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Searched refs:baseIndex (Results 1 – 3 of 3) sorted by relevance

/external/icu4c/layout/
DMPreFixups.cpp31 void MPreFixups::add(le_int32 baseIndex, le_int32 mpreIndex) in add() argument
35 if (baseIndex - mpreIndex > 1) { in add()
36 fFixupData[fFixupCount].fBaseIndex = baseIndex; in add()
46 le_int32 baseIndex = fFixupData[fixup].fBaseIndex; in apply() local
50 while (glyphStorage[baseIndex] == 0xFFFF || glyphStorage[baseIndex] == 0xFFFE) { in apply()
51 baseIndex -= 1; in apply()
58 if (mpreLimit == baseIndex) { in apply()
64 le_int32 moveCount = baseIndex - mpreLimit; in apply()
65 le_int32 mpreDest = baseIndex - mpreCount; in apply()
DMPreFixups.h30 void add(le_int32 baseIndex, le_int32 mpreIndex);
DValueRecords.cpp30 le_int16 baseIndex = getFieldCount(valueFormat) * index; in getFieldValue() local
32 le_int16 value = values[baseIndex + valueIndex]; in getFieldValue()