1 /*
2 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "config.h"
27 #include "VisiblePosition.h"
28
29 #include "CString.h"
30 #include "Document.h"
31 #include "Element.h"
32 #include "FloatQuad.h"
33 #include "HTMLNames.h"
34 #include "InlineTextBox.h"
35 #include "Logging.h"
36 #include "Range.h"
37 #include "Text.h"
38 #include "htmlediting.h"
39 #include "visible_units.h"
40 #include <stdio.h>
41
42 namespace WebCore {
43
44 using namespace HTMLNames;
45
VisiblePosition(const Position & pos,EAffinity affinity)46 VisiblePosition::VisiblePosition(const Position &pos, EAffinity affinity)
47 {
48 init(pos, affinity);
49 }
50
VisiblePosition(Node * node,int offset,EAffinity affinity)51 VisiblePosition::VisiblePosition(Node *node, int offset, EAffinity affinity)
52 {
53 ASSERT(offset >= 0);
54 init(Position(node, offset), affinity);
55 }
56
init(const Position & position,EAffinity affinity)57 void VisiblePosition::init(const Position& position, EAffinity affinity)
58 {
59 m_affinity = affinity;
60
61 m_deepPosition = canonicalPosition(position);
62
63 // When not at a line wrap, make sure to end up with DOWNSTREAM affinity.
64 if (m_affinity == UPSTREAM && (isNull() || inSameLine(VisiblePosition(position, DOWNSTREAM), *this)))
65 m_affinity = DOWNSTREAM;
66 }
67
next(bool stayInEditableContent) const68 VisiblePosition VisiblePosition::next(bool stayInEditableContent) const
69 {
70 VisiblePosition next(nextVisuallyDistinctCandidate(m_deepPosition), m_affinity);
71
72 if (!stayInEditableContent)
73 return next;
74
75 return honorEditableBoundaryAtOrAfter(next);
76 }
77
previous(bool stayInEditableContent) const78 VisiblePosition VisiblePosition::previous(bool stayInEditableContent) const
79 {
80 // find first previous DOM position that is visible
81 Position pos = previousVisuallyDistinctCandidate(m_deepPosition);
82
83 // return null visible position if there is no previous visible position
84 if (pos.atStart())
85 return VisiblePosition();
86
87 VisiblePosition prev = VisiblePosition(pos, DOWNSTREAM);
88 ASSERT(prev != *this);
89
90 #ifndef NDEBUG
91 // we should always be able to make the affinity DOWNSTREAM, because going previous from an
92 // UPSTREAM position can never yield another UPSTREAM position (unless line wrap length is 0!).
93 if (prev.isNotNull() && m_affinity == UPSTREAM) {
94 VisiblePosition temp = prev;
95 temp.setAffinity(UPSTREAM);
96 ASSERT(inSameLine(temp, prev));
97 }
98 #endif
99
100 if (!stayInEditableContent)
101 return prev;
102
103 return honorEditableBoundaryAtOrBefore(prev);
104 }
105
leftVisuallyDistinctCandidate() const106 Position VisiblePosition::leftVisuallyDistinctCandidate() const
107 {
108 Position p = m_deepPosition;
109 if (!p.node())
110 return Position();
111
112 Position downstreamStart = p.downstream();
113 TextDirection primaryDirection = LTR;
114 for (RenderObject* r = p.node()->renderer(); r; r = r->parent()) {
115 if (r->isBlockFlow()) {
116 primaryDirection = r->style()->direction();
117 break;
118 }
119 }
120
121 while (true) {
122 InlineBox* box;
123 int offset;
124 p.getInlineBoxAndOffset(m_affinity, primaryDirection, box, offset);
125 if (!box)
126 return primaryDirection == LTR ? previousVisuallyDistinctCandidate(m_deepPosition) : nextVisuallyDistinctCandidate(m_deepPosition);
127
128 RenderObject* renderer = box->object();
129
130 while (true) {
131 if ((renderer->isReplaced() || renderer->isBR()) && offset == box->caretRightmostOffset())
132 return box->direction() == LTR ? previousVisuallyDistinctCandidate(m_deepPosition) : nextVisuallyDistinctCandidate(m_deepPosition);
133
134 offset = box->direction() == LTR ? renderer->previousOffset(offset) : renderer->nextOffset(offset);
135
136 int caretMinOffset = box->caretMinOffset();
137 int caretMaxOffset = box->caretMaxOffset();
138
139 if (offset > caretMinOffset && offset < caretMaxOffset)
140 break;
141
142 if (box->direction() == LTR ? offset < caretMinOffset : offset > caretMaxOffset) {
143 // Overshot to the left.
