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Searched refs:absRect (Results 1 – 2 of 2) sorted by relevance

/external/webkit/WebCore/rendering/
DRenderLayer.cpp1505 …IntRect absRect = IntRect(cornerRect.x() + tx, cornerRect.y() + ty, cornerRect.width(), cornerRect… in paintScrollCorner() local
1506 if (!absRect.intersects(damageRect)) in paintScrollCorner()
1515 m_scrollCorner->paintIntoRect(context, tx, ty, absRect); in paintScrollCorner()
1519 context->fillRect(absRect, Color::white); in paintScrollCorner()
1528 …IntRect absRect = IntRect(cornerRect.x() + tx, cornerRect.y() + ty, cornerRect.width(), cornerRect… in paintResizer() local
1529 if (!absRect.intersects(damageRect)) in paintResizer()
1538 m_resizer->paintIntoRect(context, tx, ty, absRect); in paintResizer()
1544 …IntPoint imagePoint(absRect.right() - resizeCornerImage->width(), absRect.bottom() - resizeCornerI… in paintResizer()
1551 IntRect largerCorner = absRect; in paintResizer()
DRenderObject.cpp1690 IntRect absRect(r); in repaintRectangle() local
1694 absRect.move(view->layoutDelta()); in repaintRectangle()
1696 computeAbsoluteRepaintRect(absRect); in repaintRectangle()
1697 view->repaintViewRectangle(absRect, immediate); in repaintRectangle()