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1 /*
2  * Copyright (C) 2007 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14  *     its contributors may be used to endorse or promote products derived
15  *     from this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #ifndef KeyframeAnimation_h
30 #define KeyframeAnimation_h
31 
32 #include "AnimationBase.h"
33 #include "Document.h"
34 #include "KeyframeList.h"
35 #include "RenderStyle.h"
36 
37 namespace WebCore {
38 
39 // A KeyframeAnimation tracks the state of an explicit animation
40 // for a single RenderObject.
41 class KeyframeAnimation : public AnimationBase {
42 public:
create(const Animation * animation,RenderObject * renderer,int index,CompositeAnimation * compositeAnimation,RenderStyle * unanimatedStyle)43     static PassRefPtr<KeyframeAnimation> create(const Animation* animation, RenderObject* renderer, int index, CompositeAnimation* compositeAnimation, RenderStyle* unanimatedStyle)
44     {
45         return adoptRef(new KeyframeAnimation(animation, renderer, index, compositeAnimation, unanimatedStyle));
46     };
47 
48     virtual void animate(CompositeAnimation*, RenderObject*, const RenderStyle* currentStyle, const RenderStyle* targetStyle, RefPtr<RenderStyle>& animatedStyle);
49 
name()50     const AtomicString& name() const { return m_keyframes.animationName(); }
index()51     int index() const { return m_index; }
setIndex(int i)52     void setIndex(int i) { m_index = i; }
53 
54     bool hasAnimationForProperty(int property) const;
55 
setUnanimatedStyle(PassRefPtr<RenderStyle> style)56     void setUnanimatedStyle(PassRefPtr<RenderStyle> style) { m_unanimatedStyle = style; }
unanimatedStyle()57     RenderStyle* unanimatedStyle() const { return m_unanimatedStyle.get(); }
58 
59 protected:
60     virtual void onAnimationStart(double elapsedTime);
61     virtual void onAnimationIteration(double elapsedTime);
62     virtual void onAnimationEnd(double elapsedTime);
63     virtual void endAnimation(bool reset);
64 
65     virtual void overrideAnimations();
66     virtual void resumeOverriddenAnimations();
67 
68     bool shouldSendEventForListener(Document::ListenerType inListenerType);
69     bool sendAnimationEvent(const AtomicString&, double elapsedTime);
70 
71     virtual bool affectsProperty(int) const;
72 
73     void validateTransformFunctionList();
74 
75 private:
76     KeyframeAnimation(const Animation* animation, RenderObject*, int index, CompositeAnimation*, RenderStyle* unanimatedStyle);
77     virtual ~KeyframeAnimation();
78 
79     // The keyframes that we are blending.
80     KeyframeList m_keyframes;
81 
82     // The order in which this animation appears in the animation-name style.
83     int m_index;
84 
85     // The style just before we started animation
86     RefPtr<RenderStyle> m_unanimatedStyle;
87 };
88 
89 } // namespace WebCore
90 
91 #endif // KeyframeAnimation_h
92