Home
last modified time | relevance | path

Searched refs:gl_flags (Results 1 – 2 of 2) sorted by relevance

/external/qemu/distrib/sdl-1.2.12/src/video/bwindow/
DSDL_sysvideo.cc496 Uint32 gl_flags = 0; in BE_SetVideoMode() local
499 gl_flags = BGL_RGB; in BE_SetVideoMode()
501 gl_flags |= BGL_DOUBLE; in BE_SetVideoMode()
503 gl_flags |= BGL_SINGLE; in BE_SetVideoMode()
505 gl_flags |= BGL_ALPHA; in BE_SetVideoMode()
507 gl_flags |= BGL_DEPTH; in BE_SetVideoMode()
509 gl_flags |= BGL_STENCIL; in BE_SetVideoMode()
514 gl_flags |= BGL_ACCUM; in BE_SetVideoMode()
517 if ( SDL_Win->CreateView(flags, gl_flags) < 0 ) { in BE_SetVideoMode()
DSDL_BWin.h105 virtual int CreateView(Uint32 flags, Uint32 gl_flags) { in CreateView() argument
115 gl_flags); in CreateView()