Searched refs:alignment_mask (Results 1 – 2 of 2) sorted by relevance
182 h->alignment_mask = alignment - 1; in _obstack_begin()229 h->alignment_mask = alignment - 1; in _obstack_begin_1()265 new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100; in _obstack_newchunk()279 __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask); in _obstack_newchunk()284 if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) in _obstack_newchunk()307 h->alignment_mask))) in _obstack_newchunk()
162 int alignment_mask; /* Mask of alignment for each object. */ member217 #define obstack_alignment_mask(h) ((h)->alignment_mask)289 __o->alignment_mask)); })389 __o1->alignment_mask); \416 (h)->alignment_mask))487 (h)->alignment_mask), \