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1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved.
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Library General Public
8  * License as published by the Free Software Foundation; either
9  * version 2 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Library General Public License for more details.
15  *
16  * You should have received a copy of the GNU Library General Public License
17  * along with this library; see the file COPYING.LIB.  If not, write to
18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  * Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef RenderBox_h
24 #define RenderBox_h
25 
26 #include "RenderObject.h"
27 #include "ScrollTypes.h"
28 
29 namespace WebCore {
30 
31 enum WidthType { Width, MinWidth, MaxWidth };
32 
33 class RenderBox : public RenderObject {
34 public:
35     RenderBox(Node*);
36     virtual ~RenderBox();
37 
renderName()38     virtual const char* renderName() const { return "RenderBox"; }
39 
x()40     int x() const { return m_frameRect.x(); }
y()41     int y() const { return m_frameRect.y(); }
width()42     int width() const { ASSERT(!isRenderInline()); return m_frameRect.width(); }
height()43     int height() const { ASSERT(!isRenderInline()); return m_frameRect.height(); }
44 
setX(int x)45     void setX(int x) { m_frameRect.setX(x); }
setY(int y)46     void setY(int y) { m_frameRect.setY(y); }
setWidth(int width)47     void setWidth(int width) { m_frameRect.setWidth(width); }
setHeight(int height)48     void setHeight(int height) { m_frameRect.setHeight(height); }
49 
location()50     IntPoint location() const { return m_frameRect.location(); }
size()51     IntSize size() const { ASSERT(!isRenderInline()); return m_frameRect.size(); }
52 
setLocation(const IntPoint & location)53     void setLocation(const IntPoint& location) { m_frameRect.setLocation(location); }
setLocation(int x,int y)54     void setLocation(int x, int y) { setLocation(IntPoint(x, y)); }
55 
setSize(const IntSize & size)56     void setSize(const IntSize& size) { m_frameRect.setSize(size); }
move(int dx,int dy)57     void move(int dx, int dy) { m_frameRect.move(dx, dy); }
58 
frameRect()59     IntRect frameRect() const { ASSERT(!isRenderInline()); return m_frameRect; }
setFrameRect(const IntRect & rect)60     void setFrameRect(const IntRect& rect) { m_frameRect = rect; }
61 
borderBoxRect()62     IntRect borderBoxRect() const { return IntRect(0, 0, width(), height()); }
borderBoundingBox()63     virtual IntRect borderBoundingBox() const { return borderBoxRect(); } // This will work on inlines to return the bounding box of all of the lines' border boxes.
64 
65     // The content area of the box (excludes padding and border).
contentBoxRect()66     IntRect contentBoxRect() const { return IntRect(borderLeft() + paddingLeft(), borderTop() + paddingTop(), contentWidth(), contentHeight()); }
67     // The content box in absolute coords. Ignores transforms.
68     IntRect absoluteContentBox() const;
69     // The content box converted to absolute coords (taking transforms into account).
70     FloatQuad absoluteContentQuad() const;
71 
72     // Bounds of the outline box in absolute coords. Respects transforms
73     virtual IntRect outlineBoundsForRepaint(RenderBox* /*repaintContainer*/) const;
74     virtual void addFocusRingRects(GraphicsContext*, int tx, int ty);
75 
76     // Use this with caution! No type checking is done!
77     RenderBox* previousSiblingBox() const;
78     RenderBox* nextSiblingBox() const;
79     RenderBox* parentBox() const;
80 
81     // The height of a block when you include normal flow overflow spillage out of the bottom
82     // of the block (e.g., a <div style="height:25px"> that has a 100px tall image inside
83     // it would have an overflow height of borderTop() + paddingTop() + 100px.
84     virtual int overflowHeight(bool /*includeInterior*/ = true) const { return height(); }
85     virtual int overflowWidth(bool /*includeInterior*/ = true) const { return width(); }
setOverflowHeight(int)86     virtual void setOverflowHeight(int) { }
setOverflowWidth(int)87     virtual void setOverflowWidth(int) { }
88     virtual int overflowLeft(bool /*includeInterior*/ = true) const { return 0; }
89     virtual int overflowTop(bool /*includeInterior*/ = true) const { return 0; }
90     virtual IntRect overflowRect(bool /*includeInterior*/ = true) const { return borderBoxRect(); }
91 
contentWidth()92     int contentWidth() const { return clientWidth() - paddingLeft() - paddingRight(); }
contentHeight()93     int contentHeight() const { return clientHeight() - paddingTop() - paddingBottom(); }
94 
95     // IE extensions. Used to calculate offsetWidth/Height.  Overridden by inlines (RenderFlow)
96     // to return the remaining width on a given line (and the height of a single line).