144 InlineBox* prevBox = box->prevLeafChild();
145 if (!prevBox)
146 return primaryDirection == LTR ? previousVisuallyDistinctCandidate(m_deepPosition) : nextVisuallyDistinctCandidate(m_deepPosition);
147
148 // Reposition at the other logical position corresponding to our edge's visual position and go for another round.
149 box = prevBox;
150 renderer = box->object();
151 offset = prevBox->caretRightmostOffset();
152 continue;
153 }
154
155 ASSERT(offset == box->caretLeftmostOffset());
156
157 unsigned char level = box->bidiLevel();
158 InlineBox* prevBox = box->prevLeafChild();
159
160 if (box->direction() == primaryDirection) {
161 if (!prevBox || prevBox->bidiLevel() >= level)
162 break;
163
164 level = prevBox->bidiLevel();
165
166 InlineBox* nextBox = box;
167 do {
168 nextBox = nextBox->nextLeafChild();
169 } while (nextBox && nextBox->bidiLevel() > level);
170
171 if (nextBox && nextBox->bidiLevel() == level)
172 break;
173
174 while (InlineBox* prevBox = box->prevLeafChild()) {
175 if (prevBox->bidiLevel() < level)
176 break;
177 box = prevBox;
178 }
179 renderer = box->object();
180 offset = box->caretRightmostOffset();
181 if (box->direction() == primaryDirection)
182 break;
183 continue;
184 }
185
186 if (prevBox) {
187 box = prevBox;
188 renderer = box->object();
189 offset = box->caretRightmostOffset();
190 if (box->bidiLevel() > level) {
191 do {
192 prevBox = box->prevLeafChild();
193 } while (prevBox && prevBox->bidiLevel() > level);
194
195 if (!prevBox || prevBox->bidiLevel() < level)
196 continue;
197 }
198 } else {
199 // Trailing edge of a secondary run. Set to the leading edge of the entire run.
200 while (true) {
201 while (InlineBox* nextBox = box->nextLeafChild()) {
202 if (nextBox->bidiLevel() < level)
203 break;
204 box = nextBox;
205 }
206 if (box->bidiLevel() == level)
207 break;
208 level = box->bidiLevel();
209 while (InlineBox* prevBox = box->prevLeafChild()) {
210 if (prevBox->bidiLevel() < level)
211 break;
212 box = prevBox;
213 }
214 if (box->bidiLevel() == level)
215 break;
216 level = box->bidiLevel();
217 }
218 renderer = box->object();
219 offset = primaryDirection == LTR ? box->caretMinOffset() : box->caretMaxOffset();
220 }
221 break;
222 }
223
224 p = Position(renderer->element(), offset);
225
226 if (p.isCandidate() && p.downstream() != downstreamStart || p.atStart() || p.atEnd())
227 return p;
228 }
229 }
230
left(bool stayInEditableContent) const231 VisiblePosition VisiblePosition::left(bool stayInEditableContent) const
232 {
233 Position pos = leftVisuallyDistinctCandidate();
234 if (pos.atStart() || pos.atEnd())
235 return VisiblePosition();
236
237 VisiblePosition left = VisiblePosition(pos, DOWNSTREAM);
238 ASSERT(left != *this);
239
240 if (!stayInEditableContent)
241 return left;
242
243 // FIXME: This may need to do something different from "before".
