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1 /*
2 **********************************************************************
3 *   Copyright (c) 2000-2005, International Business Machines
4 *   Corporation and others.  All Rights Reserved.
5 **********************************************************************
6 *   Date        Name        Description
7 *   02/04/00    aliu        Creation.
8 **********************************************************************
9 */
10 #ifndef SYMTABLE_H
11 #define SYMTABLE_H
12 
13 #include "unicode/utypes.h"
14 #include "unicode/uobject.h"
15 
16 /**
17  * \file
18  * \brief C++ API: An interface that defines both lookup protocol and parsing of
19  * symbolic names.
20  */
21 
22 U_NAMESPACE_BEGIN
23 
24 class ParsePosition;
25 class UnicodeFunctor;
26 class UnicodeSet;
27 class UnicodeString;
28 
29 /**
30  * An interface that defines both lookup protocol and parsing of
31  * symbolic names.
32  *
33  * <p>A symbol table maintains two kinds of mappings.  The first is
34  * between symbolic names and their values.  For example, if the
35  * variable with the name "start" is set to the value "alpha"
36  * (perhaps, though not necessarily, through an expression such as
37  * "$start=alpha"), then the call lookup("start") will return the
38  * char[] array ['a', 'l', 'p', 'h', 'a'].
39  *
40  * <p>The second kind of mapping is between character values and
41  * UnicodeMatcher objects.  This is used by RuleBasedTransliterator,
42  * which uses characters in the private use area to represent objects
43  * such as UnicodeSets.  If U+E015 is mapped to the UnicodeSet [a-z],
44  * then lookupMatcher(0xE015) will return the UnicodeSet [a-z].
45  *
46  * <p>Finally, a symbol table defines parsing behavior for symbolic
47  * names.  All symbolic names start with the SYMBOL_REF character.
48  * When a parser encounters this character, it calls parseReference()
49  * with the position immediately following the SYMBOL_REF.  The symbol
50  * table parses the name, if there is one, and returns it.
51  *
52  * @stable ICU 2.8
53  */
54 class U_COMMON_API SymbolTable /* not : public UObject because this is an interface/mixin class */ {
55 public:
56 
57     /**
58      * The character preceding a symbol reference name.
59      * @stable ICU 2.8
60      */
61     enum { SYMBOL_REF = 0x0024 /*$*/ };
62 
63     /**
64      * Destructor.
65      * @stable ICU 2.8
66      */
67     virtual ~SymbolTable();
68 
69     /**
70      * Lookup the characters associated with this string and return it.
71      * Return <tt>NULL</tt> if no such name exists.  The resultant
72      * string may have length zero.
73      * @param s the symbolic name to lookup
74      * @return a string containing the name's value, or <tt>NULL</tt> if
75      * there is no mapping for s.
76      * @stable ICU 2.8
77      */
78     virtual const UnicodeString* lookup(const UnicodeString& s) const = 0;
79 
80     /**
81      * Lookup the UnicodeMatcher associated with the given character, and
82      * return it.  Return <tt>NULL</tt> if not found.
83      * @param ch a 32-bit code point from 0 to 0x10FFFF inclusive.
84      * @return the UnicodeMatcher object represented by the given
85      * character, or NULL if there is no mapping for ch.
86      * @stable ICU 2.8
87      */
88     virtual const UnicodeFunctor* lookupMatcher(UChar32 ch) const = 0;
89 
90     /**
91      * Parse a symbol reference name from the given string, starting
92      * at the given position.  If no valid symbol reference name is
93      * found, return the empty string and leave pos unchanged.  That is, if the
94      * character at pos cannot start a name, or if pos is at or after
95      * text.length(), then return an empty string.  This indicates an
96      * isolated SYMBOL_REF character.
97      * @param text the text to parse for the name
98      * @param pos on entry, the index of the first character to parse.
99      * This is the character following the SYMBOL_REF character.  On
100      * exit, the index after the last parsed character.  If the parse
101      * failed, pos is unchanged on exit.
102      * @param limit the index after the last character to be parsed.
103      * @return the parsed name, or an empty string if there is no
104      * valid symbolic name at the given position.
105      * @stable ICU 2.8
106      */
107     virtual UnicodeString parseReference(const UnicodeString& text,
108                                          ParsePosition& pos, int32_t limit) const = 0;
109 };
110 U_NAMESPACE_END
111 
112 #endif
113