offsetWidth()97     virtual int offsetWidth() const { return width(); }
offsetHeight()98     virtual int offsetHeight() const { return height(); }
99     virtual int offsetLeft() const;
100     virtual int offsetTop() const;
101     virtual RenderBox* offsetParent() const;
102 
103     // More IE extensions.  clientWidth and clientHeight represent the interior of an object
104     // excluding border and scrollbar.  clientLeft/Top are just the borderLeftWidth and borderTopWidth.
clientLeft()105     int clientLeft() const { return borderLeft(); }
clientTop()106     int clientTop() const { return borderTop(); }
107     int clientWidth() const;
108     int clientHeight() const;
109 
110     // scrollWidth/scrollHeight will be the same as clientWidth/clientHeight unless the
111     // object has overflow:hidden/scroll/auto specified and also has overflow.
112     // scrollLeft/Top return the current scroll position.  These methods are virtual so that objects like
113     // textareas can scroll shadow content (but pretend that they are the objects that are
114     // scrolling).
115     virtual int scrollLeft() const;
116     virtual int scrollTop() const;
117     virtual int scrollWidth() const;
118     virtual int scrollHeight() const;
119     virtual void setScrollLeft(int);
120     virtual void setScrollTop(int);
121 
hasHorizontalBordersPaddingOrMargin()122     bool hasHorizontalBordersPaddingOrMargin() const { return hasHorizontalBordersOrPadding() || marginLeft() != 0 || marginRight() != 0; }
hasHorizontalBordersOrPadding()123     bool hasHorizontalBordersOrPadding() const { return borderLeft() != 0 || borderRight() != 0 || paddingLeft() != 0 || paddingRight() != 0; }
124 
marginTop()125     int marginTop() const { return m_marginTop; }
marginBottom()126     int marginBottom() const { return m_marginBottom; }
marginLeft()127     int marginLeft() const { return m_marginLeft; }
marginRight()128     int marginRight() const { return m_marginRight; }
129 
130     // Virtual since table cells override
131     virtual int paddingTop(bool includeIntrinsicPadding = true) const;
132     virtual int paddingBottom(bool includeIntrinsicPadding = true) const;
133     virtual int paddingLeft(bool includeIntrinsicPadding = true) const;
134     virtual int paddingRight(bool includeIntrinsicPadding = true) const;
135 
borderTop()136     virtual int borderTop() const { return style()->borderTopWidth(); }
borderBottom()137     virtual int borderBottom() const { return style()->borderBottomWidth(); }
borderLeft()138     virtual int borderLeft() const { return style()->borderLeftWidth(); }
borderRight()139     virtual int borderRight() const { return style()->borderRightWidth(); }
140 
141     // The following seven functions are used to implement collapsing margins.
142     // All objects know their maximal positive and negative margins.  The
143     // formula for computing a collapsed margin is |maxPosMargin| - |maxNegmargin|.
144     // For a non-collapsing box, such as a leaf element, this formula will simply return
145     // the margin of the element.  Blocks override the maxTopMargin and maxBottomMargin
146     // methods.
isSelfCollapsingBlock()147     virtual bool isSelfCollapsingBlock() const { return false; }
collapsedMarginTop()148     int collapsedMarginTop() const { return maxTopMargin(true) - maxTopMargin(false); }
collapsedMarginBottom()149     int collapsedMarginBottom() const { return maxBottomMargin(true) - maxBottomMargin(false); }
isTopMarginQuirk()150     virtual bool isTopMarginQuirk() const { return false; }
isBottomMarginQuirk()151     virtual bool isBottomMarginQuirk() const { return false; }
maxTopMargin(bool positive)152     virtual int maxTopMargin(bool positive) const { return positive ? std::max(0, marginTop()) : -std::min(0, marginTop()); }
maxBottomMargin(bool positive)153     virtual int maxBottomMargin(bool positive) const { return positive ? std::max(0, marginBottom()) : -std::min(0, marginBottom()); }
154 
155     virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel = true);
156     virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true);
157 
158     IntRect reflectionBox() const;
159     int reflectionOffset() const;
160     // Given a rect in the object's coordinate space, returns the corresponding rect in the reflection.