244 return honorEditableBoundaryAtOrBefore(left);
245 }
246
rightVisuallyDistinctCandidate() const247 Position VisiblePosition::rightVisuallyDistinctCandidate() const
248 {
249 Position p = m_deepPosition;
250 if (!p.node())
251 return Position();
252
253 Position downstreamStart = p.downstream();
254 TextDirection primaryDirection = LTR;
255 for (RenderObject* r = p.node()->renderer(); r; r = r->parent()) {
256 if (r->isBlockFlow()) {
257 primaryDirection = r->style()->direction();
258 break;
259 }
260 }
261
262 while (true) {
263 InlineBox* box;
264 int offset;
265 p.getInlineBoxAndOffset(m_affinity, primaryDirection, box, offset);
266 if (!box)
267 return primaryDirection == LTR ? nextVisuallyDistinctCandidate(m_deepPosition) : previousVisuallyDistinctCandidate(m_deepPosition);
268
269 RenderObject* renderer = box->object();
270
271 while (true) {
272 if ((renderer->isReplaced() || renderer->isBR()) && offset == box->caretLeftmostOffset())
273 return box->direction() == LTR ? nextVisuallyDistinctCandidate(m_deepPosition) : previousVisuallyDistinctCandidate(m_deepPosition);
274
275 offset = box->direction() == LTR ? renderer->nextOffset(offset) : renderer->previousOffset(offset);
276
277 int caretMinOffset = box->caretMinOffset();
278 int caretMaxOffset = box->caretMaxOffset();
279
280 if (offset > caretMinOffset && offset < caretMaxOffset)
281 break;
282
283 if (box->direction() == LTR ? offset > caretMaxOffset : offset < caretMinOffset) {
284 // Overshot to the right.
285 InlineBox* nextBox = box->nextLeafChild();
286 if (!nextBox)
287 return primaryDirection == LTR ? nextVisuallyDistinctCandidate(m_deepPosition) : previousVisuallyDistinctCandidate(m_deepPosition);
288
289 // Reposition at the other logical position corresponding to our edge's visual position and go for another round.
290 box = nextBox;
291 renderer = box->object();
292 offset = nextBox->caretLeftmostOffset();
293 continue;
294 }
295
296 ASSERT(offset == box->caretRightmostOffset());
297
298 unsigned char level = box->bidiLevel();
299 InlineBox* nextBox = box->nextLeafChild();
300
301 if (box->direction() == primaryDirection) {
302 if (!nextBox || nextBox->bidiLevel() >= level)
303 break;
304
305 level = nextBox->bidiLevel();
306
307 InlineBox* prevBox = box;
308 do {
309 prevBox = prevBox->prevLeafChild();
310 } while (prevBox && prevBox->bidiLevel() > level);
311
312 if (prevBox && prevBox->bidiLevel() == level) // For example, abc FED 123 ^ CBA
313 break;
314
315 // For example, abc 123 ^ CBA
316 while (InlineBox* nextBox = box->nextLeafChild()) {
317 if (nextBox->bidiLevel() < level)
318 break;
319 box = nextBox;
320 }
321 renderer = box->object();
322 offset = box->caretLeftmostOffset();
323 if (box->direction() == primaryDirection)
324 break;
325 continue;
326 }
327
328 if (nextBox) {
329 box = nextBox;
330 renderer = box->object();
331 offset = box->caretLeftmostOffset();
332 if (box->bidiLevel() > level) {
333 do {
334 nextBox = box->nextLeafChild();
335 } while (nextBox && nextBox->bidiLevel() > level);
336
337 if (!nextBox || nextBox->bidiLevel() < level)
338 continue;
339 }
340 } else {
341 // Trailing edge of a secondary run. Set to the leading edge of the entire run.
342 while (true) {
343 while (InlineBox* prevBox = box->prevLeafChild()) {
344 if (prevBox->bidiLevel() < level)
345 break;
346 box = prevBox;
347 }
348 if (box->bidiLevel() == level)
349 break;
350 level = box->bidiLevel();
351 while (InlineBox* nextBox = box->nextLeafChild()) {
352 if (nextBox->bidiLevel() < level)
353 break;
354 box = nextBox;
355 }
356 if (box->bidiLevel() == level)
357 break;
358 level = box->bidiLevel();
359 }
360 renderer = box->object();
361 offset = primaryDirection == LTR ? box->caretMaxOffset() : box->caretMinOffset();
362 }
363 break;
364 }
365
366 p = Position(renderer->element(), offset);
367
368 if (p.isCandidate() && p.downstream() != downstreamStart || p.atStart() || p.atEnd())
369 return p;
370 }
371 }
372
right(bool stayInEditableContent) const373 VisiblePosition VisiblePosition::right(bool stayInEditableContent) const
374 {
375 Position pos = rightVisuallyDistinctCandidate();
376 if (pos.atStart() || pos.atEnd())
377 return VisiblePosition();
378
379 VisiblePosition right = VisiblePosition(pos, DOWNSTREAM);
380 ASSERT(right != *this);
381
382 if (!stayInEditableContent)
383 return right;
384
385 // FIXME: This may need to do something different from "after".
