Searched refs:floatBox (Results 1 – 1 of 1) sorted by relevance
1711 RenderBox* floatBox = toRenderBox(o); in findNextLineBreak() local1712 insertFloatingObject(floatBox); in findNextLineBreak()1716 …if (floatsFitOnLine && floatBox->width() + floatBox->marginLeft() + floatBox->marginRight() + w + … in findNextLineBreak()