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1 /*
2  * Copyright (C) 2004, 2006 Apple Computer, Inc.  All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef TextEncoding_h
27 #define TextEncoding_h
28 
29 #include "TextCodec.h"
30 #include <wtf/unicode/Unicode.h>
31 
32 namespace WebCore {
33 
34     class CString;
35     class String;
36 
37     class TextEncoding {
38     public:
TextEncoding()39         TextEncoding() : m_name(0) { }
40         TextEncoding(const char* name);
41         TextEncoding(const String& name);
42 
isValid()43         bool isValid() const { return m_name; }
name()44         const char* name() const { return m_name; }
45         bool usesVisualOrdering() const;
46         bool isJapanese() const;
47 
displayString(PassRefPtr<StringImpl> str)48         PassRefPtr<StringImpl> displayString(PassRefPtr<StringImpl> str) const {
49             if (m_backslashAsCurrencySymbol == '\\' || !str)
50                 return str;
51             return str->replace('\\', m_backslashAsCurrencySymbol);
52         }
displayBuffer(UChar * characters,unsigned len)53         void displayBuffer(UChar* characters, unsigned len) const {
54             if (m_backslashAsCurrencySymbol == '\\')
55                 return;
56             for (unsigned i = 0; i < len; ++i) {
57                 if (characters[i] == '\\')
58                     characters[i] = m_backslashAsCurrencySymbol;
59             }
60         }
61 
62         const TextEncoding& closestByteBasedEquivalent() const;
63         const TextEncoding& encodingForFormSubmission() const;
64 
decode(const char * str,size_t length)65         String decode(const char* str, size_t length) const
66         {
67             bool ignored;
68             return decode(str, length, false, ignored);
69         }
70         String decode(const char*, size_t length, bool stopOnError, bool& sawError) const;
71         CString encode(const UChar*, size_t length, UnencodableHandling) const;
72 
73     private:
74         UChar backslashAsCurrencySymbol() const;
75 
76         const char* m_name;
77         UChar m_backslashAsCurrencySymbol;
78         bool isNonByteBasedEncoding() const;
79     };
80 
81     inline bool operator==(const TextEncoding& a, const TextEncoding& b) { return a.name() == b.name(); }
82     inline bool operator!=(const TextEncoding& a, const TextEncoding& b) { return a.name() != b.name(); }
83 
84     const TextEncoding& ASCIIEncoding();
85     const TextEncoding& Latin1Encoding();
86     const TextEncoding& UTF16BigEndianEncoding();
87     const TextEncoding& UTF16LittleEndianEncoding();
88     const TextEncoding& UTF32BigEndianEncoding();
89     const TextEncoding& UTF32LittleEndianEncoding();
90     const TextEncoding& UTF8Encoding();
91     const TextEncoding& WindowsLatin1Encoding();
92 
93 } // namespace WebCore
94 
95 #endif // TextEncoding_h
96