386 return honorEditableBoundaryAtOrAfter(right);
387 }
388
honorEditableBoundaryAtOrBefore(const VisiblePosition & pos) const389 VisiblePosition VisiblePosition::honorEditableBoundaryAtOrBefore(const VisiblePosition &pos) const
390 {
391 if (pos.isNull())
392 return pos;
393
394 Node* highestRoot = highestEditableRoot(deepEquivalent());
395
396 // Return empty position if pos is not somewhere inside the editable region containing this position
397 if (highestRoot && !pos.deepEquivalent().node()->isDescendantOf(highestRoot))
398 return VisiblePosition();
399
400 // Return pos itself if the two are from the very same editable region, or both are non-editable
401 // FIXME: In the non-editable case, just because the new position is non-editable doesn't mean movement
402 // to it is allowed. Selection::adjustForEditableContent has this problem too.
403 if (highestEditableRoot(pos.deepEquivalent()) == highestRoot)
404 return pos;
405
406 // Return empty position if this position is non-editable, but pos is editable
407 // FIXME: Move to the previous non-editable region.
408 if (!highestRoot)
409 return VisiblePosition();
410
411 // Return the last position before pos that is in the same editable region as this position
412 return lastEditablePositionBeforePositionInRoot(pos.deepEquivalent(), highestRoot);
413 }
414
honorEditableBoundaryAtOrAfter(const VisiblePosition & pos) const415 VisiblePosition VisiblePosition::honorEditableBoundaryAtOrAfter(const VisiblePosition &pos) const
416 {
417 if (pos.isNull())
418 return pos;
419
420 Node* highestRoot = highestEditableRoot(deepEquivalent());
421
422 // Return empty position if pos is not somewhere inside the editable region containing this position
423 if (highestRoot && !pos.deepEquivalent().node()->isDescendantOf(highestRoot))
424 return VisiblePosition();
425
426 // Return pos itself if the two are from the very same editable region, or both are non-editable
427 // FIXME: In the non-editable case, just because the new position is non-editable doesn't mean movement
428 // to it is allowed. Selection::adjustForEditableContent has this problem too.
429 if (highestEditableRoot(pos.deepEquivalent()) == highestRoot)
430 return pos;
431
432 // Return empty position if this position is non-editable, but pos is editable
433 // FIXME: Move to the next non-editable region.
434 if (!highestRoot)
435 return VisiblePosition();
436
437 // Return the next position after pos that is in the same editable region as this position
438 return firstEditablePositionAfterPositionInRoot(pos.deepEquivalent(), highestRoot);
439 }
440
canonicalizeCandidate(const Position & candidate)441 static Position canonicalizeCandidate(const Position& candidate)
442 {
443 if (candidate.isNull())
444 return Position();
445 ASSERT(candidate.isCandidate());
446 Position upstream = candidate.upstream();
447 if (upstream.isCandidate())
448 return upstream;
449 return candidate;
450 }
451
canonicalPosition(const Position & position)452 Position VisiblePosition::canonicalPosition(const Position& position)
453 {
454 // FIXME (9535): Canonicalizing to the leftmost candidate means that if we're at a line wrap, we will
455 // ask renderers to paint downstream carets for other renderers.
456 // To fix this, we need to either a) add code to all paintCarets to pass the responsibility off to
457 // the appropriate renderer for VisiblePosition's like these, or b) canonicalize to the rightmost candidate
458 // unless the affinity is upstream.
459 Node* node = position.node();
460 if (!node)
461 return Position();
462
463 node->document()->updateLayoutIgnorePendingStylesheets();
464
465 Position candidate = position.upstream();
466 if (candidate.isCandidate())
467 return candidate;
468 candidate = position.downstream();
469 if (candidate.isCandidate())
470 return candidate;
471
472 // When neither upstream or downstream gets us to a candidate (upstream/downstream won't leave
473 // blocks or enter new ones), we search forward and backward until we find one.
