERT(child->object() == this);
1197         ASSERT(child->prevTextBox() == prev);
1198         prev = child;
1199     }
1200     ASSERT(prev == m_lastTextBox);
1201 #endif
1202 }
1203 
1204 #endif
1205 
1206 } // namespace WebCore
1207