Searched refs:UnlockAudio (Results 1 – 8 of 8) sorted by relevance
380 if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) { in SDL_AudioInit()382 current_audio->UnlockAudio = SDL_UnlockAudio_Default; in SDL_AudioInit()612 if ( audio && audio->UnlockAudio ) { in SDL_UnlockAudio()613 audio->UnlockAudio(audio); in SDL_UnlockAudio()
60 void (*UnlockAudio)(_THIS); member
93 this->UnlockAudio = Mac_UnlockAudio; in Audio_CreateDevice()98 this->UnlockAudio = NULL; in Audio_CreateDevice()
147 this->UnlockAudio = Mint_UnlockAudio; in Audio_CreateDevice()
153 this->UnlockAudio = Mint_UnlockAudio; in Audio_CreateDevice()
168 this->UnlockAudio = Mint_UnlockAudio; in Audio_CreateDevice()
152 this->UnlockAudio = Mint_UnlockAudio; in Audio_CreateDevice()