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1 /*
2  * Copyright (C) 2006 Apple Computer, Inc.  All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "config.h"
27 #include "IconLoader.h"
28 
29 #include "Document.h"
30 #include "Frame.h"
31 #include "FrameLoader.h"
32 #include "FrameLoaderClient.h"
33 #include "IconDatabase.h"
34 #include "Logging.h"
35 #include "ResourceHandle.h"
36 #include "ResourceResponse.h"
37 #include "ResourceRequest.h"
38 #include "SubresourceLoader.h"
39 #include <wtf/UnusedParam.h>
40 
41 using namespace std;
42 
43 namespace WebCore {
44 
IconLoader(Frame * frame)45 IconLoader::IconLoader(Frame* frame)
46     : m_frame(frame)
47     , m_loadIsInProgress(false)
48 {
49 }
50 
create(Frame * frame)51 auto_ptr<IconLoader> IconLoader::create(Frame* frame)
52 {
53     return auto_ptr<IconLoader>(new IconLoader(frame));
54 }
55 
~IconLoader()56 IconLoader::~IconLoader()
57 {
58 }
59 
startLoading()60 void IconLoader::startLoading()
61 {
62     if (m_resourceLoader)
63         return;
64 
65     // FIXME: http://bugs.webkit.org/show_bug.cgi?id=10902
66     // Once ResourceHandle will load without a DocLoader, we can remove this check.
67     // A frame may be documentless - one example is a frame containing only a PDF.
68     if (!m_frame->document()) {
69         LOG(IconDatabase, "Documentless-frame - icon won't be loaded");
70         return;
71     }
72 
73     // Set flag so we can detect the case where the load completes before
74     // SubresourceLoader::create returns.
75     m_loadIsInProgress = true;
76 
77     RefPtr<SubresourceLoader> loader = SubresourceLoader::create(m_frame, this, m_frame->loader()->iconURL());
78     if (!loader)
79         LOG_ERROR("Failed to start load for icon at url %s", m_frame->loader()->iconURL().string().ascii().data());
80 
81     // Store the handle so we can cancel the load if stopLoading is called later.
82     // But only do it if the load hasn't already completed.
83     if (m_loadIsInProgress)
84         m_resourceLoader = loader.release();
85 }
86 
stopLoading()87 void IconLoader::stopLoading()
88 {
89     clearLoadingState();
90 }
91 
didReceiveResponse(SubresourceLoader * resourceLoader,const ResourceResponse & response)92 void IconLoader::didReceiveResponse(SubresourceLoader* resourceLoader, const ResourceResponse& response)
93 {
94     // If we got a status code indicating an invalid response, then lets
95     // ignore the data and not try to decode the error page as an icon.
96     int status = response.httpStatusCode();
97     LOG(IconDatabase, "IconLoader::didReceiveResponse() - Loader %p, response %i", resourceLoader, status);
98 
99     if (status && (status < 200 || status > 299)) {
100         ResourceHandle* handle = resourceLoader->handle();
101         finishLoading(handle ? handle->request().url() : KURL(), 0);
102     }
103 }
104 
didReceiveData(SubresourceLoader * unusedLoader,const char *,int unusedSize)105 void IconLoader::didReceiveData(SubresourceLoader* unusedLoader, const char*, int unusedSize)
106 {
107 #if LOG_DISABLED
108     UNUSED_PARAM(unusedLoader);
109     UNUSED_PARAM(unusedSize);
110 #endif
111     LOG(IconDatabase, "IconLoader::didReceiveData() - Loader %p, number of bytes %i", unusedLoader, unusedSize);
112 }
113 
didFail(SubresourceLoader * resourceLoader,const ResourceError &)114 void IconLoader::didFail(SubresourceLoader* resourceLoader, const ResourceError&)
115 {
116     LOG(IconDatabase, "IconLoader::didFail() - Loader %p", resourceLoader);
117 
118     // Until <rdar://problem/5463392> is resolved and we can properly cancel SubresourceLoaders when they get an error response,
119     // we need to be prepared to receive this call even after we've "finished loading" once.
120     // After it is resolved, we can restore an assertion that the load is in progress if ::didFail() is called
121 
122     if (m_loadIsInProgress) {
123         ASSERT(resourceLoader == m_resourceLoader);
124         ResourceHandle* handle = resourceLoader->handle();
125         finishLoading(handle ? handle->request().url() : KURL(), 0);
126     }
127 }
128 
didReceiveAuthenticationChallenge(SubresourceLoader *,const AuthenticationChallenge &)129 void IconLoader::didReceiveAuthenticationChallenge(SubresourceLoader*, const AuthenticationChallenge&)
130 {
131     // We don't ever want to prompt for authentication just for a site icon, so
132     // implement this method to cancel the resource load
133     m_resourceLoader->cancel();
134 }
135 
didFinishLoading(SubresourceLoader * resourceLoader)136 void IconLoader::didFinishLoading(SubresourceLoader* resourceLoader)
137 {
138     LOG(IconDatabase, "IconLoader::didFinishLoading() - Loader %p", resourceLoader);
139 
140     // Until <rdar://problem/5463392> is resolved and we can properly cancel SubresourceLoaders when they get an error response,
141     // we need to be prepared to receive this call even after we've "finished loading" once.
142     // After it is resolved, we can restore an assertion that the load is in progress if ::didFail() is called
143 
144     if (m_loadIsInProgress) {
145         ASSERT(resourceLoader == m_resourceLoader);
146         ResourceHandle* handle = resourceLoader->handle();
147         finishLoading(handle ? handle->request().url() : KURL(), m_resourceLoader->resourceData());
148     }
149 }
150 
finishLoading(const KURL & iconURL,PassRefPtr<SharedBuffer> data)151 void IconLoader::finishLoading(const KURL& iconURL, PassRefPtr<SharedBuffer> data)
152 {
153     // When an icon load results in a 404 we commit it to the database here and clear the loading state.
154     // But the SubresourceLoader continues pulling in data in the background for the 404 page if the server sends one.
155     // Once that data finishes loading or if the load is cancelled while that data is being read, finishLoading ends up being called a second time.
156     // We need to change SubresourceLoader to have a mode where it will stop itself after receiving a 404 so this won't happen -
157     // in the meantime, we'll only commit this data to the IconDatabase if it's the first time ::finishLoading() is called
158     // <rdar://problem/5463392> tracks that enhancement
159 
160     if (!iconURL.isEmpty() && m_loadIsInProgress) {
161         LOG(IconDatabase, "IconLoader::finishLoading() - Committing iconURL %s to database", iconURL.string().ascii().data());
162         m_frame->loader()->commitIconURLToIconDatabase(iconURL);
163         // Setting the icon data only after committing to the database ensures that the data is
164         // kept in memory (so it does not have to be read from the database asynchronously), since
165         // there is a page URL referencing it.
166         iconDatabase()->setIconDataForIconURL(data, iconURL.string());
167         m_frame->loader()->client()->dispatchDidReceiveIcon();
168     }
169 
170     clearLoadingState();
171 }
172 
clearLoadingState()173 void IconLoader::clearLoadingState()
174 {
175     m_resourceLoader = 0;
176     m_loadIsInProgress = false;
177 }
178 
179 }
180