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/external/icu4c/samples/layout/
DFontMap.cpp207 le_int32 fontIndex = fFontIndices[scriptCode]; in getScriptFont() local
209 if (fontIndex < 0) { in getScriptFont()
216 if (fFontInstances[fontIndex] == NULL) { in getScriptFont()
217 fFontInstances[fontIndex] = openFont(fFontNames[fontIndex], fPointSize, status); in getScriptFont()
220 sprintf(errorMessage, "Could not open font file %s", fFontNames[fontIndex]); in getScriptFont()
226 return fFontInstances[fontIndex]; in getScriptFont()