Searched refs:iCurrentCmd (Results 1 – 6 of 6) sorted by relevance
/external/opencore/engines/adapters/player/framemetadatautility/src/ |
D | pv_frame_metadata_utility.cpp | 441 iCurrentCmd.reserve(1); in Construct() 442 iCurrentCmd.clear(); in Construct() 513 if (iCurrentCmd.empty() == false) in Run() 515 …UtilityCommandCompleted(iCurrentCmd[0].GetCmdId(), iCurrentCmd[0].GetContext(), iAPICmdStatus, OSC… in Run() 541 if (!iPendingCmds.empty() && iCurrentCmd.empty()) in Run() 549 OSCL_TRY(leavecode, iCurrentCmd.push_front(cmd)); in Run() 654 … UtilityCommandCompleted(iCurrentCmd[0].GetCmdId(), iCurrentCmd[0].GetContext(), PVMFSuccess); in CommandCompleted() 780 if (iCurrentCmd.empty() == true) in HandleErrorEvent() 786 iCurrentCmd.push_front(errorcmd); in HandleErrorEvent() 878 if (iCurrentCmd.empty() == false) in HandleInformationalEvent() [all …]
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D | pv_frame_metadata_utility.h | 496 …Oscl_Vector<PVFMUtilityCommand, OsclMemAllocator> iCurrentCmd; // Vector of size 1 to hold the com… variable
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/external/opencore/nodes/pvmp4ffcomposernode/src/ |
D | pvmp4ffcn_node.cpp | 382 iCurrentCmd.Construct(0, 1); // There's only 1 current command in PVMp4FFComposerNode() 392 iCurrentCmd.clear(); in PVMp4FFComposerNode() 503 while (!iCurrentCmd.empty()) in ~PVMp4FFComposerNode() 505 CommandComplete(iCurrentCmd, iCurrentCmd[0], PVMFFailure); in ~PVMp4FFComposerNode() 1232 if (!iCurrentCmd.empty() && !aCmd.hipri()) in ProcessCommand() 2052 err = StoreCurrentCommand(iCurrentCmd, aCmd, iCmdQueue); in DoFlush() 2074 return (iCurrentCmd.size() > 0 in IsFlushPending() 2075 && iCurrentCmd.front().iCmd == PVMF_GENERIC_NODE_FLUSH); in IsFlushPending() 2119 if (!iCurrentCmd.empty()) in FlushComplete() 2121 CommandComplete(iCurrentCmd, iCurrentCmd[0], status); in FlushComplete() [all …]
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D | pvmp4ffcn_node.h | 351 PVMp4FFCNCmdQueue iCurrentCmd; variable
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/external/opencore/engines/player/src/ |
D | pv_player_engine.cpp | 1159 iCurrentCmd.reserve(1); in Construct() 1279 if (!iCurrentCmd.empty()) in Run() 1281 if ((iCurrentCmd[0].GetCmdType() == PVP_ENGINE_COMMAND_RESET) || in Run() 1282 (iCurrentCmd[0].GetCmdType() == PVP_ENGINE_COMMAND_CANCEL_COMMAND) || in Run() 1283 (iCurrentCmd[0].GetCmdType() == PVP_ENGINE_COMMAND_CANCEL_ALL_COMMANDS)) in Run() 1298 … EngineCommandCompleted(iCurrentCmd[0].GetCmdId(), iCurrentCmd[0].GetContext(), PVMFSuccess); in Run() 1300 else if (iCurrentCmd[0].GetCmdType() == PVP_ENGINE_COMMAND_PREPARE) in Run() 1302 PVMFStatus cmdstatus = DoPrepare(iCurrentCmd[0]); in Run() 1307 iCurrentCmd[0].GetCmdId(), cmdstatus)); in Run() 1308 … EngineCommandCompleted(iCurrentCmd[0].GetCmdId(), iCurrentCmd[0].GetContext(), cmdstatus); in Run() [all …]
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D | pv_player_engine.h | 1070 …Oscl_Vector<PVPlayerEngineCommand, OsclMemAllocator> iCurrentCmd; // Vector of size 1 to hold the … variable
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