474 Position next = canonicalizeCandidate(nextCandidate(position));
475 Position prev = canonicalizeCandidate(previousCandidate(position));
476 Node* nextNode = next.node();
477 Node* prevNode = prev.node();
478
479 // The new position must be in the same editable element. Enforce that first.
480 // Unless the descent is from a non-editable html element to an editable body.
481 if (node->hasTagName(htmlTag) && !node->isContentEditable())
482 return next.isNotNull() ? next : prev;
483
484 Node* editingRoot = editableRootForPosition(position);
485
486 // If the html element is editable, descending into its body will look like a descent
487 // from non-editable to editable content since rootEditableElement() always stops at the body.
488 if (editingRoot && editingRoot->hasTagName(htmlTag) || position.node()->isDocumentNode())
489 return next.isNotNull() ? next : prev;
490
491 bool prevIsInSameEditableElement = prevNode && editableRootForPosition(prev) == editingRoot;
492 bool nextIsInSameEditableElement = nextNode && editableRootForPosition(next) == editingRoot;
493 if (prevIsInSameEditableElement && !nextIsInSameEditableElement)
494 return prev;
495
496 if (nextIsInSameEditableElement && !prevIsInSameEditableElement)
497 return next;
498
499 if (!nextIsInSameEditableElement && !prevIsInSameEditableElement)
500 return Position();
501
502 // The new position should be in the same block flow element. Favor that.
503 Node *originalBlock = node->enclosingBlockFlowElement();
504 bool nextIsOutsideOriginalBlock = !nextNode->isDescendantOf(originalBlock) && nextNode != originalBlock;
505 bool prevIsOutsideOriginalBlock = !prevNode->isDescendantOf(originalBlock) && prevNode != originalBlock;
506 if (nextIsOutsideOriginalBlock && !prevIsOutsideOriginalBlock)
507 return prev;
508
509 return next;
510 }
511
characterAfter() const512 UChar VisiblePosition::characterAfter() const
513 {
514 // We canonicalize to the first of two equivalent candidates, but the second of the two candidates
515 // is the one that will be inside the text node containing the character after this visible position.
516 Position pos = m_deepPosition.downstream();
517 Node* node = pos.node();
518 if (!node || !node->isTextNode())
519 return 0;
520 Text* textNode = static_cast<Text*>(pos.node());
521 int offset = pos.offset();
522 if ((unsigned)offset >= textNode->length())
523 return 0;
524 return textNode->data()[offset];
525 }
526
localCaretRect(RenderObject * & renderer) const527 IntRect VisiblePosition::localCaretRect(RenderObject*& renderer) const
528 {
529 Node* node = m_deepPosition.node();
530 if (!node) {
531 renderer = 0;
532 return IntRect();
533 }
534
535 renderer = node->renderer();
536 if (!renderer)
537 return IntRect();
538
539 InlineBox* inlineBox;
540 int caretOffset;
541 getInlineBoxAndOffset(inlineBox, caretOffset);
542
543 if (inlineBox)
544 renderer = inlineBox->object();
545
546 return renderer->localCaretRect(inlineBox, caretOffset);
547 }
548
absoluteCaretBounds() const549 IntRect VisiblePosition::absoluteCaretBounds() const
550 {
551 RenderObject* renderer;
552 IntRect localRect = localCaretRect(renderer);
553 if (localRect.isEmpty() || !renderer)
554 return IntRect();
555
556 return renderer->localToAbsoluteQuad(FloatRect(localRect)).enclosingBoundingBox();
557 }
558
xOffsetForVerticalNavigation() const559 int VisiblePosition::xOffsetForVerticalNavigation() const
560 {
561 RenderObject* renderer;
562 IntRect localRect = localCaretRect(renderer);
563 if (localRect.isEmpty() || !renderer)
564 return 0;
565
566 // This ignores transforms on purpose, for now. Vertical navigation is done
567 // without consulting transforms, so that 'up' in transformed text is 'up'
568 // relative to the text, not absolute 'up'.