161     IntRect reflectedRect(const IntRect&) const;
162 
163     virtual void paint(PaintInfo&, int tx, int ty);
164     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
165 
166     virtual void destroy();
167 
168     virtual int minPrefWidth() const;
169     virtual int maxPrefWidth() const;
170 
171     virtual int overrideSize() const;
172     virtual int overrideWidth() const;
173     virtual int overrideHeight() const;
174     virtual void setOverrideSize(int);
175 
176     virtual FloatPoint localToAbsolute(FloatPoint localPoint = FloatPoint(), bool fixed = false, bool useTransforms = false) const;
177     virtual FloatPoint absoluteToLocal(FloatPoint containerPoint, bool fixed = false, bool useTransforms = false) const;
178 
179     virtual IntSize offsetFromContainer(RenderObject*) const;
180 
181     int calcBorderBoxWidth(int width) const;
182     int calcBorderBoxHeight(int height) const;
183     int calcContentBoxWidth(int width) const;
184     int calcContentBoxHeight(int height) const;
185 
borderFitAdjust(int &,int &)186     virtual void borderFitAdjust(int& /*x*/, int& /*w*/) const { } // Shrink the box in which the border paints if border-fit is set.
187 
188     // This method is now public so that centered objects like tables that are
189     // shifted right by left-aligned floats can recompute their left and
190     // right margins (so that they can remain centered after being
191     // shifted. -dwh
192     void calcHorizontalMargins(const Length& marginLeft, const Length& marginRight, int containerWidth);
193 
194     virtual void position(InlineBox*);
195 
196     virtual void dirtyLineBoxes(bool fullLayout, bool isRootLineBox = false);
197 
198     // For inline replaced elements, this function returns the inline box that owns us.  Enables
199     // the replaced RenderObject to quickly determine what line it is contained on and to easily
200     // iterate over structures on the line.
inlineBoxWrapper()201     virtual InlineBox* inlineBoxWrapper() const { return m_inlineBoxWrapper; }
setInlineBoxWrapper(InlineBox * boxWrapper)202     virtual void setInlineBoxWrapper(InlineBox* boxWrapper) { m_inlineBoxWrapper = boxWrapper; }
203     virtual void deleteLineBoxWrapper();
204 
205     virtual int lowestPosition(bool includeOverflowInterior = true, bool includeSelf = true) const;
206     virtual int rightmostPosition(bool includeOverflowInterior = true, bool includeSelf = true) const;
207     virtual int leftmostPosition(bool includeOverflowInterior = true, bool includeSelf = true) const;
208 
209     virtual IntRect clippedOverflowRectForRepaint(RenderBox* repaintContainer);
210     virtual void computeRectForRepaint(IntRect&, RenderBox* repaintContainer, bool fixed = false);
211     IntSize offsetForPositionedInContainer(RenderObject*) const;
212     virtual FloatQuad localToContainerQuad(const FloatQuad&, RenderBox* repaintContainer, bool fixed = false) const;
213 
214     virtual void repaintDuringLayoutIfMoved(const IntRect&);
215 
216     virtual int containingBlockWidth() const;
217 
218     virtual void calcWidth();
219     virtual void calcHeight();
220 
stretchesToViewHeight()221     bool stretchesToViewHeight() const
222     {
223         return style()->htmlHacks() && style()->height().isAuto() && !isFloatingOrPositioned() && (isRoot() || isBody());
224     }
225 
intrinsicSize()226     virtual IntSize intrinsicSize() const { return IntSize(); }
227 
228     // Whether or not the element shrinks to its intrinsic width (rather than filling the width
229     // of a containing block).  HTML4 buttons, <select>s, <input>s, legends, and floating/compact elements do this.
230     bool sizesToIntrinsicWidth(WidthType) const;
stretchesToMinIntrinsicWidth()231     virtual bool stretchesToMinIntrinsicWidth() const { return false; }
232 
233     int calcWidthUsing(WidthType, int containerWidth);
234     int calcHeightUsing(const Length& height);
235     int calcReplacedWidthUsing(Length width) const;
236     int calcReplacedHeightUsing(Length height) const;
237 
238     virtual int calcReplacedWidth(bool includeMaxWidth = true) const;
239     virtual int calcReplacedHeight() const;
240 
241     int calcPercentageHeight(const Length& height);
242 
243     // Block flows subclass availableWidth to handle multi column layout (shrinking the width available to children when laying out.)
