/external/skia/src/animator/ |
D | SkDrawMatrix.cpp | 64 fMatrix.reset(); in SkDrawMatrix() 89 copy->fMatrix = fMatrix; in deepCopy() 107 if (fMatrix.isIdentity()) { in dump() 112 result = fMatrix[SkMatrix::kMScaleX]; in dump() 115 result = fMatrix.getScaleY(); in dump() 118 result = fMatrix.getSkewX(); in dump() 121 result = fMatrix.getSkewY(); in dump() 124 result = fMatrix.getTranslateX(); in dump() 127 result = fMatrix.getTranslateY(); in dump() 130 result = fMatrix.getPerspX(); in dump() [all …]
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D | SkMatrixParts.cpp | 24 SkMatrixPart::SkMatrixPart() : fMatrix(NULL) { in SkMatrixPart() 28 fMatrix->dirty(); in dirty() 32 return fMatrix; in getParent() 39 fMatrix = (SkDrawMatrix*) parent; in setParent() 60 fMatrix->rotate(degrees, center); in add() 82 fMatrix->scale(x, y, center); in add() 104 fMatrix->skew(x, y, center); in add() 124 fMatrix->translate(x, y); in add() 161 fMatrix->set(result); in add() 190 fMatrix->set(temp); in add() [all …]
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D | SkDrawMatrix.h | 54 fMatrix.preRotate(degrees, center.fX, center.fY); in rotate() 58 fMatrix.preConcat(src); in set() 62 fMatrix.preScale(scaleX, scaleY, center.fX, center.fY); in scale() 66 fMatrix.preSkew(skewX, skewY, center.fX, center.fY); in skew() 70 fMatrix.preTranslate(x, y); in translate() 75 SkMatrix fMatrix; variable
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D | SkMatrixParts.h | 43 SkDrawMatrix* fMatrix;
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/external/skia/src/views/ |
D | SkImageView.cpp | 12 fMatrix = nil; in SkImageView() 23 if (fMatrix) in ~SkImageView() 24 sk_free(fMatrix); in ~SkImageView() 67 if (fMatrix) in getImageMatrix() 69 SkASSERT(!fMatrix->isIdentity()); in getImageMatrix() 71 *matrix = *fMatrix; in getImageMatrix() 88 if (fMatrix == nil) in setImageMatrix() 89 fMatrix = (SkMatrix*)sk_malloc_throw(sizeof(SkMatrix)); in setImageMatrix() 90 *fMatrix = *matrix; in setImageMatrix() 95 if (fMatrix) in setImageMatrix() [all …]
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/external/skia/src/effects/ |
D | Sk2DPathEffect.cpp | 39 Sk2DPathEffect::Sk2DPathEffect(const SkMatrix& mat) : fMatrix(mat) in Sk2DPathEffect() 87 buffer.writeMul4(&fMatrix, sizeof(fMatrix)); in flatten() 92 buffer.read(&fMatrix, sizeof(fMatrix)); in Sk2DPathEffect() 93 fMatrix.invert(&fInverse); in Sk2DPathEffect()
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D | SkLayerRasterizer.cpp | 133 draw.fMatrix = &drawMatrix; in onRasterize()
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/external/skia/src/core/ |
D | SkDraw.cpp | 310 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); in drawPaint() 553 if (!bounder_points(fBounder, mode, count, pts, paint, *fMatrix)) { in drawPoints() 572 if (rec.init(mode, paint, fMatrix, fClip)) { in drawPoints() 573 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); in drawPoints() 576 const SkMatrix* matrix = fMatrix; in drawPoints() 667 paint.getRasterizer() || !fMatrix->rectStaysRect() || in drawRect() 677 const SkMatrix& matrix = *fMatrix; in drawRect() 730 paint.getMaskFilter()->filterMask(&dstM, srcM, *fMatrix, NULL)) { in drawDevMask() 738 SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, paint); in drawDevMask() 775 const SkMatrix* matrix = fMatrix; in drawPath() [all …]
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D | SkCanvas.cpp | 73 const SkMatrix* fMatrix; member 105 fMatrix = &totalMatrix; in updateMC() 111 fMatrix = &fMatrixStorage; in updateMC() 125 fDevice->setMatrixClip(*fMatrix, fClip); in updateMC() 156 SkMatrix* fMatrix; // points to either fMatrixStorage or prev MCRec member in SkCanvas::MCRec 172 fMatrixStorage = *prev->fMatrix; in MCRec() 173 fMatrix = &fMatrixStorage; in MCRec() 175 fMatrix = prev->fMatrix; in MCRec() 192 fMatrix = &fMatrixStorage; in MCRec() 235 fMatrix = rec->fMatrix; in next() [all …]
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D | SkScalerContext.cpp | 373 draw.fMatrix = &matrix; in getImage()
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D | SkMatrix.cpp | 1213 : fMatrix(m), fSX(x0), fSY(y0), fCount(count) { in SkPerspIter() 1235 SkMatrix::Persp_xy(fMatrix, fSX, fSY, &pt); in next() 1242 SkMatrix::Persp_xy(fMatrix, fSX, fSY, &pt); in next()
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/external/skia/src/utils/ |
D | SkCamera.cpp | 373 fInitialRec.fMatrix.reset(); in Sk3DView() 391 rec->fMatrix = fRec->fMatrix; in save() 405 fRec->fMatrix.preTranslate(x, y, z); in translate() 410 fRec->fMatrix.preRotateX(deg); in rotateX() 415 fRec->fMatrix.preRotateY(deg); in rotateY() 420 fRec->fMatrix.preRotateZ(deg); in rotateZ() 426 patch.transform(fRec->fMatrix); in dotWithNormal() 435 patch.transform(fRec->fMatrix); in getMatrix()
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/external/skia/include/effects/ |
D | Sk2DPathEffect.h | 56 const SkMatrix& getMatrix() const { return fMatrix; } in getMatrix() 62 SkMatrix fMatrix, fInverse;
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/external/skia/src/gl/ |
D | SkGLDevice.h | 68 const SkMatrix& matrix() const { return fMatrix; } in matrix() 74 SkMatrix fMatrix; variable
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D | SkGLDevice.cpp | 87 fMatrix = matrix; in setMatrixClip() 225 if (draw.fMatrix->invert(&inverse)) { in drawPaint() 488 if (!shader->setContext(*draw.fBitmap, paint, *draw.fMatrix)) { in drawVertices() 729 if (draw.fMatrix->getType() & SkMatrix::kPerspective_Mask) { in drawText() 744 if (draw.fMatrix->getType() & SkMatrix::kPerspective_Mask) { in drawPosText()
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/external/skia/include/core/ |
D | SkPerspIter.h | 48 const SkMatrix& fMatrix; variable
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D | SkDraw.h | 84 const SkMatrix* fMatrix; // required variable
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/external/skia/include/views/ |
D | SkImageView.h | 58 SkMatrix* fMatrix; // null or copy of caller's matrix ,,,,, variable
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/external/skia/include/utils/ |
D | SkCamera.h | 168 SkMatrix3D fMatrix; member
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