569 return renderer->localToAbsolute(localRect.location()).x();
570 }
571
debugPosition(const char * msg) const572 void VisiblePosition::debugPosition(const char* msg) const
573 {
574 if (isNull())
575 fprintf(stderr, "Position [%s]: null\n", msg);
576 else
577 fprintf(stderr, "Position [%s]: %s [%p] at %d\n", msg, m_deepPosition.node()->nodeName().utf8().data(), m_deepPosition.node(), m_deepPosition.offset());
578 }
579
580 #ifndef NDEBUG
581
formatForDebugger(char * buffer,unsigned length) const582 void VisiblePosition::formatForDebugger(char* buffer, unsigned length) const
583 {
584 m_deepPosition.formatForDebugger(buffer, length);
585 }
586
showTreeForThis() const587 void VisiblePosition::showTreeForThis() const
588 {
589 m_deepPosition.showTreeForThis();
590 }
591
592 #endif
593
makeRange(const VisiblePosition & start,const VisiblePosition & end)594 PassRefPtr<Range> makeRange(const VisiblePosition &start, const VisiblePosition &end)
595 {
596 if (start.isNull() || end.isNull())
597 return 0;
598
599 Position s = rangeCompliantEquivalent(start);
600 Position e = rangeCompliantEquivalent(end);
601 return Range::create(s.node()->document(), s.node(), s.offset(), e.node(), e.offset());
602 }
603
startVisiblePosition(const Range * r,EAffinity affinity)604 VisiblePosition startVisiblePosition(const Range *r, EAffinity affinity)
605 {
606 int exception = 0;
607 return VisiblePosition(r->startContainer(exception), r->startOffset(exception), affinity);
608 }
609
endVisiblePosition(const Range * r,EAffinity affinity)610 VisiblePosition endVisiblePosition(const Range *r, EAffinity affinity)
611 {
612 int exception = 0;
613 return VisiblePosition(r->endContainer(exception), r->endOffset(exception), affinity);
614 }
615
setStart(Range * r,const VisiblePosition & visiblePosition)616 bool setStart(Range *r, const VisiblePosition &visiblePosition)
617 {
618 if (!r)
619 return false;
620 Position p = rangeCompliantEquivalent(visiblePosition);
621 int code = 0;
622 r->setStart(p.node(), p.offset(), code);
623 return code == 0;
624 }
625
setEnd(Range * r,const VisiblePosition & visiblePosition)626 bool setEnd(Range *r, const VisiblePosition &visiblePosition)
627 {
628 if (!r)
629 return false;
630 Position p = rangeCompliantEquivalent(visiblePosition);
631 int code = 0;
632 r->setEnd(p.node(), p.offset(), code);
633 return code == 0;
634 }
635
enclosingBlockFlowElement(const VisiblePosition & visiblePosition)636 Node *enclosingBlockFlowElement(const VisiblePosition &visiblePosition)
637 {
638 if (visiblePosition.isNull())
639 return NULL;
640
641 return visiblePosition.deepEquivalent().node()->enclosingBlockFlowElement();
642 }
643
isFirstVisiblePositionInNode(const VisiblePosition & visiblePosition,const Node * node)644 bool isFirstVisiblePositionInNode(const VisiblePosition &visiblePosition, const Node *node)
645 {
646 if (visiblePosition.isNull())
647 return false;
648
649 if (!visiblePosition.deepEquivalent().node()->isDescendantOf(node))
650 return false;
651
652 VisiblePosition previous = visiblePosition.previous();
653 return previous.isNull() || !previous.deepEquivalent().node()->isDescendantOf(node);
654 }
655
isLastVisiblePositionInNode(const VisiblePosition & visiblePosition,const Node * node)656 bool isLastVisiblePositionInNode(const VisiblePosition &visiblePosition, const Node *node)
657 {
658 if (visiblePosition.isNull())
659 return false;
660
661 if (!visiblePosition.deepEquivalent().node()->isDescendantOf(node))
662 return false;
663
664 VisiblePosition next = visiblePosition.next();
665 return next.isNull() || !next.deepEquivalent().node()->isDescendantOf(node);
666 }
667
668 } // namespace WebCore
669
670 #ifndef NDEBUG
671
showTree(const WebCore::VisiblePosition * vpos)672 void showTree(const WebCore::VisiblePosition* vpos)
673 {
674 if (vpos)
675 vpos->showTreeForThis();
676 }
677
showTree(const WebCore::VisiblePosition & vpos)678 void showTree(const WebCore::VisiblePosition& vpos)
679 {
680 vpos.showTreeForThis();
681 }
682
683 #endif
684