Searched refs:afterChild (Results 1 – 2 of 2) sorted by relevance
112 RenderObject* afterChild = beforeChild ? beforeChild->previousSibling() : m_lastChild; in addChild() local113 if (afterChild && afterChild->isAnonymous() && afterChild->isTable()) in addChild()114 table = static_cast<RenderTable*>(afterChild); in addChild()
270 RenderObject* afterChild = beforeChild ? beforeChild->previousSibling() : lastChild(); in addChildToFlow() local272 if (afterChild && afterChild->isAnonymousBlock()) { in addChildToFlow()273 afterChild->addChild(newChild); in addChildToFlow()