availableWidth()244     virtual int availableWidth() const { return contentWidth(); }
245     virtual int availableHeight() const;
246     int availableHeightUsing(const Length&) const;
247 
248     void calcVerticalMargins();
249 
250     int relativePositionOffsetX() const;
251     int relativePositionOffsetY() const;
relativePositionOffset()252     IntSize relativePositionOffset() const { return IntSize(relativePositionOffsetX(), relativePositionOffsetY()); }
253 
layer()254     RenderLayer* layer() const { return m_layer; }
requiresLayer()255     virtual bool requiresLayer() const { return isRoot() || isPositioned() || isRelPositioned() || isTransparent() || hasOverflowClip() || hasTransform() || hasMask() || hasReflection(); }
256 
257     virtual int verticalScrollbarWidth() const;
258     int horizontalScrollbarHeight() const;
259     virtual bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1.0f);
260     virtual bool canBeProgramaticallyScrolled(bool) const;
261     virtual void autoscroll();
stopAutoscroll()262     virtual void stopAutoscroll() { }
263     virtual void panScroll(const IntPoint&);
hasAutoVerticalScrollbar()264     bool hasAutoVerticalScrollbar() const { return hasOverflowClip() && (style()->overflowY() == OAUTO || style()->overflowY() == OOVERLAY); }
hasAutoHorizontalScrollbar()265     bool hasAutoHorizontalScrollbar() const { return hasOverflowClip() && (style()->overflowX() == OAUTO || style()->overflowX() == OOVERLAY); }
scrollsOverflow()266     bool scrollsOverflow() const { return scrollsOverflowX() || scrollsOverflowY(); }
scrollsOverflowX()267     bool scrollsOverflowX() const { return hasOverflowClip() && (style()->overflowX() == OSCROLL || hasAutoHorizontalScrollbar()); }
scrollsOverflowY()268     bool scrollsOverflowY() const { return hasOverflowClip() && (style()->overflowY() == OSCROLL || hasAutoVerticalScrollbar()); }
269 
270     virtual IntRect localCaretRect(InlineBox*, int caretOffset, int* extraWidthToEndOfLine = 0);
271 
272     virtual void paintFillLayerExtended(const PaintInfo&, const Color&, const FillLayer*, int clipY, int clipHeight,
273                                         int tx, int ty, int width, int height, InlineFlowBox* = 0, CompositeOperator = CompositeSourceOver);
274     IntSize calculateBackgroundSize(const FillLayer*, int scaledWidth, int scaledHeight) const;
275 
276     virtual int staticX() const;
277     virtual int staticY() const;
278     virtual void setStaticX(int staticX);
279     virtual void setStaticY(int staticY);
280 
281     virtual IntRect getOverflowClipRect(int tx, int ty);
282     virtual IntRect getClipRect(int tx, int ty);
283 
284     virtual void paintBoxDecorations(PaintInfo&, int tx, int ty);
285     virtual void paintMask(PaintInfo& paintInfo, int tx, int ty);
286     virtual void imageChanged(WrappedImagePtr, const IntRect* = 0);
287 
288     // Called when a positioned object moves but doesn't change size.  A simplified layout is done
289     // that just updates the object's position.
tryLayoutDoingPositionedMovementOnly()290     virtual void tryLayoutDoingPositionedMovementOnly()
291     {
292         int oldWidth = width();
293         calcWidth();
294         // If we shrink to fit our width may have changed, so we still need full layout.
