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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.example.android.apis.graphics;
18 
19 // Need the following import to get access to the app resources, since this
20 // class is in a sub-package.
21 //import com.example.android.apis.R;
22 
23 import android.app.Activity;
24 import android.content.Context;
25 import android.graphics.*;
26 import android.os.Bundle;
27 import android.view.View;
28 
29 public class PolyToPoly extends GraphicsActivity {
30 
31     @Override
onCreate(Bundle savedInstanceState)32     protected void onCreate(Bundle savedInstanceState) {
33         super.onCreate(savedInstanceState);
34         setContentView(new SampleView(this));
35     }
36 
37     private static class SampleView extends View {
38         private Paint   mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
39         private Matrix  mMatrix = new Matrix();
40         private Paint.FontMetrics mFontMetrics;
41 
doDraw(Canvas canvas, float src[], float dst[])42         private void doDraw(Canvas canvas, float src[], float dst[]) {
43             canvas.save();
44             mMatrix.setPolyToPoly(src, 0, dst, 0, src.length >> 1);
45             canvas.concat(mMatrix);
46 
47             mPaint.setColor(Color.GRAY);
48             mPaint.setStyle(Paint.Style.STROKE);
49             canvas.drawRect(0, 0, 64, 64, mPaint);
50             canvas.drawLine(0, 0, 64, 64, mPaint);
51             canvas.drawLine(0, 64, 64, 0, mPaint);
52 
53             mPaint.setColor(Color.RED);
54             mPaint.setStyle(Paint.Style.FILL);
55             // how to draw the text center on our square
56             // centering in X is easy... use alignment (and X at midpoint)
57             float x = 64/2;
58             // centering in Y, we need to measure ascent/descent first
59             float y = 64/2 - (mFontMetrics.ascent + mFontMetrics.descent)/2;
60             canvas.drawText(src.length/2 + "", x, y, mPaint);
61 
62             canvas.restore();
63         }
64 
SampleView(Context context)65         public SampleView(Context context) {
66             super(context);
67 
68             // for when the style is STROKE
69             mPaint.setStrokeWidth(4);
70             // for when we draw text
71             mPaint.setTextSize(40);
72             mPaint.setTextAlign(Paint.Align.CENTER);
73             mFontMetrics = mPaint.getFontMetrics();
74         }
75 
onDraw(Canvas canvas)76         @Override protected void onDraw(Canvas canvas) {
77             Paint paint = mPaint;
78 
79             canvas.drawColor(Color.WHITE);
80 
81             canvas.save();
82             canvas.translate(10, 10);
83             // translate (1 point)
84             doDraw(canvas, new float[] { 0, 0 }, new float[] { 5, 5 });
85             canvas.restore();
86 
87             canvas.save();
88             canvas.translate(160, 10);
89             // rotate/uniform-scale (2 points)
90             doDraw(canvas, new float[] { 32, 32, 64, 32 },
91                            new float[] { 32, 32, 64, 48 });
92             canvas.restore();
93 
94             canvas.save();
95             canvas.translate(10, 110);
96             // rotate/skew (3 points)
97             doDraw(canvas, new float[] { 0, 0, 64, 0, 0, 64 },
98                            new float[] { 0, 0, 96, 0, 24, 64 });
99             canvas.restore();
100 
101             canvas.save();
102             canvas.translate(160, 110);
103             // perspective (4 points)
104             doDraw(canvas, new float[] { 0, 0, 64, 0, 64, 64, 0, 64 },
105                            new float[] { 0, 0, 96, 0, 64, 96, 0, 64 });
106             canvas.restore();
107         }
108     }
109 }
110 
111