Searched refs:SelectionState (Results 1 – 21 of 21) sorted by relevance
63 virtual SelectionState selectionState() const { return m_selectionState; } in selectionState()64 virtual void setSelectionState(SelectionState);80 SelectionState m_selectionState;
62 …virtual SelectionState selectionState() const { return static_cast<SelectionState>(m_selectionStat… in selectionState()63 virtual void setSelectionState(SelectionState);
97 …virtual SelectionState selectionState() const { return static_cast<SelectionState>(m_selectionStat… in selectionState()98 virtual void setSelectionState(SelectionState s);
244 …virtual SelectionState selectionState() const { return static_cast<SelectionState>(m_selectionStat… in selectionState()245 virtual void setSelectionState(SelectionState s);250 SelectionState m_state;267 SelectionState state() const { return m_state; } in state()288 void getHorizontalSelectionGapInfo(SelectionState, bool& leftGap, bool& rightGap);
225 RenderObject::SelectionState lineState = selectionState(); in fillLineSelectionGap()278 RenderObject::SelectionState RootInlineBox::selectionState() in selectionState()281 RenderObject::SelectionState state = RenderObject::SelectionNone; in selectionState()283 RenderObject::SelectionState boxState = box->selectionState(); in selectionState()
638 enum SelectionState { enum648 virtual SelectionState selectionState() const { return SelectionNone; } in selectionState()651 …virtual void setSelectionState(SelectionState state) { if (parent()) parent()->setSelectionState(s… in setSelectionState()687 SelectionState state() const { return m_state; } in state()691 SelectionState m_state;
51 virtual void setSelectionState(SelectionState);
281 void RenderReplaced::setSelectionState(SelectionState s) in setSelectionState()295 SelectionState s = selectionState(); in isSelected()
84 virtual RenderObject::SelectionState selectionState();
133 virtual RenderObject::SelectionState selectionState();
229 RenderObject::SelectionState InlineBox::selectionState() in selectionState()
107 virtual RenderObject::SelectionState selectionState();
231 virtual RenderObject::SelectionState selectionState();
249 void RenderWidget::setSelectionState(SelectionState state) in setSelectionState()
61 RenderObject::SelectionState InlineTextBox::selectionState() in selectionState()63 RenderObject::SelectionState state = object()->selectionState(); in selectionState()
875 void RenderListMarker::setSelectionState(SelectionState state) in setSelectionState()
749 void RenderText::setSelectionState(SelectionState state) in setSelectionState()
1012 RenderObject::SelectionState InlineFlowBox::selectionState() in selectionState()
1838 void RenderBlock::setSelectionState(SelectionState s) in setSelectionState()2047 SelectionState childState = curr->selectionState(); in fillBlockSelectionGaps()2162 void RenderBlock::getHorizontalSelectionGapInfo(SelectionState state, bool& leftGap, bool& rightGap) in getHorizontalSelectionGapInfo()
2281 SelectionState st = selectionState(); in isSelectionBorder()
35991 …ection border setting code and let isSelectionBorder be implemented in terms of the SelectionState.