295         if (oldWidth != width())
296             return;
297         calcHeight();
298         setNeedsLayout(false);
299     }
300 
301     IntRect maskClipRect();
302 
303 #if ENABLE(SVG)
304     virtual TransformationMatrix localTransform() const;
305 #endif
306 
307 protected:
308     virtual void styleWillChange(RenderStyle::Diff, const RenderStyle* newStyle);
309     virtual void styleDidChange(RenderStyle::Diff, const RenderStyle* oldStyle);
310 
311     void paintFillLayer(const PaintInfo&, const Color&, const FillLayer*, int clipY, int clipHeight, int tx, int ty, int width, int height, CompositeOperator = CompositeSourceOver);
312     void paintFillLayers(const PaintInfo&, const Color&, const FillLayer*, int clipY, int clipHeight, int tx, int ty, int width, int height, CompositeOperator = CompositeSourceOver);
313 
314     void paintMaskImages(const PaintInfo&, int clipY, int clipHeight, int tx, int ty, int width, int height);
315 
316 #if PLATFORM(MAC)
317     void paintCustomHighlight(int tx, int ty, const AtomicString& type, bool behindText);
318 #endif
319 
320     void calcAbsoluteHorizontal();
321 
shouldCalculateSizeAsReplaced()322     virtual bool shouldCalculateSizeAsReplaced() const { return isReplaced() && !isInlineBlockOrInlineTable(); }
323 
324 private:
includeVerticalScrollbarSize()325     bool includeVerticalScrollbarSize() const { return hasOverflowClip() && (style()->overflowY() == OSCROLL || style()->overflowY() == OAUTO); }
includeHorizontalScrollbarSize()326     bool includeHorizontalScrollbarSize() const { return hasOverflowClip() && (style()->overflowX() == OSCROLL || style()->overflowX() == OAUTO); }
327 
328     void paintRootBoxDecorations(PaintInfo&, int tx, int ty);
329     // Returns true if we did a full repaint
330     bool repaintLayerRectsForImage(WrappedImagePtr image, const FillLayer* layers, bool drawingBackground);
331 
332     void calculateBackgroundImageGeometry(const FillLayer*, int tx, int ty, int w, int h, IntRect& destRect, IntPoint& phase, IntSize& tileSize);
333 
334     int containingBlockWidthForPositioned(const RenderObject* containingBlock) const;
335     int containingBlockHeightForPositioned(const RenderObject* containingBlock) const;
336 
337     void calcAbsoluteVertical();
338     void calcAbsoluteHorizontalValues(Length width, const RenderBox* cb, TextDirection containerDirection,
339                                       int containerWidth, int bordersPlusPadding,
340                                       Length left, Length right, Length marginLeft, Length marginRight,
341                                       int& widthValue, int& marginLeftValue, int& marginRightValue, int& xPos);
342     void calcAbsoluteVerticalValues(Length height, const RenderBox* cb,
343                                     int containerHeight, int bordersPlusPadding,
344                                     Length top, Length bottom, Length marginTop, Length marginBottom,
345                                     int& heightValue, int& marginTopValue, int& marginBottomValue, int& yPos);
346 
347     void calcAbsoluteVerticalReplaced();
348     void calcAbsoluteHorizontalReplaced();
349 
350     // This function calculates the minimum and maximum preferred widths for an object.
351     // These values are used in shrink-to-fit layout systems.
352     // These include tables, positioned objects, floats and flexible boxes.
353     virtual void calcPrefWidths() = 0;
354 
355 private:
356     // The width/height of the contents + borders + padding.  The x/y location is relative to our container (which is not always our parent).
357     IntRect m_frameRect;
358 
359 protected:
360 
361 #ifdef ANDROID_LAYOUT
362     int m_visibleWidth;
363 #endif
364 
365     int m_marginLeft;
366     int m_marginRight;
367     int m_marginTop;
368     int m_marginBottom;
369 
370     // The preferred width of the element if it were to break its lines at every possible opportunity.
371     int m_minPrefWidth;
372 
373     // The preferred width of the element if it never breaks any lines at all.
374     int m_maxPrefWidth;
375 
376     // A pointer to our layer if we have one.
377     RenderLayer* m_layer;
378 
379     // For inline replaced elements, the inline box that owns us.
380     InlineBox* m_inlineBoxWrapper;
381 
382 private:
383     // Used to store state between styleWillChange and styleDidChange
384     static bool s_wasFloating;
385     static bool s_hadOverflowClip;
386 };
387 
toRenderBox(RenderObject * o)388 inline RenderBox* toRenderBox(RenderObject* o)
389 {
390     ASSERT(!o || o->isBox());
391     return static_cast<RenderBox*>(o);
392 }
393 
toRenderBox(const RenderObject * o)394 inline const RenderBox* toRenderBox(const RenderObject* o)
395 {
396     ASSERT(!o || o->isBox());
397     return static_cast<const RenderBox*>(o);
398 }
399 
previousSiblingBox()400 inline RenderBox* RenderBox::previousSiblingBox() const
401 {
402     return toRenderBox(previousSibling());
403 }
404 
nextSiblingBox()405 inline RenderBox* RenderBox::nextSiblingBox() const
406 {
407     return toRenderBox(nextSibling());
408 }
409 
parentBox()410 inline RenderBox* RenderBox::parentBox() const
411 {
412     return toRenderBox(parent());
413 }
414 
415 } // namespace WebCore
416 
417 #endif // RenderBox_h
418